Originally Posted by
zombifiers
Squenix's problems with spending way, way too much production money on advertising is a whole different conversation entirely (see: Tomb Raider), but games get pushed back all the time. Only the very very stubborn refuse to push back release dates, and the game ALWAYS suffers for it.
Example 1: Microsoft refused to push back the release date of Alan Wake. As a result, AW released on the same day as Red Dead Redemption, so the game sold poorly and didn't net enough money for Microsoft to feel comfortable green lighting a sequel, even though the lack of sales was their own fault.
Example 2: Sony refused to push back the release date of Uncharted 3, even though the entire script had to be completely reworked because of Graham McTavish's (Charlie Cutter) schedule of shooting The Hobbit interfering with mocap scheduling for the game. As a result, a series that prides itself on a strong narrative released a game with a plot that was slapped together, filled with holes, and plagued by horrible pacing.
Example 3: SquareEnix refused to push back the release date of FFXIV and therefore didn't have the server capacity to hold its player base ready, and massive butthurt broke out all over their forums.