I just love staying in the backrow and support my group. I never played anything else as a main then healers.
Maining WHM here is the decision i never regretted a single second.
As someone said before. The story of WHM is really nice <3 I love it <3
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I just love staying in the backrow and support my group. I never played anything else as a main then healers.
Maining WHM here is the decision i never regretted a single second.
As someone said before. The story of WHM is really nice <3 I love it <3
Besides many other things I like to be any role in non-savage content.
DD can´t do much? Well I do it for them.
Tank can´t hold hate? Will I do it for him or if I get outdamaged by any DD I Keep that one up.
I play scholar because it's an amazingly active and... uh, somewhat unpredictable in the sense that you don't necessarily use the same skills in the same order ALL THE TIME, it mostly depends on the fucks up of ther people and paying attention.
Micromanaging fairy, placing her and have her healing select targets while you do something else, DPSing with one eye on the mobs and the other on the team... very busy, I like it \o/
There's always much to press, it's a lot of fun :)
I've played healer/support roles in most MMOs I've played, but scholar is easily the most fun class I've played in all of them.
good level of participation in game and dynamic structure of watching who needs what, tailoring your needs to each specific party, especially with astrologian you never know how your card game is gonna go, hope for the best and keep trekkin!
@person above me, if you like unpredictability, do astrologian instead ;)
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ive always played healer specs as i find dps not to my taste. i dont like melee or range, it just isnt for me & healing is far more enjoyable.
I love healer because it's the only role in the game that you can play the same fight 10 times and have 10 different experiences. It's the only role that's truly reactionary, and the optimization of doing as much dps without letting anyone die, including the BLM that stands in aoes or the tank that may or may not pop cooldowns in dps stance, is very satisfying to me.
It's like playing a DPS class that also has to pay attention to everyone's health, but also have to factor in how much they have to heal vs how much they can dps and how many raises leave their MP pool intact etc.
Because everything I do is reactive. In other MMOs I was really into whatever class had the most buffs, because it kind of felt like I had control over the tide of whatever fight/raid there was, but healing always comes with that. I joined right after they released Scholar and jumped right for it because it had the most unique playstyle with the fairies and damage mitigation, then the second I saw Astrologians cards I pre-ordered Heavensward. I don't really even look at tanks or DPS because of all the set rotations and opens and everything feels like a pre-set form, but as a healer I get to react to everyone within the party, and the only time I'd get bored was if everyone was performing perfectly every time. That and we get the prettiest skill animations.
I love the feeling of power involved with choosing who lives and dies (or stays dead).
It allows me to punish those that question me or those that would abuse my skill, such as DPS that pull ahead of the tank or people that just flat out ignore important mechanics, causing wipes.
I love playing healer and chose this role because it kind of suits my personality like you. I enjoy helping. I terms of playstyle I prefer distance anyway. Im just used to thinking 'healer' I watch the health bars. I enjoy keeping people alive and getting them thruogh the instance this is satifying and Im consciencous not to let anyon die. The role has a kind of responsibility for others. I lenjoy that challenge, and it can be very challenging at times. Playing healer is the reason for me playing this game.
This is just everything I think as well. I love your posts. I dont get annoyed with how anyone plays either if tanks hold aggro or whatever I just still try to keep them alive, and the dps thats getting aggro, just see it as a bit of a challenge. And feel ok that we still did it
Thank you! It's odd how I don't get annoyed with player derps, but will burn down my own house when RNGesus decides to be a jerk when I'm crafting xD
But yeah, I like the challenge and the power to be able to erase the mistakes of my comrades. I've tried DPS and tanking, but none of them give me the same feeling of control over the entire instance as healer. Constantly walking a tightrope and one little mistake can cost the party. It's a great role for masochists like myself.
I really only get annoyed with lack of courtesy towards other players. Not so much bad game play. I can heal that all day without a fuss. It's like you said, they could be having an off day. They could've been out of combat for a while and are rusty. Perhaps they really are not just that good. Either way, it's pretty easy to identify bad play from poor etiquette. And the latter I have a little bit of trouble keeping up the heals. So to speak ;P
I´ve been playing healers as long as I´ve been playing games. Simply because i like to make life easier for others. Real life and ingame. I do dps as well and recently started leveling a tank ( which feels alot like hard work and less fun)... Playing healer is like art - everything changes depending on your group combo - i love the challenge : Ops tank is losing aggro ? - here throw a holy/celestial opposition for him to get it back. Dps being too slow on evading ? - throw a tetra/bene their way. Trying to time the regen so it runs out before the next pull....Seeing deployment tactics extend over the whole team or throwing a fey caress at the right time. Feels god man :D
hello
i have played a healer in every MMO i have played and i love it so far WHM seeming to be the one i like the most so far ok at SCH and cant wait to try AST. Pretty much what Moonfox said is why i like healing =D
I like to be more observant of how the party plays than simply focusing on burning the mobs down.
