Overpower gives enmity = damage x3. With defiance it's damage x6. That's way higher than flash as a Warrior.
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Overpower gives enmity = damage x3. With defiance it's damage x6. That's way higher than flash as a Warrior.
This thread isn't about you, okay? Is that so hard to understand? Its one thing if the mobs actually do DIE that quickly, but when the dds have all this endgame crap and can't even down the voidwalker summoner before she summons, even if I stun it, they are doing it wrong.
Gotta love how you're jumping on me to defend bad dds.
Please l2read.
I'll keep this in mind, I usually hold off on it because I'm expecting sleeps on those than can be slept (particularly to interrupt the voidwalker summoners, as my single stun isn't enough if dds are all over the place). I'll try starting with that on close groups like the fanatics when I run with the 'big boys' from now on.
Nay, you said you would leave if we picked up aggro, that alone made me rage. What worse than AK is a bad tank who leaves cause deaps are doing too much dmg...
Would you like us to count to 10 or 20 before we start auto pilot mode in this headache invoking dungeon? If dps in your group are badly geared and pulling aggro from you, I think you need to review what you are doing. If they are highly geared then play the freaking ping pong and enjoy the 23-25min AK ride.
Attention inferior tanks: learn to tank more than 1 mob at a time regardless of which target your dps decides to hit, you need to learn how to hold multiple mobs that are both being attacked by different dps (cough turn 4 cough)
Attention dps: if you don't want to go all out, please leave, you're just slowing down the run at that point
Take it as a personal challenge to hold aggro at all times regardless of what your team mates do.
No you aren't going to win every time but doing this has kept me improving as a player.
Edit also ignore these jaded dps in here mouthing off about how good they are.
I know of what you speak. Fortunately, I only have some DL and Peltast gear, but even I can take the Summoners down fast. I save Steel Peak for them in the packs you need to kill to progress. And despite not having Relic +1 or AF2, I can do this. Last night, our tank was unable to hold aggro against ME on Mark 1. I kept getting Haymaker procs, it was silly. But the mobs went down. Problem is, when tanks can't do that and you get the Vodoriga demons or Hippocerfs tracking over to the Bard or the healer because the tank is unable to keep enmity up while maintaining single target devotion ... then you have tank problems.
As a Marauder, I had to deal with this leveling up in Halatali, where the packs of 3 or 1 4-pack mobs required me to conserve my Flash because of my mana pool. Instead, I tab as I work on my enmity combo, so that not only do I Flash on occasion, but am also actually hitting the targets beyond 1. This makes me feel more sure that the healer is not stealing enmity from me on targets were are not focusing on. You cannot rely on Flash/Provoke.
It wasn't 'too much damage' that I'm complaining about chum, you'd know that if you'd bother to read this thread. When I mark a target, I expect it to be burned down, NOT to have to provoke and tomahawk some other trash that should've been slept or on me because a blm wants to tank adds and run away, WHILE STILL ATTACKING IT making any attempts on my part to pull it off them worthless.
I rarely leave dungeons, but if you're a cocky 'overgeared' dd not playing your party role properly, I will.
/grovel So sorry for being 'inferior'.
I know how to hold multiple mobs. l2read.
I do usually, especially if there's someone who is new to a dungeon. Actually this is how I've gradually gotten better as War, playing with different people with different play styles in the same dungeon, but a full DL relic'd blm casting before I even pull? And then other 'geared' dds ignoring marks? Bye Bye party. I can only learn so much from running around trying to turn chaos into order, and when no one else is interested in doing so, I can't learn anything. :(
Oh lol. Another non-reader here. So sad that so many people just read what they want to read and continue on railing about something that's not even the issue or topic of the thread without thinking or reading in full.
Our AK group just goes all out on the stuff. If they pull it they sleep it and or kite it while I provoke, tomahawk etc. And if it's Under 10% hp I'm already running down the dungeon to engage the next pack before they even finish the previous one. I pull 2+ dullhans at once. We are like 5% from killing the first boss before he can get his summon off, and we kill the demon wall before the adds spawn. On the last part we kill 2 succuba's then I pop every CD I have and run straight to the door and die, raise, kill 3rd succubus, kill boss.
When you need myth and your farming ak, running it in 20mins or so compared to an hour is a big deal to people farming it, that's 3 an hour or 1 an hour....
I wonder why DPS think they are god gifts? ... well a lot of them do
Ever seen the bard that runs in circles yelling for the tank to get threat back? ....... still dpsing yep lol cause tanks have a lot of ranged skills
Ever seen the DPS go all out as the tank jumps in the air to do axe throw or shield lob ... no ...... yea your right its the tanks fault...
Ever wonder why there are not many tanks...... Ever wonder if i made they life easier we might have more people enjoy tanking? therefore more tanks
I pull trash mobs from the tank because those trash mobs are dead even before they can damage me. What's the problem?
