Only in the same context you would call a Summoner lazy for not using Raise. It's situational. If one of the healers goes down and the other is struggling to keep up, yes, the Red Mage should switch to a supporting role temporarily.
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You're aware of the argument right? No?
Efficiency. Will it be efficient for a RDM to be using GCD's on heals instead of the healers HoT? Probably not, so it won't be used in that way. Did the Healer die and the tank needs a little love while getting rezzed? Sure, help the tank survive and push out that victory!
You're trying to make an argument out of something nobody is claiming. When people say that healers have DPS tools in their kit, it's because it's efficient to use them.
Yeah, I agree with everything here. I just swiftcast Stoneskin II out of habit more than anything else, even though I'm already aware that it's FAR more efficient to Swiftcast Aero III and then Assize afterwards as part of my boss opener. Not entirely sure about using it in mob pulls though, since some enemies may still be catching up to the tank at that point and have hitboxes large enough/are far enough away that a Holy going off too soon would mess up the DPS' AoEs or even my own Aero III for the next 5 seconds. I'm fairly self-conscious about that, being a Bard main and all.
I knew about how Medica II should have been enough to heal the BLM to full, though I mainly decided to blow a cure on him at that moment anyway because there's no telling if the boss is going to decide to throw an Excretion on him later. Even though the Excretion would have no chance of killing him anyway, I'd rather not have my teammates panic with me around, ha.
Thanks for the tips Ama. I know it wasn't the best astro example but I just wanted to show you can DPS and heal in content. But I got lots of learning to do so maybe I shouldn't try to explain it to Kasia... >.> Am I making sense?
I'm disappointed that no one in all these pages has even tried to answer my question:
Why should it matter to anyone's gameplay what Yoshi P says about anything?
If Yoshi P says BRDs shouldn't be expected to sing, or that it's alright for off tanks to stay in tank stance, that does not mean that either of those things should be acceptable behaviour in the game. Whatever Yoshi P says does not have any direct effect to the actual gameplay. But player expectations (and meta) derive from the game's design, and that he in fact would be able to change - if he would wish to do that. But instead, he keeps enforcing design that actively supports healer DPS - more and more the further we move with the game.
People who claim healer's job in this game is only to heal are wrong, that's a baseless argument that can't be justified with how the game actually works. (And this comes from a person who's been a healer main in this game from 1.0 and played through almost all content as a healer.) Or can anyone logically explain why it should be alright for them to only use this one part of their abilities? With anything else than "well they're called healers", because that's not a good argument for anything, it has nothing to do with actual gameplay, and it's also not in line with the expectations of any other role in this game (tanks too are expected to DPS and DD jobs are expected to support).
All jobs in this game are expected to use all of their available abilities in a way that supports their party most efficiently. This means that tanks are expected to go to DPS stance and focus on that when it's safe (at least when there's nothing for them to tank...), Summoners are expected to Raise / Virus / Eye for an Eye, Ninjas are expected to Goad and help with enmity, Bards are expected to sing, and so on. This does not mean everyone is expected to offer their 100% optimal performance on each duty finder run. But people are expected to actively participate and try (at their own level of skill and experience) to support their party with all the tools available to them.
I know, and feel free to share what I said to your friend. (I am just here to help others i encourage to tell them) Also I would both take from this why it is helpful to be aware what others do and how well they are doing it since it effects your effort. To get though it the quickest it means fine tuning and adjusting your play styles with them to speed things up a bit. My friend had a brd JUST like that and said "ballad me" (same person where all the healing advice came from) and increased the DPS output so she can make up what the brd wasn't doing.
For the first question it shouldn't and I agree with the other 2.
I told him and he was O.O. Said he'll go train on the advice. Tho he's a monk main as you can tell from his other videos on his channel. I had to push him to go on his astro in the vid I showed earlier. He says healing is scary with everything that goes on. Let me quote him " Yeah much respect goes out to healer mains. Seriously don't know how they do it. Monk is so much easier.. I just punch things. >.> "
I will laugh so VERY hard if healers are deleted outright from the meta in favor of RDM.
EDIT: Even in an 8 man it'd be hilarious if the group was like "We'll take WAR DRK DRG SAM NIN BRD MCH RDM AST. AST can provide passive buffs and the bulk of the healing while RDM acts as most OHs usually do anyway."
