I love that there is no more fatigue. But sadly by the numbers per hour being down it means ranking up was nerfed.
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Wow... this QQ-ness is still... QQing?! I'm so glad I spend most of the free time I have to play video games actually ENJOYING playing the game! It must be a gift, and if only I could share it with people like you! *sniff*
...the only viable option. Yeah, I can make up junk statements too, look!
The moon is made out of cheese!
I can see Russia from my house!
Michael Jackson is still alive!
If you're only interested in obtaining the highest ranks overnight go play WoW or Rift or some other non-RPG MMO where the highest levels/ranks are not earned but yet are handed to you on a silver platter. All you've done is pissed and moaned over a much needed re-balancing of this game, and statements from the producer which you obviously have either taken way too literally or completely out of context.
I was getting 5k SP bonus at end of leve, I like the change its not on EZ mode any more.
Viable as in the best SP/hour. There are many other ways to get SP but post-patch grinding parties are currently the fastest option.
I have not pissed or moaned I have merely repeated countless times a simple truth. I took the statements exactly as he meant them. The context was the process of ranking up. SP gains were lowered, the process has been slowed down, ranking up process has been nerfed. How difficult is that to understand?Quote:
All you've done is pissed and moaned over a much needed re-balancing of this game, and statements from the producer which you obviously have either taken way too literally or completely out of context.
Who is this Donkey ?? lmao
He never said what you're asserting anyways. You were reading between the lines and horribly failing at it. Either way your point has been completely invalidated several ways. This thread is basically posters countering your failed opinion.
Take this from quote from the Letter from the Producer XII for instance:
He CLEARLY states what was intended in very plainly and this is exactly what we got. A vast majority of the community agrees with this change. Sorry you don't. However its not nearly as dramatic as you feel it is.Quote:
In light of guildleves’ repositioning as solo-oriented content, leve link bonuses will be reduced. To make up for this reduction, skill points will be added as a new reward for the benefit of solo adventurers.
At the same time, the objectives of certain guildleves will be adjusted in order to accommodate a system in which difficulty and completion time influence your reward. For example, completing a high-difficulty levequest in a short amount of time will yield greater rewards. Through this we hope to encourage skillful adventuring.
In addition to guildleves, sidequests will also be made to yield skill points upon completion, thus providing players with more avenues for advancement.
There is plenty more to do now. You can Behest for a good 3-5k Sp. Then head over to the Beastman Camp with a small party and clear that out for a good 200 sp a pop on the higher rank ones. Then Mosey on over and do some Leves, and finish it up with a Dungeon.
So we can't sit and do D4D, RR and whatever for 40k and listen to a bunch of elitists tell us how much we SUCK for only getting 30k sp in one go. But there is MORE to do now and that makes for a well balanced game.
Like it or not the game is BETTER now that 1.18 came out.
i grinded my way to 47 before patch, & i'm still grinding my way to 50 after patch
do i see a difference in SP gain? not really
tried levees & behest before patch , tried them after patch
SP gain is different? yes, it is lower now but it was waaaay too easy to rank up by linking & failing before patch, it was more like a glitch since leves weren't supposed to be failed.
didn't like so didn't try it before, so I don't care about it now
Does leves need adjustments to work better for solo? ? Yes, but i bet fixes r coming so let's not rush on judgement
Behest need adjustment too, it's almost neglected by players now & i don't blame them
There r more ways to gain SP now than before so it wasn't really nerfed. besides, patch isn't complete yet, so wait & see before you judge
idk how this thread is still up <.< imho - sp for anyone playing 2-3h a day has been nerfed, while for anyone playing more sp is the same, if not even increased thanks to not having to sit in towns for hours without knowing wth to do.. so yoshi didn't lie, overall exp is about the same for anyone having the anima/time/will to do leves/grind/dungeons/blahblahblah... added anima there cos honestly all those activities are so anima consuming that i preferd to quit/takeabreak to refresh it..not adding that mrd is more like LOLmrd atm-
We just did our first pre 40 grind party this AM post 1.18 Have to say aside from some camp locations being removed due to the placement of the new camps really not much has changed. We were able to grind out a good 23-28k /hr with some minor deaths cause we were being retardedly stupid at times at level 30.
Level 40+ not much has changed we can still top 30-40k /hr on Raptors with an optimal setup, biggest difference now is we have no surplus to deal with so noone stops after a bit.
If you know where the good grind camps are then it truly is not an issue. Once SE moves more mobs around then I am sure all will be fine.
The problem with things now is not the game it is the playerbase in this thread constantly complaining it is not to the way they want things. Learn 2 play and you will have no issues, stop comparing everything to WOW or Rift where most of the content is solo crap and you will have no Issues.
R22 CON right now, R28 Aldgoat Nannies near Camp Horizon are giving me 274 SP per kill solo.
:/ Seriously, it's just you.
Kensei passed that point 10s of pages ago. Every time someone makes a valid point against his claims, he dresses them up differently.
