Please don't let bads scare you off of healing! It can be quite rewarding. There will always be jerks, just like in the real world, but you don't have to listen to them...
... hell, you don't even have to heal them! /maniacallaughter
I recently had a run through Brayflox's Longstop with two black mages and a dark knight. I was the white mage. I noticed that the dark knight and one of the black mages had used the Tales of Adventurer: One [Job's] Journey I shortcuts.
Now, I was nice at first, but I don't have a whole lot of patience for people who don't listen or falsely accuse me of anything. And if any of them do read this, I apologize if I was genuinely rude.
However, it was easily one of the most disastrous runs I have ever seen, let alone be a part of.
Continued due to the character limit...
The biggest problem was the dark knight. I asked him if he wanted some advice, and he said sure just before pulling the first boss. If you are okay with receiving advice, making the healer have to choose between healing and actually giving that advice is generally a bad idea. So we wiped, and I tried to explain enmity to him. He just made fun of me for it. Throughout the entire dungeon, he would spam Ultimatum and not get enmity back when things inevitably attacked me or the black mages. He also spammed the limit break throughout the entire dungeon.
And then there were the two black mages. The new one was silent the entire time, and frankly I have the most respect for him as a result. The one who hadn't used the shortcut, however, accused me of being rude and talking down to them as if I was perfect. I'd like to remind everyone that words make up a pretty small percentage of the whole of human communication, and bereft of the rest misunderstandings can and will happen. I expect this particular black mage was simply not interested in criticism or improving her own play. Instead, like the new black mage, she chose to use Blizzard II to get Umbral Ice up instead of Blizzard. Obviously it's better to get Umbral Ice and do damage at the same time than to get Umbral Ice and not do damage because nothing is near you. Blizzard II was never cast in range of any enemy ever.
We finally got to the third boss somehow, and the black mage who accused me of being rude could not even be bothered to step into the arena. As a result, we had to attempt the fight with a dark knight who wouldn't listen, a single black mage and me. Needless to say it took forever, the black mage died and I ran out of MP twice.
It was at this point I was thoroughly upset.
Then came the time to deal with the final boss, and it took forever because the dark knight outright refused to move the dragon out of the poison pools. We wiped our second time there, and even after I explained how the fight was supposed to go, nobody listened.
I have the greatest respect for people who learn from their mistakes. Maybe the new black mage did. But I have no respect whatsoever for the other black mage nor that dark knight. The funny thing is, I can understand Square Enix's logic about these "jump potions," but this run is a shining example as to why that was probably a bad idea.
I honestly haven't even wanted to play FINAL FANTASY XIV at all ever since. I have anyway (I am paying the subscription, after all), but I've been thoroughly depressed and unmotivated in regards to leveling any new jobs at all.
And if you're new to this game and reading this post, I beg of you: please, please don't be like these people. Learn everything you can. If you think someone is being rude, set that aside and listen anyway. Every strategy is worth thinking about and/or trying out, and if it doesn't work, then you have even greater weapons than emotional indignation to use against whomever you thought was rude: logic and evidence.
Come to think of it... Is this a new DRK type thing. I was leveling a lowbie alt through ...uhm... I can't remember the... Hatalli? Ya. Anyway the worse tank I have DF'd with. Sure he could hold hate I guess. Be he stayed in bad and used the LB at every darn opportunity. I was a DPS, cause I'm afraid to heal DF things. Anyway our Healer had it against this guy after the second time she rezzed him from standing in bad. And that was after an ultimatum. (Standing in bad is bad and you will not get a heal... or something along those lines.) The DRK never altered his playstyle in the slightest.
Anyway we did win. But after noting a few things in this thread... Is it really DRKs LBing and being bad in these runs?
Queued up for Doma Castle as BRD this morning...pleasantries are exchanged as we enter, off we go. Run goes relatively smooth, no wipes, no deaths, mobs are dying run takes about 20 minutes.