Nono you're right. Healers should only heal.
*healer accidentally dies* RDM! SMN! Rez me!
Sorry, dps only dps.
Here we go again. We have known for many months/years Yoshi's stance on healer dps. Although this latest post changes NOTHING as the playerbase decides how the game is played. If the majority in your party wants you to dps then you dps.
If people want to get round it they will just create PF groups with healer must dps in the comments. Then they can vote dismiss you with no repercussions as you broke the agreed conditions when you joined the party. As for normal content then fine don't dps I personally couldn't care less either way, although if you get kicked by someone for not dpsing then don't complain.
I hope these discussions continues, I want to see people be kicked and less people play healers, which makes queue take alot longer. This is the only way SE will change the way healers play in this game.
PS: If a DPS or Tank is able to heal themselves (or others) and they dont use those skills, then they are lazy aswell and should be kicked toghter with the lazy healers.
94 pages already? Wow we love shouting at each other don't we? My take away from all this is simple, in non-prog content, unless a player is directly causing unnecessary wipes or directly harassing you, who cares how they play really. In content where it matters, you'll obviously have people doing the best they can with everything they got (hopefully). I think the main point Yoshi-P was trying to put across is that please do not force and harangue other players to suit yourself. And that goes both ways. Healer dps is bonus damage and if someone isn't quite comfortable enough to juggle healing/damage, keep calm. Hell that's why they're making it easier to do both yeah?
Okay. Fine. Healer's don't gotta to dps, but there's a condition here.
SMN is allowed to only Ruin. BLM only Blizzard. MNK's, NIN, DRG, etc, don't need to do combo's anymore. Tanks shouldn't do defensive cooldowns. Also, dps should wear vit.
I mean, 99% of the content is built around that anyways. Wouldn't exactly hurt right?
To add to this, the Japanese data centers have a different meta and a different mentality towards content. Yoshi P, despite being the game producer, is actually talking about something where he doesn't have any more weight in his opinion than we do.
It's been said before but developer intention =/= player response, developer implementation does. Currently, content isn't designed to warrant pure healing, so any member of the development team saying that this is the intention is naive to their own design. Yoshi P is trying to please everyone, and that's causing him to please no-one.
https://youtu.be/hB8_2jRAWl4 I fully expect to catch some flak. :P
All I have to say if this.....First, I have literally read almost every post on these pages over the past day and to see so many players disrespect one another based on differing opinions of playstyle is beyond me. You can call me a White Knight all you want.....but to see it come down to so many people insulting Yoshi P making statements that his opinion is worthless or that he does not have a &%$#ing clue how the game should be played is just beyond sad. Why can't you guys accept you have a right to play how and with whomever you want? If someone does not conform to your expected playstyle.....instead of insults or blatant disrespects like your a 1st grader....why don't you ask them kindly to DPS more if it is that big of a deal for you? And why can't you find others now that there is cross server party forming now that coincides with your playstyle?
Second, If you are healer that does not like to DPS....look at my original posting. I only stated that it was not mandatory and that people should not automatically force you to play especially in pug groups the way they want based solely on their opinion. But, this does not negate on what these other players are saying as a great portion of them have extremely valid points. If you are in a group and the people in your party respectfully ask you to DPS a little....what is the harm in trying? Does that mean if you are still new to the game that you may mess up and accidently kill the party...yes! But to be fair, you need to disclose to these players that you are still new at DPSing as a healer so they can understand that mistakes may happen....and they should not be angry if it does as you have clearly warned them ahead of time respectfully.
Lastly, can we just stop with the disrespects? I get it that this is a hot topic.....but can't we just get to the point of actual voicing your opinions on here and in game nicely to everyone to either explain that you are not good at DPSing as a healer and you may make mistakes to voicing to your healer that you would like them to DPS? Is that to wrong of a thought process to have? Guys have fun, please stop with the insults and lets try to be at least somewhat civil.....take care!
Nope. Although i do remember the beta rage about how duty honor country was so difficult and impossible to clear. But I never saw it. I one shot that quest with no potions antidotes or anything it was never that hard.
Mmso many people breezed it as it was so easy but still they nerfed it.
