Wut, I say wut, boy:
So if you were only discussing GSM, what's all this talk about stuff that isn't GSM?
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Whats the fact that its used in other recipies have to do with anything? The fact that items used to make arrow heads previously, were used to make other items, nulls your point right there. So now your claiming that removing the most consumed consumable in the game would not effect the DoH that make it, and the DoL that farm the items for it? Talk about "weak arguements"
Whether or not DoH will be affected is kinda irrelevant. Question is should 1 aspect of a couple of DoH/DoL dictate how a discipline of *WAR* class should be played. It's a gameplay and class design issue, DoH and DoL aren't going to become redundant via the removal of consumable arrows especially if the same jobs are used to make the non-consumable quivers.
Arrows are:
1 branch
1 ingot
1 feather
So this affects Botanist, Miner, Carpenter and Blacksmith.
Botanist has a wide variety of other things it can gather for money and/or crafting. Culinarian and Alchemist benefit from Botanists, as well as a wide variety of other things for Carpenter.
Miner is in the same situation, but for Armorer, Blacksmith and Goldsmith.
Blacksmith makes the ingots and those have a huge range of uses outside of the arrows.
Carpenter makes the arrows but I don't think many will miss arrows if they were no longer consumable. They are one of a very wide variety of things that Carpenters could make money off of.
All the classes that it would affect all have a very wide range of other items they could make money and/or level off of. They won't miss the arrows and they'll find other things to make even if they did, it would hardly affect them. Nothing you said nulls my point, you just failed to see the bigger picture. Not surprising.
Your just wrong. Armorer and Goldsmith also make ingots for arrows. You appear to want to argue about classes and recipies when your not even familiar with them.
Both Ingots and arrows use the sime materials from miners to make. they are both made in one synth. Its laughable that you keep making failing attepts to claim they are so different in this situation.
And you both are 100% sure arrowheads do not exist at this time in arrows in this game?......interesting, that explains alo.
Right. Lets compare the most consumable item in the game to everything else.
Says the guy without those classes. Just because you blurt some foolish statement like this out, by all means does not make it true. Its highly relavent to thse classes that use it. Its by miles, the most consumable item in the game. Don't sit there on your making these foolish claims that classes don't matter just because you don't play them.
For me, the best part about archer vs mages is the ability to maintain range and keep dps up without having to sit around and wait for animation to complete. But it really would be nice to have elemental arrows or specific status arrows again. However, I'm sure once we have that, brd/arc would start complaining about how they're expected to carry 20 different types of arrows etc etc.