I don't mind if it means I can have a 2nd house :)
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I don't mind if it means I can have a 2nd house :)
Personally no I would rather not have instanced housing. But if that is the only way to get everyone a house who wants one then I say they should have instanced.
A whole host of improvements should have already been made.
Apartment should have already been given the option for larger versions & styles to accommodate player left out of housing proper. (Loft, town house, balcony inclusion, studio, ect..)
Smaller homes should have had extras placed in them to make them more popular due to not only the scarcity of Mansions & medium plots but also to make them stand out a little more. (Attics, basement expansions, more floors, ect...)
sure if it'll shut people up about housing.
If done well, instanced housing could be a lot better than the plots we have now. Not only could it be more creative in terms of locale, but also theoretically everyone could have a mansion. I don't see why someone wouldn't want it.
While that is true, I have gotten houses for free. Years ago I got massive castle for free. You can still do a lot without having to spend a lot, but yes, I'd say it's overly monetized, and it ruins how good it could be.
Lootboxes can take a hike, so I'm not going to address those lol but just for player refrence on the houses:
Most expensive house I could find was 19k. If you pay the monthly sub (since we're a monthly sub MMO it seems fair to suggest), you'd earn 1,650 'crowns' a month. So it would take you a year to purchase the most expensive house. It is worth also noting that they have a number of gold purchase-able, and even quest-able, largest size houses. So not only can you earn a house, of any sort, way easier than FFXIV, but compared to a number of users here you probably could earn a largest size much sooner (or at all) compared to FFXIV. Since ESO doesn't run out of slots, so many players here never get to experience a large because there are not enough. Many years later they might get a large, maybe- meanwhile in ESO it's going to take you 'tops' a year to earn the largest size house.
The thing I think that bothers me the most with the crown houses is that they have an element of FOMO to them, which I'm sure is intentional to push people to non-passively purchase the house.
So just to reference to people, you can own many houses in ESO, you can own some of the largest size houses without money, you can own some of the cash shop exclusive houses via passively paying your sub, but there would be situations where you'd have to spend real money specifically on a house if you wanted ALL the houses.
Sans lootbox I would still say ESO has better housing system (FFXIV better objects :3), given that you can actually own so many houses. After a couple houses though, what's the point besides giggles? Imo at least. We can barely own 1 in FFXIV- and you sometimes are forced into an option set you didn't even want, yet you could easily own many in ESO without paying a sub, and especially with paying a sub you could own THE house you wanted (and those big houses have more slots than FFXIV's, reminding players that you can own multiple.. of the houses that have more slots and more space than FFXIV.. FFXIV's system just makes me grumble lol).
But I would agree this isn't the pinnacle example of a friendly system, but I just wanted to add details onto how it functions and that depending on your goals it's not that bad (when we narrow onto housing, lootboxes of course can jump off the nearest aetherial stream into the void).
100% Yes!
Housing is a big part of this game and so many of us are locked out of it right now and I don't see that changing without adding instanced housing. Having an apartment is nice, but it's not the same thing at all.
For the people concerned that it would be like the WoW garrisons where everyone just sat in their own instance, I don't see that happening since FFXIV is inherently more social to begin with in many ways. Besides, if that were a problem then personal apartments would have caused it here anyway and they clearly haven't.
I think a core issue that Garrisons created is even a solve-able one though. Just don't make a war table require you to baby sit it so much... Heck, if they wanted that exact system but not the problem- just make a UI you can open from anywhere lol.
On top of that you can enhance other elements with further social designs, like now we have houses for everyone- perhaps the seasonal events should be held in wards? Make city inn spaces grant sanctuary bonuses faster (or perhaps a buff even), so logging out in your house is not bad, but if you were going stand about and chill.. Try the miner's guild for fine entertainment ;). (I would love SE take take roleplay gameplay more seriously in general as an aside note, a simple and cheesy game example would be earning a buff around a campfire in WoW).
No, but I wouldn't mind seeing Demolition turned back on, at some point; eventually.