Even well into arr Steps of faith again I remember so much complaining about it being rock solid impossible but again it was actually a piece of cake to clear but they still nerfed it into oblivion.
That ultimately is why healers hardly bed to heal and have so much down time cos everything is designed or nerfed into ultra easy mode. If it had a proper learning curve and real complexities the dps issue would be much smaller because there would actually be healing to do cos things would actually hurt.
It's not being disrespectful pointing out that many things Yoshi P says are and have been very much out of touch with how the game is actually played. You need to seperate developer intentions and factual gameplay. The latter is what defines player expectations, the first one is what Yoshi P is able to talk about. The fact is, the developers implement design choices that are against their described intentions. Pointing this out is not disrespectful, it's just saying how things are (of course you can say those things in a disrespectful manner, but that I haven't seen in this thread on the pages I've read at least).
This is literally the only thing the pro-DPS people are asking: for healers to try to be helpful when asked and you don't have a reason not to (like completely new to instance, having a massive headache and just trying to get through your roulette or whatever). If I see a healer not DPSing at all, I will say something like "Hey healer, when the tank isn't taking much damage and no one else is any danger either, could you please throw some DoTs / Holy / Gravity to make things go smoother? :)" Then, if they at least try, I appreciate that. If they say they really can't right now for whatever reason, that's alright. But if they say "lol no that's not my job", if they flat out refuse to even try to help out when they could, that's when I'll initiate the vote kick (but first I will explain why healer DPS is so helpful to the whole group).
Taika, your right that it is not disrespectful to point out your disagreement on what SE or Yoshi P is doing. But it is disrespectful to call them "clueless" or "dumb" and a whole bunch of other things you or I can read from posters. And I agree with your second point completely, as long as these Pro-DPS players understand that they should not force those same players to DPS. It should not be something anyone should be forced to do even if you feel it is the most logical thing. But I promise you, if I am healing and if I get asked to DPS as a healer nicely.....heck yes I will! Bottomline, respect on both sides goes a long way to get things done!
This is the thing that I hate, the absolute backward idea that the pro-dps argument is that healers ARE DPS. I think it might be our own fault for naming the argument wrong (I'd settle for calling it the "pro-not standing around and idling" argument), or even having the damage dealing role having the same name as the idea of dealing damage in general, making it hard to distinguish between the concept of dealing damage, and what the role of DPS entails (using cooldowns, buffs, and rotations to maximise personal and raid DPS efficiency, something which is different from healer damage).
My biggest issue with the anti-dps argument isn't that people aren't DPSing in content, that would actually be fine, and is harmless and simply bad practice. What I want to know is why the hell is it an argument?? Why is it a valid thing to say "this is an acceptable way to play"?
I can perform badly and nobody bat an eyelid, I can go through a dungeon without using storms eye on WAR and people probably wouldn't care. What is not acceptable is for me to then come to the forums and start advocating that "I shouldn't have to use storms eye", because the FACT is that while me using it or not is my choice, there is no justification to support me publically advocating the "playstyle". Oh, and I chose that example because storms eye increases DPS on a job that isn't a DPS.
Okay. Let me just list some stuff for you then. If I am to put it nicely, I take what Yoshi-P says with a huge grain of salt. 2.0 WAR was really bad yet he apparently told players that they just weren't playing the class as it was intended to be. I think that had to be somewhat of an insult to the playerbase.
https://www.reddit.com/r/ffxiv/comme...0_war/diduw1j/
https://www.reddit.com/r/ffxiv/comme...apons/desxkzx/
Because not trying to DPS at all is a lazy playstyle. All the pro-DPS people are just asking is for healers to try to DPS when asked, to put in a little effort.
If this was another game I'd agree with you but in this game everything is pretty much a DPS, even though some are hybrid DPS. There's no pure support class in this game.
That's not the only idea behind it. The thing is, you have downtime unless you overheal a lot. So you can either AFK or DPS.
Yithar...respectfully...did you not see the part of my post where I wrote "But, this does not negate on what these other players are saying as a great portion of them have extremely valid points. If you are in a group and the people in your party respectfully ask you to DPS a little....what is the harm in trying?" or are you deliberately trying to make it look like I didn't say that to discredit my post?