After boss dies, I roll on all the remaining loot and say
"/p Pleasure singing for y'all [Take Care]"
Everyone except the tank leaves. Hasn't moved since boss died, I figured he d/c'ed or went AFK. I dont need any of the loot on the table, I only rolled greed for gil/seals. Tank still AFK so I tab over and do some web browsing. Come back to
"/p I only waited to roll on items because you made me wait to roll on my weapon before. Doesnt feel too good does it?" - Tank
Ok, so recently I've gotten in the habit of always not rolling on one item in between boss fights. Not trying to be malicious, I'm just trying to protect myself from getting kicked. If someone says hey, can you roll, I need that. I would absolutely do so. The tank was pretty well geared so it didnt even dawn on me that he/she needed the weapon, it just happened to be the one thing I didnt roll on. Plus it's not like there was much of a pause before the final boss that would even indicate to me that they needed that roll. Exact opposite thing happened to me the other day, so I asked tank to pause before next pull so I could roll need on an AST globe that was a nice upgrade. Party accommodated, I win roll, boss dies, we profit.
Moral of the story, people aren't always trying to be dicks about stuff. Communication is important even in DF PUG groups. Shoulda just spoke up dude.
Nay, never been kicked. Lurking in these forums over the years has made me paranoid. Im not the best Bard and I worry some pre made is gonna hit me with "...your deeps". Or if I offer a person advice on their rotation and they take it the wrong way.
So no, no particular experience has caused me to do this. I've just become paranoid about DF groups over time. Especially when join an in progress and am told they kicked the previous person for some silly reason.
I guess I also didn't think it bothered anyome since no has ever said anything. Don't see how it's any different than someone not rolling because of tunnel vision.
Sometimes comunication just makes things worse.
A few hours ago i helped a friend with Ala Mhigo in his first time with it, he was a WHM and i was SMN. Now, i have been using RDM more often for dungueons since Stormblood launched and got SMN up again not long ago. So, even if i am doing Extreme trials with him -with good results so far- i am still a little green in dungueons with the new abilities and rotation. My friend stated it was a first timer in the dungeon -also a returner- but tank just said "use sprint to follow, dont worry". We were in discord, so i told him to get ready to heal REALLY hard. The tank pulled all the groups she could get and i admit, she was a damn good one mitigating damage out of them. My friend just got into a reminder on fastforward on how deal with tight situations out of that, but because he did not know the attack patern of some mobs he struggled a bit. Everything was going fine and smothly, we were making some mistakes time to time -my mouse is giving me some problem with the right button- but nothing serious until the tank died in a pull. My friend tried to explain what happened, he got in a AOE and had to move for not to die in another one, unable to heal the tank, she died from the group. The other dps -Bard- and me while my friend kept us alive finished them off with no problem.
Like i said, i proceeded to explain, with good words, why the healer was unable to keep her alive at the time... what i got was a rant about how my dps was crap and i could not speak until i learn to use my class properly. That left me a couple of second with a strange face, my friend asked to me confused why did they where even talking about the dps if it was not my fault that she died in the first place.
In the end we cleared the dungeon, i had to res 3 times my mate in the last boss -i had to explain to him mechanics on the fly, no one bothered to stop and tell him- but we made it.
The tank was a good one, but hell, her behaviour about the dps was the most toxic i can remember in a long time. Also his friend was insisting that my dps was below him the whole time, and that i had to admit i was bad at it. I know SMN has issues and myself i am learning and adapting to squeeze the most of the class that i can -i had an amazing group of Susano just yesterday and made some new friends after some clears, even we talked about the dps numbers after i knew they were parsing because i wanted to know if i was doing it well- but their words just left me nearly speechless.
In short, just comunicating made things worse for us there even if we where just being friendly despite them rushing with a healer first timer in that dungeon.
Who does a parse in a dungeon anyway?
I recently levelled both WHM and AST to 70 and 90% of the tanks I rolled were allergic to cooldowns somehow. It's just that dungeon? Bardam's is iffy but usually alright, and I had no issues in Abania, just... Doma.
It did amuse me that my first time through (as a tank) I tried the big pulls in pseudo-BiS from 3.4, got an AST who told me to "get better gear", then managed myself to heal full 260 tanks who were allergic to cooldowns through similar pulls. Not that I enjoyed any second of spamming cure spells with largesse up and screaming, but I DID it.
That was a clear cut case of harassment. You should have kicked, and then reported either while you were waiting on the new tank, or after the duty if you got the new tank pretty quickly. People need to stand up to harassment, and yes, the GMs do ban for it. One of my friends that I met in-game actually got permanently banned for harassment.
Oh fun times. Got quite the story here.
