Originally Posted by
eagledorf
PLD has two forms of perpetual damage mitigation. First is the -10% STR debuff from Rage of Halone and second is the fact that you can equip a shield. Blocking will mitigate significantly more than parrying for any physical attack (so you know...almost everything Twintania does to you). Since PLD has the same parry rate as WAR, this is pure extra mitigation that a WAR does not get.
For the record (and because I cut it out of the quote) I don't need Tempered Will for Divebombs either, but it's nice that you can use it if you want.
WAR doing higher DPS is (largely) a myth. The tanking stance penalty for WAR is 5% more than the tanking stance penalty for PLD to make up for things like Unchained. I remember seeing somewhere numbers being thrown around suggesting a WAR in Defiance could do like 10-20 DPS more than a PLD in Shield Oath, but that both were too pathetically low to be worth consideration. I don't think these people even took into consideration Shield Swipe which is a DPS increase for PLD (though, obviously, not available in t2).
Personally I've always gone with PLD for t2. There's the fact that you can escalate your cooldowns if you get stacks of the debuff where a WAR cannot, can use HG to reset the stacks to 0 if the healers aren't keeping up, and I almost always do the silencing in alternation with a Bard since Spirits Within is off GCD. SCH can do it too, but often they would rather not so I just do it.
Cover is a really great skill on p6 of t4. Everything (except maybe the rook, I don't know since a DPS always gets it) does pure pDPS there and you can just let the WHM gather all the mobs in the room to the middle for you to pick up without any worry at all.