Originally Posted by
whoopeeragon
Speaking of FFXII, that game was also lacking in Water, Wind and especially Earth spells. In fact, the last had NO spells which the character could cast; water only had Water, with enemies able to cast Watera and Waterga; and wind having Aero and Aeroga, lacking Aerora. Fire had four spells to it, five if you included Flare (which was actually non-elemental): Fire, Fira, Firaga and Ardor, the last which was potentially the most damaging spell in the game. And consideringhow many water weak monsters there were in FFXII, and thus resistant to fire, it was pretty unbalanced, but did itnot work? The elements in FFXII functioned perfectly, even as unbalanced as they were, and I don't see why the same can't happen here.