Originally Posted by
Disc_Hunter
My "tone" is necessary if I'm talking to someone who thinks forced scarcity and exclusivity is a good thing. And the keyword here is "forced." It's literally in your thread title. Olympic gold medals are not "forced" scarcity, since they're given out specifically to only the best performer of each event. By definition, only one person can be the best. But the way you worded your title and post makes it seem like you're supporting "rewards" that are easy to get, but limited by time or other such accessibility concerns (housing, garo stuff, limited events, etc). Rewards in general have started to lose meaning. Instead of forcing scarcity through artificial means, things should just be more difficult to achieve. Is 50m for a house too cheap? Make it cost 200m. And put a huge tax on it to where you have to keep paying to keep it. Or just make instanced housing.
It's sad the path that video games are going down now. The only thing that people should be proudly flaunting are achievements they have to break their back for. Not something that they logged in once at a very specific time for that anyone could have gotten. It's honestly upsetting. I'm not even a hardcore gamer myself, but I only respect skill, not luck.