I disagree here. The more I look at it, the more I realize how badly-designed Living Dead is. One idea I had for it is to make it a sort of second HP bar. Turning it into this:
To explain, when you click on this cooldown, you gain a second HP bar to represent your inner darkness. While the effect is active, your own HP doesn't take damage but can receive heals. The second HP bar cannot be healed but still gets mitigation benefits from other defensive cooldowns as well as Stoneskin/Adlo. So it's not an invincibility per se but still a strong defensive cooldown. This also makes it useful instead of an ability that hinges on arbitrary bullshit to be worthwhile.Quote:
Summon your inner darkness to take damage in your place. Expires after 10 seconds or when your inner darkness' HP reaches 0.
