Originally Posted by
silentwindfr
since DEX is only for ranged attack it make no sense at all...
stats was already definite at the release... try to make different will only lead to weird stuff like the monk in the V1 (monk was str/int based) since rog/nin are melee class the logical choice is STR, by the way the monk in it definition it's too an agile class, since it's based on speed and accurate attack, but it's still STR.
we often keep gear for multi class, and anyway, it's mustn't be that bad to know this... or do they plan to make all the person that decide to switch of main spend 2 month for catch back the other class?
another point that bother me greatly, the relic quest... indeed you have some part you can prepare before hand, like atma and novus, but some part will be quite long for catch. and on the long terms, the new class/jobs added at the 3.0, will have the go throught the whole process for get them relic to the same step than the other class, i don't even want to imagine the pain in the ass if they don't think a bit more before add more long phase of upgrade.