I mean I'd want neither, and I would add that at least we don't have loot boxes here, but if SE was like we can add a free currency a month you earn.. I don't know why I'd say no. Especially if that currency can buy a possibility that many will NEVER have in FFXIV, given buying a house out right. Like how many people want larges? Now take that number and smash it up because many of those people are never going to get one.
To add in context of FFXIV, because we're making comparisons, there are many objects on the mog shop for houses that you can't earn in game (anymore, or at all depending on when you joined). So our system does have relationship to housing as well. Unlike ESO you can never get those mog shop items for 'free' either (again assuming that a sub is baseline, since we are a sub based game).
Lootbox = awful
But funbux to buy something many can't even get in FFXIV... it could be worse. On top of the fact that ESO does actually have many free (in game cost only) unlimited house options, which is again a step ahead of FFXIV (since availability is strictly limited).
Yes, of course.
Gate keeping an entire feature of the game behind availability is just dumb.
If I want to be able to decorate internally and externally a house I should be able to.
Short answer is Yes.
Long answer is Yes, but that doesn't mean I think ward houses need to be removed. It's possible for both to exist and give players options since not everyone wants the same thing.
But at the very least an instanced system that includes houses would give players the room they want to express themselves. If SE would go even father to include the features that some of the other games mentioned have, even better.
Nah, the bean counters like it this way because it keeps people subbed to pay the RMT mortgage on their house and also keeping people subbed to be able to shop the sellers market like it is in the real world.
^ This poster is an Optimist. "What we want" varies player by player. Come up with a static list of "what we want" and start advocating for that, rather than handwaving and mumbling "yada yada instanced housing yada yada". There is already "instanced housing", it just isn't what players who use that term mean when they say it.
Most of the longer folks here have done just that.
Also as language is descriptive system and not a prescriptive system, whatever meaning instanced housing might have ascribed the most exceptionally common throughput is that the system meets the demands the user presses upon it (the whole purpose of having an instanced system, with lag reduction). Which clearly FFXIV doesn't do even with apartments, I would therefore argue under the community usage of the word it's not really (may say it's borked, but the obvious answer then is to unbork it not say mission accomplished).
"We have an instanced system".. Player: "does it work?"
"Not really..." Player: "Well I want instanced housing then".
Obtuse forum member: "We have the system! You just don't like it!" (Not saying you said this, since at least you recognize what we have is NOT what players want- but I've seen this before).
Kay...
It's an instance now when you go inside a house. Unless someone locks you out, then you can still sneak in and hang out. Instanced housing doesn't mean it has to be individual. EQII had a system where you could visit others and you could set access levels so you could allow in just friends or every random cat or elf or bunny.
Sorry, I just have not read that. I read "make it like Wildstar", "<mumble> Garrisons", and the like. I hear "get rid of neighborhoods", "ESO has a great housing system", "GW2 ... yada yada". "Do what I want NOW!!!"
What I do not read is (1) "Create an instance with a house and yard with some form of nice background" (2) Allow me to invite players, but don't make it like today, where it's all-or-nothing (3) let me add 3,000 items in a 'large' house or apartment.
What I do not read is "Keep the current system but invest the time and money to create an entirely separate system [built to these specifications] to accomplish this and, by the by, I'm willing to stay subscribed and wait for this on the release of the 8.0 expansion if you tell me that's your end-goal".
So, players, what specific features can you all agree on for an entirely new housing system that may take up to 3 years to create? And are you willing to commit to the game for that long to get it?
There's a lot to unpack here, but I'll just be wasting time. As to the "what we want" bit, I was referring to those asking for this sort of thing, not everyone. Either way yeah, I've been advocating for something that has proven to be way more effective elsewhere, and I will continue to advocate for it. I'm also done repeating myself. I will let common sense take the wheel from here. I have also gone into detail about exactly what I mean in more than a few threads. Many times in said threads. You can argue semantics all you like, but I'd like to think that some of you people actually understand what I and others are talking about, and some are just being petty. Not you specifically, just in general. No "gotcha" moments to be had here, sorry.
