I’m guessing my point didn’t come across in my previous post.
I didn’t say that you withdrew from the party, but that the player who did withdraw was probably still in the party. That’s why i said it was odd that you had the “lockout” message.
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It's not wierd at all.
If someone in your party lets the timer hit 0, or hits Withdraw when your que has popped, you will incur a penalty. (I don't know if this is only if they do so BEFORE you hit 'commence' yourself, or if you can potentially bypass this by literally hawk-eying for the que, but either way...), that's what people are complaining about. They're getting penalty when they, themselves, never hit the withdraw button/let it time out.
I think I'd rather they just remove the 3 strikes thing and just give anyone hitting withdraw or letting it time out a 10 min penalty.
Other people using up your 'strikes' is just wrong
This might mean clearly watch who you party with. I agree with the way it is working is as intended. As other people in this thread have said, it should be even stricter but at least it's something. How do you prevent a party from constantly withdrawal from frontlines to promote wintrading? you lock the whole party out that's doing it. Sorry but there is no other way.
And again the simple omission of the progress status in the acceptance window would completely eliminate in progress fishing.
I seriously don't get why the DEVs don't do it this way instead of coming up with elaborate systems of punishments.
Well maybe a sadistic need to inflict penalties on players... who knows. >.<
Then what is a party supposed to do when someone drops mid duty? GG, abandon?