What's that all about? Since when does melee not do as much DPS as other classes? If played right and the fight is not totally biased towards ranged, melee will outshine ranged DPS. I parse most of my dungeons/raids (using ACT) and there has never been a single time where I did not come out on top of the DPS charts. On stationary fights numbers can go up to 400 DPS on a single target (e.g. Atomos in CT I was just a bit over 400 for > 1:30 min, so it was not just opening burst numbers dropped after Atomos was dead as we had to wait for the other groups to catch up) , I'd really love to see a ranged do that kind of DPS.
Just wrong. As already laid out in this thread a multiple times, your group just has to go for a melee friendly strat and all of a sudden the fight could as well be done with 4 melee classes, without anyone having to put in any kind of extra effort (like putting up debuffs on the mobs or def buffs on the melees).
No, you're not good at it, otherwise you wouldn't claim melee DPS to be lower than ranged DPS. And you wouldn't have all of the issues you seem to be having.
That's complete BS, especially the bard part. Never seen a bard even come close to the range of number a melee DD can yield. Do you have any kind of numbers to show for? If needed I can dig up some numbers from ACT's history to show that a DRG can easily go past 300 DPS by a mile (often past 350 and sometimes up to 400), as long as the fight is not completely biased towards ranged DPS. If SMNs, BLMs and BRDs are all that much better, there should be loads of parses out there that show much higher numbers, so pls bring those parses. Just because you are not able to outdps ranged DPS, doesn't mean it's an issue with the class.
