Originally Posted by
Tsuga
It's pretty clear to me that the content was designed to force us into low level areas to help boost FATEs, and help the people jumping on board from PS4 launch to complete the FATEs. It's also clear that it was a design choice made to draw out the length of time that it takes for us to get our atma weapons.
People call this "doing the work" for the reward. I've worked for so many things in this game, and loved it. I love the pay-off for doing hard content, and even the pay-off for running roulettes every day (which arguably is also a pretty transparent grind), but when the "work" is quite literally a chore, that's when games stop being fun. There's no challenge in grinding for atmas, it's just pulling weeds.