Something should be done about disconnect though. Twice today someone disconnected (one never rejoined) and of course that is like an automatic loss. It kind of is pretty terrible especially when the rating goes down so drastically.
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Something should be done about disconnect though. Twice today someone disconnected (one never rejoined) and of course that is like an automatic loss. It kind of is pretty terrible especially when the rating goes down so drastically.
Silver is the new bronze. Went on a streak of 9 consecutive matches where i was paired with an unranked healer. Hardest fking 5-4 record I ever had to work for omg. How many unranked heals can the data center possibly fking have?
That match just now was unranked healer #10 in 11 consecutive matches. Dies within 10 seconds of first engagement of the match and retorts "Lol never been sch in here before." Fun times. Also I'm already Silver, i just meant silver is the new dead medal zone now similar to what bronze used to be. Thanks for the encouragement though lol.
welp it started up again. People not backing out when timers low and throwing our coins then blaming me like i was supposed to save them from being balls deep into an enemy base :/ I think i'm done for tonight just lost a ton of rating.
I think I know who you're talking about actually since I paired up with a similar one recently and he was just trash, but blamed the DPS for our "shit damage", lol. Yeah... Cause it's totally our fault that you're dying in the first 10 seconds because you can't deal with pressure at all. I've seen my fair share of healers in there, WHM, SCH, and AST alike, so I know when they're capable and when they're not. If you drop in the middle of me bursting their healer, I'll know you're worse than their healer is and that will determine the flow of the match.
It's very rare that I ever witness a healer suddenly begin to play well mid-match and turn things around. Usually, if you're falling behind in the beginning, it's very difficult to come back from that because the opposing team probably just got the adrenaline now too.
Also, as crazy as it sounds, it seems someone was right about queue times at night being better for people that care about rank. I was getting paired up with some better players for the most part. I only just stopped a few minutes ago because apparently the good players had stopped queuing.
I got a bad team and knew it was going to go downhill from there, especially since we were arguing right out of the gate on what the plan was, didn't coordinate well at all together, then I had the blame pinned on me, claiming my attitude was the reason why we lost, lol. Don't you just love that? Here you have 4 individuals that can't work together well, but you point your finger at one of them and say they're the cause, instead of admitting that the entire team just doesn't work.
It's okay if your team isn't coordinated. It sucks, but it happens. Just hope you have better luck next time and try to work better together, but don't be upset when you and another person doesn't click. Some teams just.don't.work. Simple as that.
But yeah, it's usually a bad sign when your own teammates are fighting against you in chat, even in the beginning of the match, so don't be surprised if you guys end up losing. I thought that maybe it was just a fluke getting queued up with them, but it was no fluke at all... I tried to queue up again after my first loss and saw them again.
After we lost that time, I just said "nope" and stopped queuing instead of letting these assclowns bring down my win ratio again, pulling me right back down to bronze (again). I think the top 10-20 guys have the right idea though. They play for a little bit at a specific time, then know when to stop. Whereas, I've been queuing up in the afternoons, thinking that playing more matches would be better so I could get more wins. Instead, all that has brought me is more losses.
I wish I could have gotten some more points tonight, but whatever... I can get some more tomorrow when the good players are queuing up again and I actually get put on teams that work together and shit, instead of playing this like it's 1v1.
Did someone say Silver?
http://i.imgur.com/famMfOK.png
Sounds about right, lol. We currently have 6 gold members on Primal. We're also finally weeding out the bronze folk, so after today, it's doubtful you will even see any in the top 100 any more. I keep seeing people in silver going up and down in the rankings though, lol.
It seems we've found Hell.
Most irritating is seeing people come in, not use PVP abilities at all, wearing PVE gear ONLY (PVE gear by itself is good but not good enough) and then fail to pay attention to medal counts. Further, I speculate they haven't upgraded their Mind/Peity or Vit/Int under the PVP menus. I think many bronze players get screwed over by this factor when trying to reach silver. Often I'll get silver tier to run against and do very well. Then I get put in a match with barely Bronze players and it looks like I just picked up the game for the first time. Can't cast, can't stay alive, opposing healer with 200+ medals and other DPS is going after caster with 25. Something has to change with the ranking system. Going from a 70% win percentage down to 40% makes anyone want to quit PVPing.
