None of this will matter when they bring back ffxi ninja tanking and we all lose our tank role
None of this will matter when they bring back ffxi ninja tanking and we all lose our tank role
If you read the interview at all, you would know that Yoshi-P is the one who said we haven't done enough research.
You wanted an answer from a Dev, well, you got one, sorry it wasn't the one you wanted.
I don't care if you believe me, I know who I am and what I've done; you're a troll and I don't need you to believe it. lol
Actually, what I want to do is make fun of someone with no knowledge of game mechanics who constantly spams the forums as if his opinion is valued by anyone at all. Everyone else is talking mechanics and experience and you chime in every 2 posts to say "IT'S ALL STRENGTHS AND WEAKNESSES YOU IDIOTS. LEARN TO HARNESS THE TRUE POWER OF THE WARRIOR. USE SECOND WIND AND MANTRA." How about you at least read some tooltips before you post your drivel ever again?
You're a naive, enamored fan who hero-worships a game developer that you believe to be infallible, the chance that you have any industry insight at all is less than 0.Quote:
I don't care if you believe me, I know who I am and what I've done; you're a troll and I don't need you to believe it. lol
lol, sure thing. If you think for one second game developers aren't normal gamers like everyone else that play all the big titles and play MMOs you are living a fantasy. You've probably grouped with developers and never even known it, why? Because we don't tell you, I'm not a developer for this game, and I'm not going to tell you which ones I have worked on, why? Because that is a huge NONO. XD
I am sorry Sephirah but Faction is entirely correct on the matter.
Do the math, look at all the tools available, Gladiator is just...better in every way outside of snap back Agro, which does not matter due to Provoke.
Back to grinding out FATEs to bring my Paladin past my Marauder.
Was gonna do it anyway, but the community, as well as the simple design of Marauder is un appealing.
They'll both be 50 when I am done, but its just annoying one cannot stick to the job they choose to main.
Gladiators need better CD's and mitigation.
If Warriors are taking 4.5k hits compared to a Paladin' 2.2k, then its a very big issue that self healing cannot compensate.
Every game developer I actually know has sucked in every game I've ever seen them play in. Playing games doesn't make you worth a shit at playing them.
I don't know why you would think that, it's SE. They are never going to change.