Originally Posted by
ForteNightshade
This right here is the actual issue with DRS. I'm someone with ten clears and I have literally do desire to touch the content again because it's such a giant gil sink. Hell, I only got to ten because the group I was wanted to get the title and we rotated people in and out due to scheduling. I also like collecting achievements. Nonetheless, they keep talking about how they'll make it easier to approach come 5.55. While a nice sentiment, many of the players who would help put groups together have long since moved on and how no reason to go back.
On a separate note, I do... begrudgingly have to agree with MPK with regards to harder four man content. There are numerous ways to make it work so responsibility isn't solely on one job, particularly the healer. Repurpose all the useless items like Potions that currently serve little to no use, add Lost Actions and/or Essences. They could make it work, but I honestly get the impression they simply have no idea how to give a worthwhile reward structure. They also prefer having better players "pick up the slack for less experienced players". Which wouldn't happen in harder four man content. Keep in mind, that queue is directly from Yoshida.