Originally Posted by
dinnertime
MHW has its moments especially right now with the new mechanics on the MHW expansion making it easier to cheese fights, but it's one of the more well-polished action combat games out there. The enemies or rather monsters/wyverns are totally not target dummies, especially the endgame monsters. You will be dealt with ruthlessly, especially when they're enraged. Another thing about Monster Hunter is that enemies are pretty complex and challenging. The gameplay involves a lot of enemy movement reading/predicting unlike FFXIV where everything is so scripted, which takes away fights having unexpected surprises. Behemoth in that game is an absolute pain in the butt to fight, even with better gear.
Spellcasting in Dragon's Dogma and BDO are kind of similar, but Dragon's Dogma is slower, while BDO is faster and feels less outdated. Though, I've never seen any other game with so much impact on the magic presentation other than Dragon's Dogma. It also has an MMO that shut down (unfortunately), the casting gimmick is pretty bad but other than that it's the same as the single player game.
Also Dragon's Dogma Online has a class named High Scepter and it's a good take on a spell fencer, and has all of those things you mentioned that a spellcaster would need.