Bardam's Mettle, I'm the healer (AST). Tank is a triggerhappy Clemency PLD (but it did save our bacon a few times, so I won't complain), a DRG, and a RDM, who did help out with support too. Now, I try to be a proactive healer and make sure mechanics are followed, so I carry Rescue for this reason. But boy was I in for a treat with Rescue on the first boss. I look over and it seems the DRG hasn't followed the mechanic (thinking back in hindsight, they had, but awful camera angle made me think they hadn't). I rescue them to get them to follow the mechanic. Or so I tried. I hadn't properly gauged the distance at my end. In turn, I accidentally killed both the DRG and the RDM. My face went bright red. I'm there apologising profusely, and kicking myself over it. Rest of the group is just laughing themselves stupid. Here was the conversation that followed directly after the ill-fated Rescue:
It also resulted in the following conversation to be had in a later pull.Quote:
(DRG) x)
(AST) oh ffs sorrey
(DRG) x)
Later on the RDM does accidentally ninjapull the penultimate pull before the final boss, but just like with the Rescue mishap, everyone was OK with it. Tank just popped Hallowed Ground, secured aggro, me PLD and RDM went into super-healing mode. Nobody died on that pull. So it all worked out in the end.Quote:
(AST) I do sometimes use Rescue to help with mechanics, never seen it backfire like that though
(DRG) it is fine, i was just laughing x)
(RDM) It was pretty great, to be honest <3
(PLD) same here ^_^
While embarassing for me, it was a good run overall. And yes, that is the first time I've ever seen a well intentioned Rescue backfire so badly.
I would just like to say that if roulette drops anyone into Stone Vigil and they immediately GTFO, I wouldn't blame them. Because it's probably the 3000th time they've seen that dungeon, and if their party members are anything like what I got as WHM yesterday, I could never blame them.
A DRK in level 35-40 white, NQ, NPC gear, who decided pulling 6+ mobs without any cooldowns was a good idea. A SMN whose idea of DPSing involved nothing but Ruin, Energy Drain, and regular old Drain.
I managed to keep everyone alive throughout that run, at the cost of my tolerance for any more Leveling Roulette.
Weekly V4, and I guess my cohealer was lagging.. he ate almost every mechanic. DPS, also, kept eating mechanics, though not as bad. The tanks were good (one being a friend I queued in with), but halfway through, friend's connection dropped him and his character remained in the game, blocking him from returning.
We had as low as 3 people for the stack due to deaths, and swiftcast was on cool down the whole time for me. We built LB3 twice, with me throwing healer LB both times. First one was a bit embarrassing/impressive.. all of the DPS raised, just to be thrown off by the pushback.. whoops. I ended up getting all the comms since somehow we got through that without wiping (and amazingly, I kept steady around 50~75% mp, on sch).
I absolutely hate healers who carry Rescue. I don't like how other players are given the power to move my character, well intentioned or not.
Case and point. Castrum Abania, second boss. Rescue-happy healer pulls me into a circle without checking if I already had the correct barrier, out of my ley lines.
SE should take a page out of Blizzards book - if they won't outright remove this skill then add an item that nullifies healers trying to use Rescue on you. I don't need healers yanking me around.
I'm gonna go further and say not only nullify it, but puts all their skills on a 10 year cooldown (across all classes and jobs, as well as preventing being able to gather, and they can't decorate or interact with ANYTHING), that persists through mechanics that reset all cooldowns as well as logging out/exiting the game/maintenance, across all characters on the entire SE account (including any new characters made), and automatically kicking them out of any duty they're currently in, and putting them on a 10 year DF penalty across the entire SE account including any new characters. I think then we'll see people stopping using Rescue. Because you risk not being able to play without rebuying the game for 10 years, and if you add it to the same SE account as the previous one, well, that cooldown is gonna make your new purchase useless.
Plus, if you have a personal house, you best be ready to lose it and all the items with it. Sure, it's the most extreme response ever, but damn would it be effective. Why? Because then it stops things like my well intentioned rescue gone wrong from happening. Also, don't make it an item, make it a toggle in Character Customisation, that is ON by default, and is hidden through having to access a billion different codes before the option appears. Rescue then becomes character uselessness bait.