Why in Thals name would we need to all agree on it? You know that will never happen- for anything. Even internal game dev teams this is probably a rarity where the purpose of a leader exists. Seems like a requirement you put there to purposefully set the whole discussion up for failure.
You can however see very consistent requests throughout the differing voices, like first meeting the demand, second apartments need to be better if that's the system that is going to meet the demand or alternatively not apartments but like "x y z game" which have obvious feature sets you can reference.
On the topic of referencing other games, I don't see why you make so much issue on that- as it's a fantastic reference to live acting examples which are very powerful vs someone's pencil and paper idea (which may be genius or they may fall flat). Also makes 15k word forum post into 3k, when you don't have to explain an entire 'system'. And if you do make that 15k word post, I can tell you from experience, you'll only get specific types of people who do like to read (and they take a while to make). So "don't reference anything, be specific, but don't say too much otherwise no one is going to read it" which appears to me more rules to ensure failure of requests.
Last, It does seem like you haven't read a lot on this issue then as I've seen quite a few people list out ideas of things they'd like to see (myself included). Although I'm not sure how much of it is in this specific thread, so I'd give you that if that's what you meant, but as a whole a lot of people have put out posts on what they'd like to see specifically.
Do you think that all of the threads would close down if SE announced the "we will meet demand" or "we will expand apartments to be multi-level/multi-room in the 8.0 patch"?
[Why 8.0, you ask? The housing system isn't limited because of programming. It's limited because of hardware in a data center. With 1 million active players, I forsee a major hardware purchase]
Both at the same time? Absolutely massive damage to all these threads.
You can never stop people from complaining about everything, look at our professionallord and saviorTitanman.. lol.
In fact if they did both it would probably be Titanman who resurrects all these threads xD....
It's important that demand is met and then the housing features that are meeting that demand are expanded though, otherwise you'll have less demand threads but more like "thanks for the left overs" threads. Or alternatively you don't meet the demand and it's just "great more housing bandaids". Both would need to be fixed (and both is the primary complaint everyone has). If they made apartments meet the demand but planned to expand them later I'd probably suggest they say that, to 'reduce' the amount of "thanks for the crumbs" type posts (but maybe not when, except for something like "not earlier than").
Personally I want more from instanced housing systems, but I almost always expand on that.. (hence why I reference Azim Steppe, Amaurot, etc). I probably wouldn't create a thread if both of those were fixed though. Just feel like "aw shucks, would have been cool if they gave us more power". So I do usually come with a few more bullets/desires than the general comment.
It would help if they announced their timeline, if they wanted people to sort of self squash the discontent but it would obviously be a huge 'oof' if by 8.0 they couldn't deliver (even if it was because of COVID 3.0). So that'd be up to them if they're up to the self imposed challenge. This doesn't obligate people to be happy, and shouldn't be seen like "hey I told you I'd fix it in 2 years, shut your mouth!", but it might help them at least air their unhappiness less.
Tentatively I see Island Sanctuary being able to help calm /some/ people's desires, depending on how far they want to go with it (like in this thread I discussed pre-fab inn room / house environments to further close gaps) and I'd probably be fine with that personally (but I know not everyone will accept that as 'housing' even if they like it for other reasons). Perhaps on a larger timeline it may become instanced housing (which would make even more happy). Also if it's far enough out, my mind is "I just hope you're making another MMO and build the system up properly that time". As long ago I posted not entirely sure FFXIV could do it, but because I just thought the system was awful and shouldn't be used again without serious modifications at least (for 'next time'). With Island Sanctuary I feel the gaps could get fairly tight, especially over time (I do not believe at launch it will be 'instanced housing', and am not part of that hype crew.. though I am hyped).