Kensei is determined to cling bitterly to this little crusade of his, ignoring all repeated attempts to clarify and explain the situation to him as it really is, as tested and experienced by many other players. He's not listening. His mind and "ears" are shut tight. He's determined to play the victim card, and continue insisting that Yoshi lied to him, and that's what he's going to do, evidently, until this thread runs out of steam or is (ideally) locked down for being such a pointless and unproductive waste of space.
Says the 12 PGL who has never even experienced what he/she is giving an opinion on. You couldn't answer my last reply to you and you had the guts to talk about cherry picking. You are sad. Blindly believing what everyone is posting without checking for yourself.
I already responded to everything you are repeating here so go read it.
And this is such a pointless and unproductive waste of space that you simply can't stay away ;)
But it's only a lie because you perceive it as oneand you refuse to admit that you're just angry that you can't easy mode the game anymore.i don't think its a lie honestly. I don't recall him saying it was gonna be any faster than it was either. And by saying every point made is irrelevant you're stonewalling the fact that they made an effort to compensate the exploits for rapid sp gains, which isn't a nerf if you fix something. Just because he had a target time for you to cap out doesn't mean its going to happen like that in one patch
What you claim to be posters countering my opinion are people throwing random numbers that can't be verified about how great their SP gain is. How can my point be invalidated when nobody has shown proof other than their unverified claims? If you choose to take them by faith then go ahead.
Yeah but in letter XIV, which is the latest and current one he says the ranking up process wouldn't be nerfed. By that premise, the only way to keep that being true would be if other ways of SP gains would be buffed so that the same amount of SP/hour that could be achieved pre-patch can be achieved post-patch and that is not possible.Quote:
He CLEARLY states what was intended in very plainly and this is exactly what we got. A vast majority of the community agrees with this change. Sorry you don't. However its not nearly as dramatic as you feel it is.
don't worry about the haters SE. I'm on your side on this one. 1.18 rules. SP gain was not nerfed, it was balanced. It was way too easy to rank at low levels, but now I find it a lot easier to rank up with my MRD (rank47 right now) the extra bonus after completion is quite significant for the higher ranks (not so much for lower ranks), but still I think 1.18 is awesome and SE is going in the right direction with this game. Keep up the good work!! woooooooooooooOOooOOo
i dont think they altered sp gains from normal monsters directly, it basically has always been pretty lame, unless you are attacking one of the high end monster types, and at 10 levels higher they cap out at around 450, of course im guessing you can no longer solo those, because 3 cures usually isnt enough for an eft or a raptor, you might be able to do 1, but then you ll have to wait for mp, and you risk death each time. with a healer though you ll probably be fine. the sp gains will decrease the more people in your party after 2, exp is given a different multipliers each level up until 23 or 24. so that alters it a bit, after that its pretty much the same.
i dont think for 5-8 man groups sp has changed much in straight grinds, maybe slightly, however the make up of the team and what each member can do has.
but for smaller groups, and soloists, and other means like leves a behests it has mostly gone down, with the exception that leves are overall more balanced now, sp wise, and a soloist will probably get slightly more but only at level 33+ leves.
whereas before the amount of sp you got for good leves didnt change drastically from 1-50, now your end reward, scales a lot with the level of the leve so while for a level 33+ guy most leves arent that bad, though definately not that great (most will give around 5-6k total) for lower levels your not going to see that.
behests are basically lower sp, and probably noticeably lower at lower levels.
also leves arent the same any more, the level range on the difficulty slider is not nearly as high, and going back and doing level 23 leves at 33 is a big loss.
some of these changes do make a greater sense though, though the behest ones, im not so sure about. Leve changes balance leve gains, and promote you going to the next camp asap, lowering leve gains to 4-6k per leve isnt horrible, and it actually increases how many some leves would give especially unlinked.
on the flipside you dont get much for helping people if its not your leve, its only really worth it to do leves if you have the same leves, but this makes a certain sort of sense.
but overall, throughout the leveling process, across different party sizes and level ranges sp gains per hour have been reduced. You basically will get the best sp per hour now grinding.
but yeah, grinding needs some type of chain system or some carrot because its not that entertaining. Leves are actually more entertaining when you do different ones, but even those get old. I hope they add some quest chains... and.... i dunno even more ways to get sp, that are more entertaining.
For me battle feels really awkward now, and feels like most time is spent watching my cooldowns, control seems to have gone down, and strategy in battle sooo, i think grinding will be even more boring for me than before.
Wrong. I'm upset I was lied to. If he hadn't said ranking up wouldn't be nerfed then this thread wouldn't exist.
I didn't say he said it was gonna be faster. He said it wouldn't be nerfed. Meaning rank up progression would remain the same post-patch and that is not the case. It is far slower which means he lied.Quote:
i don't think its a lie honestly. I don't recall him saying it was gonna be any faster than it was either.
I'm not saying every point is irrelevant. Saying that there are many new ways of getting SP is irrelevant to the fact that we were lied to. My point is not that I can't get SP my point is ranking up was nerfed after Yoshi said it wouldn't.Quote:
And by saying every point made is irrelevant you're stonewalling the fact that they made an effort to compensate the exploits for rapid sp gains, which isn't a nerf if you fix something.