Yes, I'm angry at myself right now because a friend and his FC wanted me to come with them to NidEx to farm, and we had to PF a couple of people, and I had to DPS (nothing else was available), and I just sucked at it. Should have just refused to have gone. I'm trying to come up with outrageously strict punishments for my bad decision. This idea if implemented would be a good punishment.
EDIT: No, I'm not being serious about them implementing this idea, just needed to vent since today has just been one mishap after another for me.
I never got Rescue by any healer since SB has started.
The skill itself is just like that healer says "Do mechanics properly,will you ?" without saying a word on chat log.
Nah it's fine. I think I just used your post since while not a response to my rescue mishap, talked about something that I had happen to me today (except I was the one Rescuing), and it was just but one mishap out of many I had yesterday. I've slept since then so I'm not as irate at myself. The mishap that pushed me over the edge was that NidEx farm group I mentioned. Me, my friend and 4 of his FC mates, all set up a farm group in PF (since we needed 2 more DPS), they already have a tank + 2 healers so all that was left was DPS, so I went RDM. I'm not the greatest, and someone complains about the DPS because we aren't skipping enough (they weren't from the FC), and I say it's not my main (I'm a healer main), this person gets annoyed saying "Why are you in a farm group not on your main?", and I just went ballistic. Not in a reportable way mind you, I take care to direct all nastiness at myself, which AFAIK isn't reportable. I left after we wiped (I didn't cause the wipe btw).
EDIT: Should probably add the FC members I had joined my friend with, were trying to say "No, you're doing fine", but I was too far tilted by the other comment. In hindsight, it was unhelpful thinking styles that I've talked about in other threads (that one from that user who made a bad suggestion and said she should be banned for it), so I really should practice what I preach. Eh, you live and learn I guess.
EDIT2: Their comment was "DPS is low, should be this percent before reaching final phase" that tilted me. Not a nasty comment on their part at all. But seems I took it as a personal attack, which triggered my unhelpful thinking.
Well I've just had a really fun one with a tank. I was healing.
Into the 67 dungeon. We get a warrior, samurai and black mage. I begin by eating some food for the exp and tank immediately moans about no protect. I say sorry as you get that weird delay thing. So the tank decides to go ham and pull the first two trash packs. The one with the 3 humans and all the little bugs.. Yeah they decided to go into deliverance for that..with no cooldowns.. We get through that barely and I'm already on half MP and then the tank pulls the next two. DPS get cleaved and tank does the same thing again promptly dies and all goes to a mess. We res.. Get a sarcastic reply of 'Small pulls it is then.' I reapply protect and the tank moans again about not having it even though they ran off. I ask if they are gonna stop moaning and they say No. I leave. Not putting up with snobby and bad tanks. Would rather take and eat the 30 minutes.
So a couple days again I got Gubal Library. It was leveling so I grabbed the mobs one at a time. Healer must've got bored or something because they left without a word before the first boss. Got another healer and it was fine.
Got Gubal Library again yesterday. After the first mob, which is gated, I grabbed the next two mobs. Noticed I was dying, but I was thinking healers got this. I was still bottoming out, I popped my other CDs and was casting Clemency when I died. I typed in "Whoops" cause my bad. My friend typed "Healer to babbi" something silly not meant to be taken to heart. I've taken worse abuse while healing and shrugged it off. Well he responds with "Its my first time here and You rude butts can find another healer" and left. We were at a loss for words at what happened. I felt like a jerk. Here they are at the end of HW and this happened to them. But at the same time, they're going to need thicker skin if they want to heal.
And I still wanted my cluster and XP so I grabbed a healer from me FC and finished the dungeon.
WHAT IS IT WITH DELTASCAPE 3.0?
I had two really decent weeks in a row, then this week, I get put in a group with healers and tanks determined to see how high they can get their vuln stacks. And it's not like these guys were first timers.
It can actually be useful for a few mechanics. Shinryu, when you see that first-timer overlooking the Tidal wave. Mechanics where you have to pack with the party, and you often see players running around not knowing what to do with the marker (Shinryu again, Susanoo, Lakshmi, Exdeath etc...)