Of course I wouldn't do that if said trash was actually powerful enough to put me in danger. Stop thinking all DPS are stupid when they pull mobs off you.
Mhm 16:10 For AK yum.
I would... if they actually would died as quickly as you say they do :T It takes longer to kill trash at the same time than it is to burn them down one at a time. Especially when not burning them down one at a time means more adds XD
EDIT: If I see it happen, then I'll rescind everything I've said here. But I haven't yet, that's why I don't agree with letting dds do what they want on adds. (unless its boss fight adds, then... yeah you know the drill.)
Nothing wrong with that at all. Its a totally different feeling when you're the 'other' in a group and you're expecting another swift methodical run (esp when I saw that they had af2 and dl, I was like 'yes this is gonna be easy'... turns out, nope :/), but instead get chaos and a longer raid than usual.
If the tank marks, I'll respectfully stay on target. Unless I know you, then it's open season to make you work :P
Tanking with flash... Funny I thought the game was setup in such a way that it would be impossible to do that for very long...
Exactly my thought, but apparently his dds are so 'leet' that they can kill them all instantly without getting hate xD
That's fine for you, but for me, I prefer my runs to be more methodical and fast. To me, if I lose hate, I'm playing badly. I don't want to feel like I'm playing badly when there's literally nothing I can do to keep it from happening, even if I'm going all out. EDIT: is there even a spot where you can tank three dullahans at the same time without pulling skippable ones? Two seems to be the max for me, haven't tried three yet, I don't know if AK and minimum DL gear would be enough though to not get et up quick.
That's just it, in my experience with this its always one dd on one mob, another one on a totally separate one, etc, so they don't die that fast, in my experience again. I don't see why its such a sin to (focus target), you overzealous/derpy dds and dding healers are giving me an ulcer.
Fixed that for you.
In this particular instance, its more than just gear difference. Why on earth would a blackmage decide to start casting before I've even pulled? Sorry, but if it happens more than a few times in a raid with me, I'm outta there and they can wait for a new tank that puts up with that crap.
As a tank, if I see a mob that has its health going down more and its not the one I marked I will remark and refocus target. That seems to work, just pay attention to the hate meters and (focus target) and you can do no wrong, if you pull it off of me, its my (the tanks) fault for not paying attention.
DDS I run with get hate and pull stuff, but they just don't care. They kill it before they die and you can kite that stuff so easily. Everythign but dullhans can be kited and a tank in DL or similar gear can tank 3 dullhans at once.
I end up tanking trash packs in the large majority of pug "join in progress" AK runs that I do on my SCH. Not from healing aggro (Faerie can pretty much solo heal the entire instance), but from Cleric Stance DPS. Do I care that a mob is hitting me? Not really, because the trash packs melt so much faster with effectively 3 DD beating on them.
Nobody wants to slog through a farming instance like AK any longer than it's needed.
if DDs are pulling mobs off of you because they're attacking different mobs, or they aren't all focusing on the one mob you have marked, you do not know how to hold multiple mobs
both tanks are capable of holding multiple mobs with a different DD going all out on each one, if you're unable to do this that is your failing as a tank, not their failing as a DD
furthermore, there are encounters in the game that require you, as a tank, to be able to do just that
you may as well learn how to do it in amdapor before you get to that content and wipe your raid continually because you never learned how
Fixed this for you. Stop trying to defend this awful playstyle, you're going to infect new tanks and turn them into bad players. Stop getting so bent out of shape because you cant hold hate vs geared players - thats not their fault, and its not yours either. Its just gear. Get over it, and be happy you're along for a ride with geared players?
Man, we have gotten spoiled. Back in earlier games you had to use assisting macros and other things to target the correct mob. Not saying marking is bad, it is just that trends have changed so much. I also prefer marking, as it obviously makes the party´s life easier; however, if the tank doesn´t signal order I just either follow his aggro line or wait for the mob that starts to loose HP.
I am new to partying in general, not in endgame yet but refuse to go there until I learn. I tell tanks at the start of the instance, that I have problems stealing hate from them as a ACN or THM.. and they always tell me that they will not let that happen. I was told by a level 50, "Don't worry I will quit the game if I suck so bad that you steal hate from me." [this was for under lev 30 dungeon where I was entry level, he was to be lev synched down].
With those tanks, I did not steal hate, no matter what, they did not lose enmity. I learned to wait until they establish hate before going at it, however when I don't warn tanks that I need to learn how not to steal hate, they tend to let me steal hate...lol .
Q: What should I do in a situation where the targets are not marked in order? Wait a bit longer and attack the mob with the most accumulated emnity from tank? Advice appreciated. http://forum.square-enix.com/ffxiv/i...es/biggrin.png
Dear Under and Overgeared Tanks and DPS and Healers.
