I beg to differ, I think the community as a whole has been taking that phrase way out of context.
Honestly I personally think it came off to a lazy answer to a question.
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This does nothing to remedy the fact that resources were wasted on a hair that is universally shunned by many male (and female) player characters instead of a style they would actually use. With so many other more prominent and popular hairstyles, it is a total mystery as to why the Karen cut was prioritized over them.
I'd tentatively suggest it can be laid at the feet of the new localisation lead who took over some of the work from Koji back in Shadowbringers after he was moved to go and work on FFXVI:
https://twitter.com/fabulafatua
I suspect such influence due to this statement made during an interview a while back:
https://i.imgur.com/kcUQncm.png
Square Enix would probably do well with diversifying their localisation team to include people who pay attention to and gather feedback from a wider sample of players rather than those who simply flock to Twitter and are often far removed from regular players and their desires/opinions.
Having witnessed WoW devolve into a strange purity spiral based on Twitter sphere 'logic' and 'necessary additions to the game' I must confess to being rather wary of a repeat where FFXIV is concerned.
I mean it’s one of many examples though. Look at the influx of “gender neutral” hairstyles that are incredibly feminine. It’s not just the karen hair, there’s so many hairs now that have curls or bows etc. It’s pretty bad that it took this long just to get some facial hair lmao.
They kind of do though. The “gender neutral” hairstyle winners could easily be solved by choosing one masculine and one feminine hairstyle for each winner. Those terms aren’t very flexible, it’s obvious which is which. Considering these are coming out at the same time the devs are choosing to start remove genderlocks and yeah, don’t think that’s a coinkydink
Frankly, I think the majority of released hairstyles SUCK. If we are going to get feminine hairs, at least give us stuff that looks good. I want some longer hairs, for example. I'd rather they just release hairs that look great for males, and others that look great for females - and by the way, both can still, often times, look good on either. Instead of looking 'meh' on both.
It's "hard" to include more customization options apparently. :rolleyes: I mean, it took them almost three years to fix the hrothgar fantasia issue.
"back in 2019"? xD It only stopped being that way a month ago. Worse still, it only works for one native hairstyle.
We were told twice in a row "It's too hard, we don't have time and your models are too weird" ....meanwhile, modders.
Ok I know that's a poor excuse to present, but it's still true :o A lot of the stuff that modders have made proved that it really wasn't. And many tech-savvy people came out against that statement by showing Square Enix exactly how the process could work, and how the models are done. Nothing since then because to SE the topic "was addressed". People even say that Yoshida's reply felt like scorn more than anything, which already doesn't really bode well for the future.
Have you seen Hrothgar modded with the Styled For Hire hairstyle? They look surprisingly good.
Oh i absolutely agree. The “gender neutral” hairs look pretty bad on both males AND females so it’s like….what exactly is the point of their implementation? Personally i’d like a bit more longer hair options for males like for example, Elidibus’ hair in SoS. Male viera have a good selection so far thankfully, but i think there needs to be a major change in how they do hairstyles because with as infrequent as they come, it doesn’t look like there’s much quality attached to them.
Also….if it’s a creativity issue where they can’t think of any, it’s not like they don’t have an entire series of games they could pull hair from. Give ladies rikku,lulu, or ultimecia’s hair. Give males Jecht,Kuja,Gladio hair etc.
I've been waiting on Rikku's FFX-2 hair ever since they released the Tidus and Yuna costumes. :(
I'm tired of the same scruffy mop of hair they keep trying to pass as a different haircut.
the contest had 2 winners + 10 finalists
7 were male styles that won
5 were female styles that won
1 runner up was added later
so, as of today we're at
7 male winners
6 female winners
2 on each side are gender locked, the remaining are all open to both genders
Yeah, if they are going to do another hairstyle contest, I think they should do it like how I think they might have done the weapon design contest (?). Having one for each (male and female, and/or masculine/feminine styles). I don't think they want to put in the work for this either though. Much easier to just do a single more gender neutral hairstyle, and release it for both. :rolleyes:
I'm a bit hesitant to even mention a hairstyle design contest though.
The problem with the original contest is that players voted for it. It was all based on art style when the entries were whittled down, and surprise the generic anime cuts got picked because people who play the Japanese styled MMO liked that art the most.
SE definitely picked the ones that were the most workable, sure, but there was no control over making sure the winners weren't too similar.
https://img.finalfantasyxiv.com/t/3f...8e2284b7_4.jpg
Don't mind me, I am still eternally malding that I was waiting for this hair to make it into the game only for it to be pointed out to me that it did, but Squeenix completely butchered it, removing the bell hairties and all the bangs except one. Why. My mind was just one long balloon-deflating noise in that moment. Why? The only longer hairstyles for males all have gigantic five-heads.... and the only decent ponytail with bangs is locked to male ras.
