Also, something I haven't seen mentioned yet, but Benediction. Sometimes when you cast it at critical HP, the delay is still atrocious and the person you cast it on dies anyways. The reason it is set at INSTANT and you can cast on the move, is so that you can cure them up at THAT SECOND. I'm not talking like the player is at 10 HP or anything, I've seen the person at over a quarter HP and s/he still dies before the benny registers? Can we fix that please?