Last night I had an unranked healer in 13 of 16 matches. It's always fun as a melee to be paired with new and inexperienced healers with the current meta being to ALWAYS burn the melee first since they never have the defense buff. It was so bad I started conceding the attack buff as well (something I never do unless there's a war on my team) since I wasn't living for more than 10 to 15 seconds at the start of engagements anyway. Couple that with all these fking nins on primal pretty much guarenteeing an advantage at the start of the match since they can use hide to avoid this new meta while DRG and MNK can't (though monk at least can pop fist of earth, on drg either I stand and die or try to kite and do no dmg in the process).
Damn this morning was brutal. Game after game i had to compete with the top sch on primal. I won a few but it was exhausting as hell due to the fact the dude does not let up. Overall i think it improved my game which is good. now to get to silver > >
Actually, PvP gear is shit for this mode, unfortunately, so yeah... You would actually be better off with PvE gear here. Unfortunately, the PvP gear is what's not "good enough" here. It bothers me more when players come in there in full PvP gear, thinking their morale and shit actually makes a difference, when it doesn't, lol. Blame SE for that though.
I'll agree with your point about that PvP abilities though. It seems a lot of people just simply forget they have them. Also, something definitely does need to change because we're having entirely too many good players getting screwed out of wins because of scrubs.
Yeah... I always get focused pretty damn hard in the beginning as a NIN since I grab the offense buff. Even after that though, I see people constantly focusing me anyway and I'm like "wtf? why me again?", lol. A NIN hiding at the beginning really isn't something you should be worrying about though.
What becomes really problematic is when we have 4 or more stacks and we're hiding towards the end, heh.
EDIT: Welp, the rankings for today just updated and it finally happened... I'm no longer even listed in the top 100 any more. It happened just like I said it would. The bronze have been flushed out tonight and now only silver remains. Unfortunately... I have the lowest amount of points I can have in silver right now, so I'm not even listed any more. I told myself I was supposed to get 800 points by this point in order to stay on the ladder, but I only broke 600 once and I've been going back and forth since then, barely even able to maintain 500 now.
The top 10 seems like it's further and further away now, so I'm not even sure what the hell I'm supposed to do at this point since you need at least 925 points (on Primal anyway) to even be in the top 10 now.
Disagree: If you're a BLM you should be up on Crit and Spell Speed. Forget ACC. BiS requires a couple of pieces of PVP gear. None the less, being that gear is synced to 150 anyhow, I default back to the PVP abilities as being one of the biggest problems coupled with the lack of PVP attribute points being spent. I think SE needs to do a better job of introducing people to PVP since it's a relative shadow to most. Either because they got rekt their first few times and never picked it up again or it's overly confusing for most, which if that's the case, then why are they even pvping in the first place.... oh that's right, LORE..... >.>
It's because of the i150 level sync that any of that PvP gear you get will be shit compared to anything you meld outside of PvP. You'd be better off just using gear post-i150 and melding the appropriate materia to it and have a PvP setup VS a PvE setup. PvP gear hasn't been relevant in a loooooooooooooooooooooong time, man. If you come into The Feast wearing any of the PvP gear, people are probably going to laugh at your ass, ask you what you're doing, and probably call you a noob.
Again though, blame SE for introducing gear to this mode which is about as useful as a wet paper bag though. If it was more viable, I'd be right there agreeing with you, but it's not and until it is... You probably shouldn't be wearing it.
PVP gear is only good in the sense that it generally doesn't have all that excess accuracy lore gear has. Thus ppl use it to min/max the stats they want (generally trying to max crit and then det on most dps). Of course no full set of PVP gear is gonna be the optimal set to wear that's why you mix and match and given that the ilvl sync is so low there's no shortage of gear to play with. I'm not sure what you mean when you mention the melds on PVE raiding gear as its disabled and useless in PVP. Most sets will consist of a mix of pvp and pve gear depending on the stats on said gear and what the person is trying to max.