Do what you can, to help the grp pull through. It is better to go through stuff together then rage at one another. Do what you can, Push your own limits, and don't BREAK no matter what.
I guess that's exactly what I did; broke. I didn't rage though, for what its worth. (at least not in game xD) Its just hard to keep on when you're on a totally different wave length with a group of strangers with totally different play styles.
Ah I normally do run with at least one friend from my ls or fc, but unfortunately we aren't that big and we're spread out across timezones so people aren't always on, or if they are only a handful are up to AK at this point. Its crazy how its sooo much less stressful when you're running with at least one friend than with all strangers. You're still doing the exact same thing (most of the time), but for me I feel there is zero room for error on my part when I play in a pug or df group.
What everyone should know.
As a tank I don't care if you steal aggro from me. I consider it a fail on my part other than if you attack before I do, then that on you.
If you want me to get the add off of you, you need to run to me not run away from me or in circles lol.
I have this fancy move called cover, you know to stop you from taking damage?
Anyway its a team effort. If your group wants to AoE spam, SAY IT IN CHAT! Atleast then everyone is on the same page.
Unfortunately some people just don't work well together.
I'm not saying there aren't bad players, I've seen plenty of them. But it is also completely possible for 4 equally skilled/geared players to get paired together, and their party fail.
The group I run AK with regularly we don't even mark mobs anymore, they know I can hold the threat (or get it back quickly if I lose it), and I know they won't die if they pull threat for a second. Infact, the dps is usually intentionally attacking the wrong thing, and I'm usually provoking him to pull threat off me.
That being said there are times I've got into pugs where we never make it past demon wall. It might be a clash in personalities, it might be that the other people are so used to doing something specific that it doesn't go with your normal flow.
An AK run I was in recently had a dps that was AoEing and pulling. Now, I would have been fine with him AoEing, but pulling just added a level of frustration to regaining threat on the targets that was not welcomed from some random person I didn't know. When I asked him if he could hold off a second and just attack 1 for a few seconds before aoing, he said no, claimed to be a PLD on turn 5 and said he "expected more" from his tanks. Hah, now like I said, I doubt comments like that from a stranger would be welcomed by anyone. I'm not saying he was a bad player, me and him simply didn't work together, to paraphrase my favorite anime:
The point is, it's a team game, and whether a run goes smoothly is entirely dependent on if you are working together.Quote:
A good person is only good while they're being good for you. And I don't think there is any one person who is good for everyone.
the players you are refering to dont care about this while playing the game yet you really think they care about this while not playing the game and will actually read this?
lol?
whenever you choose to play a game with RANDOM STRANGERS, you really only have two choices - adapt or get upset when things dont go your way
personally, i have ALOT more fun when i adapt
ymmv
I, as a healer, would rather wait for a tank that isn't a snobby whiner when he loses aggro on trash mobs.
It makes absolutely no difference to me whether a dps tanks a mob or not. The only one who really should care about it is the healer, he's the one keeping the dps alive, so it directly affects me.
Yes, it was worth the wait, and I am 100% sure a lot of healers besides me would say the same thing.
THIS is my kinda tank I wanna run with.
Also, in the case a Bard happens to pull aggro off of you and begins tanking, if they're worth anything they'd end up taking little to no damage anyways, and would most likely kill their target solo before the other two killed the main target.
I'm raging? since when? Because I don't have the patience for whiny tanks who spend more time whining about who's tanking what than actually tanking mobs? I couldn't care less if you leave. Don't even begin to think the whole run revolves around you. The only angry, raging one here is you, sir. Also, I never said YOU personally was a snobby whiner, you just ASSUMED I was... but if the shoe fit...
No disrespect to you sir, I have ran with tanks who fulltimed Sword oath throughout AK, and I didn't even realise it til after the demon wall. That's how little a difference it really makes, to me anyways. People spend way too much time worrying about minor things. All I care about is the tank holding aggro on a BOSS, and if they can keep it ( and trash) off ME. I don't care if the other DPS tanks.
Also, all you have done is insult and bash anyone who disagrees with you. Get over yourself.
See, this isn't want this thread is about. These players are doing the exact opposite of what you say, pulling off an mob I didn't mark (I use, and only should have to use, the 1 mark) and running it away from me, trying to kite it while trying to kill it at the same time.
I didn't say anything past the initial 'hello', until before I left. You wanna know what the last two things I said were? (Focus target) then about ten seconds later, 'Or not...' *leaves duty* Nice of you to assume I was a snobby whiner though.
Oh I gave them the benefit of the doubt for quite a few pulls. Until the third set of fanatics at the first boss and the summoner whipped out the voidwalker (I stunned it, too, btw, can only do it once with War) yet again and the blackmage and monk decided to tank two different adds even with me saying 'focus target' in auto translate in case they didn't understand. I like how you conveniently left out my saying (in game anyway xD) in your quote just to make your statement sound... 'better'?