Letter XIV was specifically about patch 1.18.Quote:
Just because he had a target time for you to cap out doesn't mean its going to happen like that in one patch
I have a level 29 and yea I spent 2.5 hours doing 6 guild leves got about 8k SP total. Thats maybe 1 level per every week or so. Which is not much at all. I always try FFXIV whenever they have a new patch but they still have yet to fix SP and exp gain
I Think That Sp Is Much Slower Now! but at the same time atm im just trying to see all the new stuff the patch added...once this runs out ill be a little more angry about the sp but i see me being mad about this sp nerf creeping up faster and faster.
You should probably re-read Letter XIV. He talks about both 1.18 and 1.19 because what we get in 1.18 is the ground basis for what is to come in 1.19 and future patches.
Quote:
We’re hurrying to bring in adjustments to enemy distribution, respawn timers, linked-enemy bonuses, and party bonuses to make skill point awards in public areas even tastier when playing in a party. Regarding linking, the current specs for fixed “enemy groups” will see large-scale changes towards a system more capable of addressing the combat potential of parties.
In attempting to cover the expansiveness of some zones, the current distribution of enemies left some wide gaps between them. This is another area high on our list of priorities that will see heavy adjustments.
Putting together a party isn’t all ponies and rainbows—there’s the time and effort spent getting the setup right and traveling to a camp, the risks involved when battling strong enemies, and so on. It’s an investment on the part of players, and we’re going to make sure skill point awards reflect that.
Just calm down and wait for the next update. If you would have paid attention reading the letter, you'd know the changes in 1.18 were necessary for the future of the game. A nerf is something more permanent or at least long term, the reduction in possible SP/hr will be fixed when they put in a better, less boring system than they have in the past.
Man....people are annoying.
Battle system is to be continuously tweaked as stated by Y-P.
Any other questions/complaints?
Well I don't want to get too embroiled in this, but I just want to say that, so far, I'm happy with the way sp works now. At rank 39 and 40, doing rank 40 leves I would get anywhere from 5-6k per leve (8k on Do Toads Dream) which, compared to my experiences before the patch, is a nice improvement. I also tend to finish leves about 10x faster since I'm not having to run around to kill every single monster.
Just wanted to say that at least one person isn't upset. D:
Oh and as an aside, the sp rewards for story missions are wonderful. I did Lord Errant the other day for about 36k sp which was just under half of my level.
ITT people with no experience in a profession telling the professionals how to best do their jobs.
Seriously, if you don't like how they decide what is most efficient for them to repair a game others have broken, then just take a break until the game is good enough for you. That's what I and many others have done.
I also like how people were saying 1.18 was rushed or took way to long to come out. So they were getting angry and yelling at the dev team that they were not doing thier job. Now 1.18 came out and its just more bitching! the human condition is so wonderful! I Must Have IT KNOW!!!!!! WHAT?!?! I wanted this not that!!!!! I will bitch because I didnt do my research first....
It's like the Duke Nukem Forever fail people kept complaining it was taking forever to come out it was finally canceled (which it should of probably stayed as lol) but people bitched more about it... so new dev team buys it up finishes the project quickly to appease the masses, and what happens NERD RAGE!!!! This is just an example of what I see here.
Let them take the required time to fix it, it won't ever take one miracle patch... It will take time that's why we are still FTP right now and the PS3 version doesn't have a release date yet because the fixes are not done... So he is not lying... he is taking the small steps that are required to rebuild a broken game. He is probably collecting the numbers post patch and then going to give another sp bonus in 1.19 where some sp numbers are lacking, yes that sounds bad but guess what people bitched for a patch over and over and over again so they finally gave it to us... I don't even know how to convince these people that are just "foaming at the mouth rabid" over a self conjecture on someones words while it is obvious many other did not precieve Y-P word's that way...
how the eff is this topic still aliv...
ooooo, well played
Your doing something wrong.. It should not take you more than 10 mins to complete a leve. If your trying to solo on more than solo level your wasting your time. The new system is set up so that you get very little gain from increasing the level of the enemy thus allowing you to solo on solo and still get roughly the same SP.
Rank 40 leves the bonus for Solo is roughly 3800 at rank 47. The bonus for 3 stars is 4200. Not doing leves on solo is a waste of time.
If your soloing why would you be able to do a party tier levequest?
Except that's wrong because he mentioned what he had in store for patch 1.19, and furthermore it has been brought up that patch 1.18 is infact ground work. Let's not forget it's not officially a lie until he has put out all the changes he intended to and it's still "slow" in the prospect of what you define as "nerfed". Since, he did say that's what he had in store for the future, not only what he had in store for patch 1.18.
I mean shit, what do you do if your girlfriend tells you she's going to the mall and she decides to go to a movie instead? Do you make her feel like shit all night because you were lied too?
I've had leves give between 2700-5200 (not counting kill sp) at rank 41-42. I was able to get through over 3/4 of my rank 41-42 with leves, a few behest and some grinding at a beast camp all solo. I really haven't seen anything wrong with the SP gain but I need to try it on lower levels.