Originally Posted by
VenKitsune
#2: When, might i ask, exactly does the PLD currently have full MP? For about...Maybe 2-3 seconds, 5 at the most maybe, before they go in to their Requiescat combo? PLD doesn't spend all that long sitting on MP and so once again a raise would be useless if its only available for 5~ seconds every minute or so, what if someone dies outside of that window?
#3: It would make PLD clunky af - As i mentioned before. If, for example, the stars aligned and you have to raise someone in that 5~ second window i talked about before....Now what? You're sitting with Requiescat off cooldown with no MP. This would honestly destroy the flow of the job so much. Disciples of war have set-in-stone rotations - Interrupting that designed flow for the small percent chance is neither something the developers can account for in terms of design, and neither is it something the players can account for. The right answer here is that PLD raise would be not only OP, but would also cause nobody to want to play it. There is a reason only Disciples of Magic have raises - Because they have less "rotations" and more "priority systems" ie what to cast next based on how much black/white mana, what to cast next based on MP and umbral hearts etc