I think FFXI AH was the best system.
It had only one flaw: you can only list 7 items at a time
It's a flaw that can be easily fixed making the FFXI AH the perfect way to go for the MB in FFXIV
Printable View
I think FFXI AH was the best system.
It had only one flaw: you can only list 7 items at a time
It's a flaw that can be easily fixed making the FFXI AH the perfect way to go for the MB in FFXIV
Then won't it just be dominated by whoever has the most gil to burn?
That's just how the market works. Make your price more competitive.
Out of all the mmos I've played (the list is much shorter on the ones I haven't played lol), XI's AH was the best. All the other ones just promote mass undercutting because you can see the price of something up :/
I'm sure if they made it like XI's where you only saw the last price sold, things wouldn't drop in price so fast. Yes they'd still undercut, there's no avoiding that, but it wouldn't be 10k-20k within the first 5 minutes you put something up.
Absolutely NO XI AH!
In this game, while everything could be reported,
I am sure there would be many reports every minute about "i bidded the item by incorrect(higher) price, my gil needs to be restored" ^^;
I foresee a lot of posts will pop up and say "over-bidded needs stop, it needs fix"
That's the way it works; people can decide if they want to sell now for cheap and get paid right now, or leave the price at the higher rate and get paid later. Eventually all the low priced items are gone and people are forced to buy the higher priced ones. It's just a matter of patience.
Also: don't forget that a lot of people are getting million+ gil items for a mere two Ventures. They put zero effort (past the point of getting the Ventures) in, so the low prices they list at are indicative of that.
Only real thing that bugs me with the mb is people not understanding selling in bulk vs individual or smaller stacks and cause prices to needlessly drop. Some people need a stack of 99 items and list at lower per unit price, but much higher total price. Other people need only a stack of 10, 5, or 1. For these people they can pay a higher unit price but lower total cost. There is no reason for someone listing a single item to compete with the stack 99 unit price and then undercut them.
Also, wth hell is with undercut for first sell when items are listed in different cities? Depending what region you buy in it may be cheaper to buy the "higher" priced item after SE takes tax.
Anyone who believe that the FFXI Auction House didn't have undercutting is delusional. It happened/happens all the time. Even with not knowing what the prices people are listing items at.
It didn't have undercutting in the traditional sense as it's blind bidding, nothing was "set in stone" unless pretty much every crafter "agreed" on that price or people who gathered the item. The only time things undercut is when people tried to sell new items for 4-9 million which made absolutely no sense beyond greed.
I put up an Adaman Kilij for 700k
You put up one for 230k
Buyer buys it for 700k - Yours sells over mine but the item is still valued at 700k, however the buyer can also try 230k and buy it for that price, thus the "undercut."
I'm more inclined to have search fixed to search for any part of string and not only from beginning...
This is a nature of free market. When you understand concepts like price wars, cyclical nature of supply/demand in most sold goods, concept of liquidity - your trading will be much more successful)
And if you leave it at 2x current price it'll be sold 2 weeks later. This is how free market works.
We saw it already (in FF11) - this would just lead to "auction bots" which just get the real offer prices through automated process. And would harm general community as only few will rip all the profits.
The only change the MB needs is that you can directly post stuff on their instead of looking up prices, writing them down, going to your retainer, posting the items one by 1 when looking at your list.
The market is not made to be fair. people can charge whatever they want for their items. That is the nature of a free market. Other players don't owe it to you to help you make gil because you posted it first. I undercut when putting up every single listing. Learn to play the game or stop complaining.
The market board works well. It's quite buyer-friendly, which is a plus.
I'm sorry but there is still nothing good about this whatsoever except for community grief and/or personal attacks. What can you hope to accomplish by knowing this information? You can't forcibly stop the person from selling said item at whatever price they want. You can't report them for selling something at a low price, but you can possibly get yourself reported by being tempted to ruffle some feathers and sending personal attacks. Hell if they are doing it "just to destroy the market with zero reason" then they are probably a massive troll and you will just help them get their rocks off if you say anything to them.
Markets will stabilize, anyway. I can't begin to tell you how many times I have seen Savage Aim 3 materia being sold for less than 5k per piece, and the next day it going for upwards of 40k per piece. "Market destruction" is rarely permanent. I refer back to the 2nd quote of my 1st post in this thread.
And what if you make, say, a Tidal/Levin barding or a crafting station for someone and they tip you well, but then "destroy" the market because they got all the expensive mats via retainer/gardening? No one is going to know that retainer isn't yours, they are just going to see the crafter name on the item itself. Now someone is destroying the market and your name at the same time.
Sorry, I just don't like that aspect of the MB. I love seeing people walking around in gear I made, it's almost like walking advertisements :) I just don't see any upside to showing crafter's name on the MB.
I like the market board system. Have you ever played another MMO?