I really find some utility to this skill. The only annoying part is that, I don't have enough with 5 role-skills to afford placing it in my hotbars. (swiftcast / protect / Lucid / Largesse are a given and my fifth is usually the dispell / or cleric stance)
Don't forget Niddhog. Not sure about you guys but lately, people run with the stack marker all the way to limsa, so me pulling them has avoided lots of wipes. I think healers should use it not to troll others ofc, but if people still don't know mechanics, its easier to heal then to raise at the end.
Hmm, below lvl 30 DRK's really have no good way to hold aggro since grit doesn't become available until 30. We also only have 1 real damage mitigation at that lvl as well, but I don't see that as a valid excuse to use LB.
Just spamming the AOE is in general enough to hold aggro though.
Is it a new thing for white mages to pop medica 2 right as soon as instances start?
>Level roulette
>Vault fml. Ok np
>Circle goes down, protect is cast
>So is a random med 2
>"no prepull regens please"
>Crap dies
>Med 2 back up immediately after
Hello queue penalty my old friend :^) I've come to afk with you again
Speaking of healers and Rescue, the only time I have ever used it so far, was in an Aery run. There was a newbie DPS who, for some reason, had massive trouble getting into Estinien's shield in time, so after the second wipe I just said screw it and yanked them in myself.
That said, Rescue is a good idea in theory. In practice, it's just useless, especially with the 180-second cooldown. It's like a trainwreck of ideas came together to create this mess.
Idk about WHM specifically but lately I seem to be noticing a lot of healers in general trying to toss HoTs on me pre-pull. It's usually enough to politely ask them to stop and they will comply or, if worst comes to worst, I simply keep an eye on my buff bar and click it off if they cast while I'm running in.
Though, I got saddled with this one AST in leveling roulette (I think it was Duskvigil) who was absolutely crazy for diurnal aspected benific. I asked them twice to stop using it before the pull and they ignored me so I started removing it. Once they noticed what I was doing, they started doing nothing but continuously spamming it over and over on me, every GCD. I stopped pulling and asked him "Seriously dude?" and he finally responded by telling me to "Stop being a crybaby and just <expletive> pull."
I felt bad for the dps in the group but I ate the abandon duty penalty on that one. Some days tanking just isn't worth the hassle of dealing with people. :/
:( If it were a regen I'd have clicked it off, but med 2...
And yeah, I agree. Most occasions I'd feel bad for the DPS and try not to leave despite my queue times being instant... but sometimes you just don't wanna deal with that crap lmao
Ended up in amdapor keep normal on my AST, got a PLD who had only ilvl 70 gear, except his rings which were lvl 1.
Not entirely sure what he was trying to accomplish, but we ended up kicking him anyway since he kept going afk without saying anything. Could have dealt with his inability to contribute to the group (since amdapor keep normal is really easy when we're all ilvl 130 or whatever the scaling point is), but I consider constant afking to be rude, doubly so if you lack the grace to tell the group what's going on.
Just quit my first dungeon ever and took penalty due to rude tank.
Ala Mhigo dungeon, after first boss, tank pulls all the mobs to end of that corridor. NP this is normal... but then tank proceeds to use NO cooldowns. Literally not one single cooldown.
I put a 150% bole on him. I use Largesse+Aspected Helios/Benefic and Time Dilation to increase the length of the effect. But as soon as they run out he dies despite me spamming heals.
I ress but the 2 dps die, and the heal spam leaves me OOM before the mobs die, tank still uses no cooldowns and so we wipe.
Tank: how hard is it to keep me alive? xD
Me: Quite hard when you use no cooldowns... we get synced to 310 here
I decided to add on the caveat that we are ilvl synced incase they forgot and thought they didn't need CDs due to 320 ilvl :)
Tank: I did this with a WHM didn't have to use CDs. They DPSd too. this is EZ
Me: Well either you can keep thinkign that, or u can press some CDs and we can actually do the dungeon.
Pulls again. Same amount. uses Rampart only. again I do the same as before but once it all falls off he dies. He calls me a retard, tells me to use NOCT as if the 5% extra healing was gonna save his ass there. So I leave.
:(
EDIT: Just queued again, got Ala Mhigo again, tank pulled more than I've ever seen Wall-to-Wall. No issues at all. Did that same pack and I DPS'd most of it cos he was taking barely any damage. Next pull he pulled all the dogs AND the stuff by the cannons - no problems. Me still DPSing.
Amazing what using cooldowns can do for you.
End of dungeon: 2 comms for me.
:)