Originally Posted by
Millybonk
The same could be said previously for TP in weighting TP for AoE vs. single-target, but albeit at a lower impact/difficulty compared to the normal healer/dps hybrid.
How about this: MP classes with only CDs like TP classes, and only raises + heals costing a hefty amount of MP?
You'd combat the obvious raise/constant spam healing issues while still providing MP classes the same benefit TP classes now got.
Indeed, MP costs of AoE spells do add a tiny difficulty, but look at it like this: TP classes are now allowed to "Brain off, AoE all you want" whereas MP classes still have to think a little about their resources.
Why can't my WHM get the same "Brain off, AoE all you want" benefit?