That's just it though... there doesnt' appear to be an issue with server load balancing in the normal portions of the game. I managed to get on briefly just before maintenance last night--in the middle of them increasing the login limit while everyone was still stewing over 1017 during primetime.
Server was FULL of people. And not just AFK'ers. There were HORDES of people around some of the NPC's in Gridania, running quests, killing level 1-8 mobs for items/hunts--so much that we had to wait on repops and would unofficially team up to kill them faster so people could progress.
There were NO zoning issues. 0... zip... nada. Zone loads and NPC cut scenes loaded without a hitch... smooth as it ever was last weekend. Was far better than XI EVER was in the 7 years of playing that game before I quit. And this is on a laptop, not my PC with the high speed drives and everything overclocked to just under their breaking point.
I also never had any issues with the game prior to them taking everything down (it was the same for beta and ths time around). The only reason I got kicked Saturday was because of the emergency maintenance. Since then, I was unable to get on---when SE started locking everyone out arbitrarily. The same thing happened with Beta. Once I was able to get on, I played for a whole day until SE intervened and bounced me from the server for maintenance--then I got locked out again because of their snafus trying to fix things. Both then and now, I had NO issues with stability until they kicked me out of the game and/or locked down access.
They are just being overly cautious at this point.