No, that wasn't my intention. I apologize if it came off that way. I'm just trying to emphasize that even though we can't force other players to play the way we want, that it is lazy to play like that and that most players just want to see effort. That's why most can't accept it, because you literally have to not be pressing any buttons half the time.
People needs get around and accept and simple fact
If you gonna go and be a healer make sure you heal your party as intended. If you wish to DPS , please do. If you wish not to DPS that's absolutely fine as long as your main job as a healer has fulfilled it's purpose.
This is something so simple to understand that people seemed to think that DPSing as a healer is mandatory when it's clearly NOT.
at the end of the day if you not happy about it. feel free to drop the party and find another group where the healer does what you want them to do.
MOVE ON and be HAPPY.
You might want to re-read what I said, I'm complaining about the counterargument to the pro-DPS argument, people say "but I'm not a DPS" like it has any bearing on what is actually being asked of them, and that is the completely wrong angle to make an argument from for the exact reason that you pointed out.
That's just your personalopinion and not a fact. I play with different healers even on raid and I'm not even bothered if they DPS or not as long I'm not dead or the party gets killed. I will NEVER call them lazy that's just disrespectful and poor.
Like I said if you're not comfortable about not wanting to dps you should leave the party and find a party where the healer wants to do what you want them to do. Or even better create your own PF asking for "healer DPS" only.
Move on and be happy
Finally caught up to the current posts...
The argument is mislabeled.
The argument shouldn't be 'Healers should dps'.
That is misrepresenting the argument that most of us 'pro-dps' people are stating.
The problem we have is when players, not just healers, aren't using skills.
It's just highly visible when a healer does it, and they refuse to use any of their damage skills.
They then sit idle for however long it takes for someone to take enough damage that they need to heal them, or they keep healing people when the heals aren't necessary.
Overhealing is wasteful.
I still believe that every player should try to use every gcd on a useful ability to the group.
I understand that sometimes mechanics happen.
If a group is taking so much damage that it requires constant healing just to keep everyone up, then that's fine as well.
My side of the argument isn't that healers should be dpsing.
It's that players should be using skills beneficial to the group when their gcd comes up.
https://www.bluegartr.com/threads/13...ew-TranslationQuote:
Yoshida: We consider the leveling activities like instanced dungeons and end-game content like raids separately. We'd like people to be able to use healers in a more casual sense in instanced dungeons. With that in mind, we made a point of simplifying the role. On the other hand, you're really asked to push the role in end-game content. And in reality, it's likely that you'll need to look at elements besides just healing in those situations depending on your job composition and the skill level of the members. I understand very well that there are players who enjoy and have been doing well with the stance switching to attack and immediately back to healing. However, rather than changing stances back and forth, now you can use that spare moment for other role actions you might have set. I'm not saying you'll be doing a lot more things than before with the new role actions, but that will definitely be an area where players can improve.
In my experience Ffxiv is a very very easy game on most parts. It's true, in "normal" content, as a dungeon run, heal dps is a nice to have, but in no ways required. If our healer contributes to dps while keeping everyone alive, I give him my comm for playing his class better than average players I meet. If he doesn't, I don't care and the run just takes a little longer, no biggie.
It's a different story in savage Alexander and extreme primal
Here I consider healer dps as a boon to the party, that can't and shouldn't be neglected. It makes the fights not only faster, but is the little bit of additional power that makes the party skip mechanics or even win the fight. But people who run that kind of content seriously usually tend to do their best at maximising their performance, so healers in there usually do dps whenever their time and mp allow it.
The discussion shouldn't be about whether someone is healing, tanking or dpsing. It should be about whether they are pressing a GCD whenever one is available on a practical level. If you are not and everyone else in your party is then you are being lazy compared to them. I don't see how this simple concept can be so hard to grasp.
Why wouldn't you DPS? The enemies in dungeons hardly hurt the tank and you have so much time to do stuff. They even got rid of stance dancing now so what is the reason for not DPSing at this point? Yes your intended role is to heal but if there is nothing to heal then what? Stand there until the tank loses 4% of his/her hp?
Don't be silly why not contribute a bit more on the DPS side to make the run go quicker. If you use holy the enemies get stunned so the tank won't even take damage anymore and with regen they will get their health back. Saying you won't DPS and only heal now makes you sound very lazy in my opinion when you could do more but you are choosing not to do more.