I find it a challenge to understand the dynamics of my party, when to step up or maybe just chill and add to DPS because my fairy can do the rest etc. dancing back and forth on CS is one of the best lessons I've learned from an FC mate.
I especially love not having a downtime as an AST because I make sure to equip the best card while the party's on the move to the next mob.
overall, I favor mage/cleric types since I started playing MMOs in 2002, I still don't have a melee class in this game but I'm working on it :D
I play DPS and Heals near equally (same in SWTOR) NEVER tank. I just simply think healing is fun in group content, I can't really explain why I enjoy it. Maybe it's just that I have gotten so used to it in other MMO(s). Faster queue times also help. Hate healing in solo content, just takes too long.
Thou FF14 is my 1st game I used a "Full" healer class (was a Sub-healer with a bow in WKC2 on PS3) I do like it even thou I do get annoyed when ppl derp to much, even myself, not that I won't healer them just if their a DPS their probably last on my priority list anyway. WHM has be my heal class since 2.4 thou I am likeing AST as it gives me a way to help with deeps without actually doing it myself (DMG buff cards) which I actually find more fun then using Cleric Stance & allows me to focus on the core of the job... thou ant lv60 yet in AST, just 2 more days... then the true "learning" begins
I remember when I first started playing FFXIV I never had an interest in healing.When I was new to syrcus tower and that labyrinth raid.It looked overwhelming to me.and I thought to myself.How the hell are they doing that xDD and thank god I am not a healer!
Than something interesting happened.I decided to try whm when I lvled blm and smn to 50 when I started doing low level dungeons.I got such a rush.I got an even bigger rush doing raids/trials/extreme and so forth. THAN I lvled sch to 50 I remember eos was always on sic.I did not know about micromanaging when I was new.Now I am a damn pro xD sch was hella fun..So basically I got hooked on healing.I qeued as dps.But mostly go as a healer.Than when heavensward came out I lvled ast straight away.
And surprise! healer is my main role now xD.
I started healing because i was smn and quee was way to long (roulettes didnt even exist) so i went sch and it was boring as hell (it is still very boring to do dungeons) but once i start raiding omg healers where awesome, basically u cant derp ever or is almost a wipe, i remember titan hm if i miss a cast from moving of plumes the tank would die xd.
And also i dont trust this responsability to anybody else.
I just ran my first HW dungeon, and it gave me a nice refresher why I love this role so much. I had been running known content now for months since I gated my main job's leveling any further until I got all of my DoH and DoL caught up to them. To run an instance I've never done brought it all back. The anxiety, the excitement, the not knowing what's coming, feeling my heart rate increase during the boss fights, and the "yeah, I read the guide, but I still don't know this fight."
Seeing myself tossed into the air when I failed a mechanic made me feel like Agent J, and my buddy who was with me was like K, saying, "Don't worry, she does this all the time." It was such a blast, and even when the tank and other DPS ran in during the final boss's cutscene before I could load in, my friend asked me, "Let'em burn?" I said, "No. Don't worry, I deal with this ALL the time!" :p
The instance was very satisfying because I had a nice ratio of healing to DPS. There were no wipes, and just enough chaos to make things interesting. It left a great impression of HW, and I can't wait to take on the Lord of the Hive!
I always lvl up all tank and heals first.Started out as war main till gordias and I kind of got fed up being ot doing dirt work,so I decided to switch to astro and stick with it.I tend to change between the tank/heal role regarding the content.Astro and whm are my preferences. I just don't like the scholar that much,fairy is annoying imo and the warrior as stated before (quite the irony) :rolleyes:
As for now PLD/DRK/ASTRO/WHM.Doing anima on my main astro,pld gonna be next.Rly looking forward to SB and hoping SE makes pld/whm great again:)
Because in every game that has involved a healer, I have played that class if not at first, soon afterwards. I like to heal because I am supportive of my friends and people in general.. and well healers support. Not only that, but it was always a sweet feeling when I joined a dungeon in process that desperately needed a healer, and their happy reactions just made me feel..really good..like I am brightening their day. I know it may sound silly but..yeah..
I live for the moments when things go wrong. It's very satisfying to take a dire situation and turn it around. Nothing in this game makes me sadder than when I'm in Dun Scaith as a DPS and people start getting killed. I feel so powerless; all I can do is keep doing damage while everything around me is on fire. But as a healer I can do something about it. I'm not ashamed to say I secretly hope that people mess up mechanics because it's a fun challenge to try and overcome.
i like to play healers in other games because I love being support. Unfortunately in this game support only comes in hybrid dps. (yes i'm including whm, ast, and sch in this since that is what they actually are. one of the reasons i don't like healing in this game as well as guild wars 2 in particular).
When I heal, I always like the feeling of being the one who keeps everybody alive and helping others break their potential through buffs. Being that pillar of strength in the background that the enemy never notices.
I play as a healer because I like to be supportive to my group. Be it to heal up the party or do damage to the enemies.
