Originally Posted by
Aana
Analogs
Shelltron/IB/TBN
Sent/Vengence/Wall
Ramp/Ramp/Ramp
HG/HG/LD
Which leaves as analog
Raw/Mind/Bullwark: Phy high uptime, Magic high uptime, All type but less reliable low uptime.
ToB. The 'Extra' CD war has.
How exactly is Mind 'situationally' useful in 2 for crying out loud? Lets give credit where credit is due. TB is magic. Large number of AOEs that are magic. Cleaves are magic. That's not 'situational'. You know whats bad in that fight? Raw Int is junk in that fight. Raw int: Great in 1/3 bad in 2. Mind: Great in 1/2, bad in 3. Its usefulness in 4 depends on how you handle thunder 3s, but the common strat is just immune all 3 regardless of tank comp anyway and relegate mind to fluff magic damage like fires (Raw would only be used on the fluff AAs in that section as well. Neither gets 'great' use there).
I'm all for drk buffs. But im not gonna exaggerate issues. Everyone says Drk is playable, yet at the same time exaggerate how 'broken' it is. Its not THAT bad. It doesn't take much to close a ~5% damage gap and a ToB mitigation level gap. Make TBN safer/more reliable, and give sole survivor the shake it off treatment. Drk doesn't need some massive overhaul. There are minor issues, but not this apocalyptic BS spewed 24/7 here. 'Situational' use in a fight with almost entirely magic damage directed at tanks. Really?