Originally Posted by
Pintsized
SE's fixation on time-limiting everything that moves made this the nightmare it is, SE KNOW time-limiting ratchets up anxiety in players who need time to think and serves no useful purpose whatsoever other than to do just that. It's unnecessary and player-hostile design, which infests this game in many places where is just don't belong.
Oh, and "The struggle might be painful but that just makes the reward that much sweeter at the end" for you maybe, for me it's "relief that that loathsome content is over".