I agree that pld and wmg are the most straight forward of classes to play. It seems that to make them great would also make them more complex. There may be a reason why pld and wmg are made less complex to cater for players preference. there's possibly scope to make them great without complexity though maybe.
I prefer to heal because I feel that it is more dynamic, less "1-2-3" than other roles. I like watching and being ready to react fast. I like having to think on my feet and prioritise in crisis situations and I like the feeling like a powerful angel watching over my team, protecting them.
Because nothing can compare to the smug feeling you get when a boss unleashes their raidwide ultimate and not a single point of HP damage is taken.
Crit Adlo got you covered :P
I've been seriously tempted sometimes to ask the tanks in A12 not to use LB3 on Divine Judgement just because I'm so convinced I can mitigate it on my own.
I like playing healer because there is no set rotation, you just have to adapt to the situation. Its a challenge to pay attention to your tank and DPS players and predict the flow of battle.
Getting crit Adlos is so satisfying, like you get to just sit back and watch your baby tank become invincible for a while. ;)
Playing WHM in ravana normal from a trial roulette.
The butterfly phase is done but I see 3 swords in the ground... That's enough to wipe out all the healers and dps, wipe and repeat right?
Not on my watch
I put down an asylum next to the boss partially to only have dps that pay attention survive, but alas I was the only one who stepped in. I could've popped a few regens but where is the fun in that? Guess it's just me and 2 tanks.
I planned it perfectly. I kept healing the tank who was getting shot with hadouken's when he was barely alive and built the LB meter. One of the 2 tanks died because of it but that didn't matter as long as I can enact my plan.
Hadouken phase over, LB3 is ready. WAKE UP SLEEPYHEADS TIME TO REDEEM YOURSELVES. Everyone is alive, no weakness and all and we proceed to kick ravana into the ground.
Yup, that's right, I was farming commendations
I won't say that it is more challenging than keeping a rotation going, which is challenging in itself, but the penalty for too long of a reaction time or making the wrong choice is more severe for a healer. Another challenge, as you have pointed out, is keeping your eye on everyone and making the appropriate decision based on the situation. But this is one of the things I love about this role, and why 4-man content continues to be my favorite because I don't like splitting up this responsibility with a co-healer.
And yes, the DPS window after an adlo crit is ridiculous. It pretty much ensures you can DPS an entire trash pull, especially in combination with eye 4 eye and fairy abilities. I still desire a five-minute ability that allows SCHs to force an adlo crit, or at least increase the chance of it proc'ing.
I love playing healer, because we can help the teams with damage reductions, healing and even dmg and have an imo even higher responsibility than dd in this game. Additionally, stance dancing is fun and i hope they never change it, because at the moment this is very rewarding and shows your own progress compared to yourself in the past. Especially in new entcounters in which you don't dps a lot and then later on think about healing more efficient to get more dmg stance uptime.
Two reasons:
First, I like supporting people and playing an auxiliary role.
However, there's also a bit of the fact that, as a healer, you can single-handedly save the entire raid from disaster. Feels good when that happens ;).
This is the first game I ever played a healing role, usually opting for rogue-esque roles and builds. I was nervous as hell but slowly learning what exactly being the healer means made me love having a broader view of the fight and being able to react when I can see that DPS launch themselves into an AoE. It's the satisfaction that by playing my class right I can shave off 5 minutes to the run, even more if I really apply myself. WHM has a very slow rhythm to it and it keeps my from being anxious even in the really tough content.
But also the satisfaction of leaving that DPS dead because I can't bother rezing them for the 10th time.
Welcome to healing, Littlegreen!
Healing gets in your blood, and suddenly, every fight in the game is different. You see everything in terms of mana, health bars, and worthiness. By the last part, I mean, is this guy who's been a royal pain all fight worth the effort to Raise him? ;)
All kidding aside, I feel the same way about my white mage. There's this slow rhythm you get into that just keeps your anxiety down. It's enjoyable.
As far as why I love playing a healer, it's simple. I like taking care of people. I also tend to sit back and let other individuals take charge.
There are no set rotations to memorize and mechanics can be broken down to don't stand in bad stuff, watch the mob's cast bars and emotes, and don't let a bad guy get too close.
More than anything, it is this feeling that these are your people. This your tank, these are your damage dealers, this is your fellow healer, and you are going to do your very best to make sure they succeed in overcoming whatever challenge they face.
There is just something about watching those health bars knowing you are making a contribution that gets under your skin. Maybe it's a calling?
I know that sounds silly when we are talking about a game but have you all noticed how many of us work in the medical field or have serious health issues of our own? There's this concept of the wounded healer. Someone who becomes a healer because their health challenges gives them the empathy to connect to their patients. They understand pain and disease and want to make others better.
I seem to have talked myself in a circle. It all comes down to this. I have an impulse, a desire, to make other people feel better and that expresses itself in the game by me playing a white mage.
Two words:
ASTRAL STATIS.