Originally Posted by
AsterBarnivere
He doesn't work for SE anymore, he left during Vana Fest.
During TERA's BETAS players sent feedback regarding things called Boxes of Mischief and Crystals that were missing out of the game, Brian Knox proceeded to say that he had no involvement in the removal of those items (That were a mandatory part of the game and kept it balanced) and blamed the community.
There was a race of child like girls in the game which he proceeded to have censored because of "Unsavory People" would diminish the game. The community made a poll on keeping the unedited versions of the race, he then had the topic erased moments later.
He also has a strong belief that "Westernization is what gamers want" despite half of the content of the game missing, than it's korean counterpart, he's had the same theory since being the producer of AION
Unprofessional and immature community service
Promises of content and that (The NA version will be caught up with it's Korean counterpart) That didn't happen until QOA's patch that was released the 28th
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SWTOR had a decent 6 months of life, but it also failed with an unstable engine, the producer of Warhammer online (another failed mmo) Greg Zeschuk made the same exact mistakes with this game as he did warhammer.
PVP imbalanced, promised content was never brought after 3 months (Past it's deadline)
Unprofessional community service
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TSW was bound for failure once it was released, lack of content, almost every 5 PCs looked the same due to lacking character creation, the controls were wonky, and claimed to be an "action" game when it was just tab target.
I honestly expected FUNCOM to learn from AOC.
These are examples of other Devs with 2-3 mmos under their belt and continuously makes the same mistakes over and over not even learning at all from them.
Yes, I remember all of those things, (Most of the things he had in the game I actually enjoyed, like the stamina bar) All because it was implemented poorly is the reason why the game was a trainwreck, but you can't deny that some of his future ideas for this game looked really good. And just because Yoshida is now the director of this game, doesn't make it any less of Tanaka's brain-child.
He no longer works on FFXI as of now, Akihiko Matsui took his place.
Once again, he departed from SE...