There is no such thing as "destroying market by massively undercutting". You can destroy profits, but you can't destroy market itself. Actually massive undercutting leads to a temporal surge in interest as the cheaper items are, the more interest in them. And there is always a reason to undercut, the simplest one is a desire to sell item faster than other sellers.
One acquaintance of mine explicitly undercut food she makes even when "it's not needed". She intentionally lowers her margins to increase liquidity (the lower the price, the more ppl buy food) and she earns huge amount of money this way.
Yup, that's exactly competition.
If there's enough demand, the 180k one will sell, as will the 220k, the 221k, 400k, and many of the 700ks. The folks selling low are satisfied, the folks selling high are satisfied, and the buyers are satisfied (though maybe the buyers who got to the markets late will be a bit disgruntled that the missed out on the cheap buys).
If the demand is not there, the 700ks are going to have to man up and lower their price. They are attempting to sell a product for more than it is worth, and are screwing themselves over, as is right and proper.
The worth of a product is determined by demand for the product, and availability of the product. It is NOT determined by a handful of sellers who arbitrarily decide, "Oh, this item should sell for this much! No one should sell for less!" How is that hard to understand?
Ain't work,dear sir... Alas, ain't work....
Disperate about the undercutting, I also put my four retainers to work hard, selling the items in small stacks of 10 instead of 50 - 99.... What did happen?... SOMEONE DOES THE SAME, UNDERCUTTING ME... So now instead of having to change prices two or three times, I have to change prices around 30 times, going to edit every 10 stacks.... Just for noticing that then someone already did it again... So only for sell something you have to spend almost 2 hours per day just changing prices of the 10-stacks items.
That's exactly what competition is.
One of 2 things is happening here:
A) Players putting items up for 750k are marking up the items so grossly that it is downright cruel. Competition arrives and forces the market to actually sell at a price that consumers can afford while still making a profit, though not nearly as sizeable as the greedy 750ks are hoping for.
B) Players putting the items up for 180k are taking a huge huge hit, and won't last long. Especially when the 750ks get smart and buy everything below their price up and resell those same items. If 750k is a fair price, and I was selling for 750k, I would LOVE to see those 400k and below prices. I would flip those in a heartbeat and make a ton of effortless profit.
I see 0 problem with the scenario you listed.
If you buy those things that are under your price, those who undercut will keep doing it because they saw it sold fast, and so, if you keep buying it because it is undercutting it you'll end with just 6.000 items you don't know how the hell get rid off.
At the end, you'll be obtaining more items than what you want to sell and finally remove from your inventory. This happens a lot for example in my case with Grade 3 Carbonized MAtter, I have to pointless grind it until a Grade 2 Thanalan Topsoil appears, and so, I end obtaining like 500 of those... It is that or taking shards that are even lower priced than it. (In my server)
It is a pain trying to get rid off it, sometimes I even discard 100 or 200.
Hmm. So this thread is still going on about "I should get what *I* think is the value of my stuff"?
I'm afraid that isn't how markets work.
I love getting truly undercut though. When someone comes and lists something for 10% of the actual value or less, that's huge profit for me.
But if your 750k item is getting listed for 180k and you aren't buying and relisting... maybe it's not really worth 750k? Sometimes things shoot to really high values, and people simply stop buying them.
Materia, on the other hand, I can list for 300k even if the lowest orders are for 280 or even 250k and it will still sell (as an example). Know your markets, do your research. You're entitled to exactly 0, especially when it comes to other PLAYERS buying your stuff.
This is an example of an item where the supply is so high and the demand so low they are virtually without value. In other words, vendor trash. I say, go for the shards. They stack endlessly, don't take up inventory space, and there will always be people who can use them.
Need to reply to this, as it will probably save you a lot of trouble.
When you are selling from your retainer, and have chosen the item you want to sell, then hit the little icon at the top right of the box, it will bring up the current market board information about that item from there.
Can then also view the sale history etc
As to the Market Board...I am not a multi-millionaire (well I am) but you either go for bulk or quality.
My best is selling things that people are only selling in stacks of 99, but selling them for about 20-30% more, and still making the sale.
I know I buy things like that, as I really don't want to drop a ridiculous sum of Gil for something I only need six or seven of ever.
Undercutting can be frustrating when you thought you were onto a winner, but I tend to just leave my stuff and by the middle of the week it will sell.
Weekends (when more people are playing) tank all the prices in materials I deal with. Remember also, on the other side of things not buying something you think is a stupid price will also eventually make it reduce, if others feel the same way. I have enough Gil to buy whatever I want, but will not touch anything I don't think is worth it. As others have also said, selling in a different tax market is useful as well!
I agree entirely. Part of working a market is knowing when to cash in your cards and bolt. I wouldn't continue to undercut if I couldn't even sell my first items. If I have three 750ks that weren't selling and then saw a bunch of lower prices appear, I'd reconsider my current price. If I couldn't match the undercutters without taking a loss, and I couldn't sell what I had at a price that would net me a profit, I would stop trying to sell and start trying to do other things with those items.