Originally Posted by
Dualgunner
I'd have to still disagree. Perhaps if the post I quoted said "Most boring in some situation, most high-pressure in others." I would agree; however the way the post was written made them sound simultaneous. "Push the button or everybody dies!" is not simultaneously dull and high-pressure just because pushing a button is dull; it's just high pressure, because even though the action is dull, it's the context which is exciting. Whereas for something to be dull, there usually isn't any excitement at all, context or no.
Which is where I'll go back to the beginning of my post: if he separated the situations, I might have agreed. However, I will hold that a job cannot simultaneously be boring and high-pressure. Especially when that second argument is a weak point as well; I've heard tanks say that tanking is the easiest job in the game, then turn around and say healing is the most taxing and high pressure. Only for healers to disagree and say DPSing is the most high pressure due to managing a long stringed rotation in the middle of a lot of complex mechanics.
Actually, the more I type the more something comes to mind. Everything is dull in dungeon based content, and everything is high pressure in the harder content. Which hearkens back to context is king. So I'll cede that something can be dull in one context, and high pressure in another context entirely. However, in dungeon content, all three roles are just as dull.