Originally Posted by
Exni
I totally disagree w/ OP. I loved XI, played it for 5 yrs and did all endgame that came with it until I left for the XIV beta. There is ALOT I'd love to see from XI here in XIV, but the linear flow of level progression from XI is not one of them. Perhaps the OP only leveled one job in XI, or perhaps you just adore doing the same things and going the same places over and over and over again, but we all don't feel that way. Veteran players of XI had to repeat that same path of zones to level too many times to count. I was only semi-hardcore ( 5 75's, and all subjobs ), but imagine how many times we go from Saruta > Dunes > Qufim > Kaz > Crawlers > Altepa/Kuftal > Mt. Z > Nyzul. Over and over and over, same places, same camps, same thing. It only got better when they added those zones where you could grind with an alliance for hours, but even then you had to already be pretty high lvl.
At least XIV allows you to level up everywhere. Can go from 1-50 all in Black Shroud if you wanted. Next time you could go level in Thanalan, or mix it up. You at least have the option to level differently than you did the last time, without losing any efficiency. As the OP said, in the starting and low level zones for XI, you'd occasionally see higher level ppl blur by you on a choco.. and that's cause they are just passing thru otw to their actual destination. For XIV, both min and max lvl players need to utilize the same zones, which to me makes for a more dynamic environment to be apart of (since theres no PVP).