Yes! ESO has an amazing instanced housing system, we can collect many different instances scattered around the world. Collecting housing instances is the only reason why I still play that game! I have 2 houses in XIV (personal and solo FC) but I would trade both for instanced housing in a heartbeat! We don't even need dozens of options like in ESO, just give me ONE! XIV neighborhoods are actually ghost towns and my wards are full of boring empty yards and/or ugly decorations. Give me my instance where people can't ruin the view!
It is impossible to get all players to agree on anything. There are too many varieties of opinion.
As for not seeing more specifics on what players are looking for, what else do you expect when you're sitting in a General Discussion topic instead of going back through the years of feedback in the Housing subforum, including the very long Housing Features Request thread?
Yes, we absolutely need instanced housing. Until we have it, the current system is a complete joke and an utter waste of time and resources. I completely resent every housing item I get from Retainer ventures, or as quest and holiday event rewards, because they are basically a slap in the face. When you have a major system in your game that only a fraction of players can participate in, you have done a poor job and need to rethink the whole system.
As things are now, I don't even WANT a house in the current system even if I could get one, because it just gets taken away if I take a break from the game for 45 days (not a long time, by the way). I see so many people quoting Yoshi-P when he said that it's cool if people want to take a break from FFXIV, but in practice that's not true at all if you own a personal house. If you dare take a break from FFXIV, they destroy your home and keep the millions of gil, and all the effort you put into it is thrown in the trash.
The current houses and wards don't need to be done away with, of course. People worked hard on those, they don't deserve to have the feature removed. But you can add instanced housing as an option for people who don't necessarily care about the "neighborhood" aspect of it. Heck, it would probably reduce demand for houses in the actual residential wards somewhat, since people who just want to mess around with the housing feature for themselves won't be bidding on properties.
Also, because instanced housing doesn't take up actual in-game space and real estate, there's not necessarily a need to limit it by physical size. It could possibly be far larger and more elaborate than any housing lot currently available. Hey, it could actually be a huge instanced neighborhood that you can develop similar to Doman Restoration, but you also have your own personal house within it. Imagine not just a garden, but a whole farm where you employ NPCs to tend to it. And a shopping district, or whatever else you want. If we can get really crazy, perhaps it's even like Doman Restoration in that the whole area outside of your actual home is public space, just that each player sees a bit different version of it based on how they've developed and customized it on their end. You'd just have one segment in the middle that is designated as "player house," and each player sees what they personally built there, too. Ideally, you can have one of these going for each city-state. I know I've got my head in the clouds a bit now, but the point is, instanced housing can be ANYTHING, not just a house.
I want the game to have instanced housing but I don't want an instanced house unless it is exactly like a neighborhood house and can't be demolished.
An instanced house could be an imagined place you access through an NPC/Aetheryte like how extreme and savage fights are exaggerated versions of the real thing. These "dream" houses should come in 3 different sizes and in the 5 different regions' backgrounds (lighting, terrain, scenery and details), have the same prices and item limits as neighborhood houses and be upgradeable/downgradeable for the same price as a relocation. You should be able to decide if you want everyone to be able to visit, only friends or no one, like adventurer plate settings.
They could allow people to own an apartment, an instanced house and a private neighborhood house, but restrict the neighborhood wards more so that fc's will always have access to housing.
the thought was nice. having neighbours who'd all visit each other and have fun barbecue parties. but that never happens. at best, everyone just hands out at the entrance or the beach or elsewhere.
i second instanced housing.
Putting my vote here for instanced housing. Various size/ expanding rooms, gardening, basically all the stuff the current physical houses have.
As another poster stated, referencing other games for ideas is not a bad thing at all. In fact it shows a working system with things people clearly like in it and avoids having to write a massive dissertation that is more likely to be mistranslated by the Community Team relaying it to the Devs. Where as simply saying hey these games have what we want, the Devs can then take that list and do their research and figure out what from those games can be developed inside of FF14's engine. Especially since several games have gotten housing exactly right. Everquest 2, Wildstar, Rift, and ESO to name a few. And the latter three have a way of moving furniture that almost anyone doing decorating in FF14 would kill for.