Don't remind me that we got cheated out of the best hairstyle.
https://i.imgur.com/YH6kaMF.png
So lets go down the list here
First, those twitter people are demanding SE make hairstyles we don't like unisex (even when they were always unisex to start with) and this is a recent thing that somehow coincides with the unisexing of certain clothing (despite unisex contest winners first being implemented back in HW) and that SE should have pulled more runner ups from the male side of the contest but male entries are also way too feminine/unisex ...so ...we'd still be mad at the end of the day?
everyone want to point at everyone/everything but fellow forum users for the contest results lol
To be fair, I don't think most people were playing or even remember the contest. A lot of people think these hairstyles are brand new. Which isn't surprising as it has taken literal years to see them rolled out.
Can't wait to see the winners of the weapon design contest in 2025!!!
The point is, the ones they choose don’t really follow the standard masculine/feminine ones. They’re typically horrible altered from their original design(like the one posted above). What SE should do is make polls more known to the playerbase. I don’t think i’ve seen in the 4/5 years i’ve been playing the option to take part in a poll.
I really loved EW's story very much. :3
In general I think, that they maybe try to do too much in too less time. So they are working hard for quantity but have less time for quality.
And it feels like their focus is not optimal, because they do much for new players, but the longtime players get not much during the last times.
But aren't we the people they should think of to support and make a nice game? : )
Why stuff like new Gold Saucer thingis, Deep Dungeon or Island Sanctuary gets pushed back so much? And things for new players or a really small amount of players gets priority? (ARR rework, Ultimate)
Yes I love that they do this things for us. But..., many people I know would wish a different order to release things.
And that they would spent more for making glamour system nice. This is a problem for suuuch a long time.
All in all it's a good game and I really love it. But of course it has it's issues. Maybe people complain a lil bit too much about very personal opinions or feelings.
I think all members of the dev team are working really hard to make good stuff for us. They are also just humans. We should never forget that.
He should be clearer about what is prompting it, tbh. If some guy in Japan mailed them knives, or whatever, it has diddly squat to do with feedback on the forum (and elsewhere), which is how it tends to be misconstrued by some. Otherwise it just gives the impression that he's being deliberately vague and could be talking about anything. I'm not holding off on criticism because of a vague "pwease stop being nasty" which gets contorted into some weird gatekeeping of how a complaint or criticism needs to be phrased. We can all recognise ones that go a bit overboard, but given how flippant he's been in recent times, I can't say I blame e.g. healers for getting a bit less patient when it comes to delivering constructive feedback if it's just going to get dismissed. At this point he needs to give examples of what he means.
When Yoshi P was asked in 3.3, about staying motivated to play the game due to lack of content. Yoshi P essentially said it's good to take breaks and come back when there is content you want to do.
That what people take way out of context, and that is what I consider a lazy answer to question about lack of content.
I see our reading comprehension needs some work still.
An answer that is used like a Swiss knife to dispel one and all criticisms of the game. I'm almost convinced he answered that to intentionally inject this argument into the community for use so that fans can do his job in allaying community concerns for him.
No game director of an mmo would tell it’s playerbase to “go play other games” if it had any effect on their profit margin. He must know that there’s a core playerbase (housing, (e)rp, crafting) that remain subbed constantly and these people are keeping the profits up. Imo it’s also the reason they don’t deviate from the predictable content releases, which obviously meet the development budget given to them. E.g, they don’t need to do anything as it’s obvious the playerbase is happy with what it gets. :)
Honestly? I like Yoshi-P but salvaging 1.0 into something playable wasn't that impressive a feat and neither was it something accomplished by a single person. Many of the same people who praise him for it have nothing but contempt for the ARR era these days which is to me an admission that actually things weren't all that great after all.
To a large degree, I'd say it's more so the 'Final Fantasy' name that caused many people to give the game a second chance. Coincidentally, many of the other MMO's that are still chugging along these days also lean heavily on player nostalgia. GW2 has GW1 to tap into, ESO has the various Elder Scrolls games to work with and WoW did very well for itself whenever it referenced the Warcraft games.
But, yeah, the whole 'go play other games' never sat well with me because many of us do that already. It doesn't change the fact that when someone is up to date with FFXIV's patch cycle then there's often a lack of things to actually do that aren't just a tedious grind for the sake of a tedious grind. More content like Crystal Conflict that is easy to just jump right into with no setup would be wonderful.