So all the top tier / top 10 players on pretty much every data center are noobs then, huh? Yeah... no. Almost all of them, or at least the tanks and DDs, are wearing 3-6 pieces of 180/205 PvP gear to optimize their stats. If you wanna come across like a smartass, at least get your facts straight.
what a really out of touch and uneducated statement
This, I'll use the MCH 220 BiS helm (dex :68 vit:78 acc:62 sks:43) for PvE vs the MCH 205 PvP head (dex:60 vit:63 det:53 sks:39) as examples. Killing off accuracy to maximize the sync of my det is more optimal for PvP. As others stated, a full set isn't good or useful with the no morale/no materia rule, however, you can aim to maximize your lower spectrum stats on sync with a fusion of pve/pvp gear.
I would like to have solid The Feast teames in 4vs4 light party, because the carrying that some high ranked players do is something I cannot approve. What is your opinion about this?
really just depends on whom you're playing with. being a higher ranked player definitely doesn't mean that guy is better than someone ranked lower.
though it'll be more likely in general depending on how high you go.
Lol no
Trust me, I've been checking since he mentioned it and most of the players that I meet up with in there are not even wearing PvP gear, so I'm not even sure where he's getting his "facts". And yes, just because you're in the top 10 doesn't mean you can't still be a noob. I've already seen a few of them (on the enemy side and my own side) which don't deserve the rank, but have gotten where they are because of RNG (basically getting stuck with good players to help carry them).
You can't automatically assume everyone in the top tier/top 10 is actually good just because of their rank/tier. If this were a better matchmaking system, you'd be onto something here... But because this one is controlled heavily by RNG, it basically separates the players with good luck from the players with bad luck and that factors more into the equation than anyone's skill right now.
Get a grip dude.
There are some classes you just cannot achieve your BiS stats without PvP gear. I see you also completely dodged the materia conversation, do you meld PvP materia to PvE gear too by any chance?
And I'm telling you there are some classes you just cannot achieve your BiS with PvP gear. PvP gear isn't the be-all of BiS with every job, so please stop trying to say it is. From my experience, there are more jobs which don't use PvP gear for their BiS than there are that actually do, so again... For the most part, PvP gear is irrelevant. As for your materia comment... I know you're just being condescending now, so I'm not even going to dignify this with a proper response.
If you missed the point of my post, that's fine. Just don't try to pull me down in the mud with you because your facts don't check out and you need someone to shoulder the blame with you.
BRD/MCH: The only head pieces with Crit+Det is either the i180 PvP or the i220 crafted and the ONLY hands is the PvP ones.
MNK: The only leg piece with Crit+Det is the PvP ones
NIN: Again, the only belt with Crit+Det is the belt :(
DRG: Feet? Better get the PvP one since that's the only one with Crit+Det.
BLM: Belt is the only Crit+Det, if Crit+SS hands.
SMN: Belt is the only Crit-Det.
PLD/DRK/WAR: The only body with Crit+Det is PvP.
You get my point. Missed off healers because of the preference on BiS.
Not doing yourself any favors here. No one claimed PVP gear was BiS on all slots of all jobs. Nor has anyone claimed you could achieve BiS without the inclusion of any PVE gear. You seem to be distorting all comments directed at you if they don't match your perception of what BiS is. Perhaps your version of BiS does incorporate significant amounts of stats such as accuracy but that's not in line with what the vast majority of PVP players are trying to maximize in PVP. You basically went from saying all PVP gear is useless on all slots, to saying there are some slots you cannot achieve BiS without the use of PVE (which in turn is implying that some slots do have PVP gear as BiS for the purpose of pvp), back to all pvp gear is irrelevant. How can something be irrelevant yet be BiS on some slots for some jobs? Nobody is saying PVP gear is some godly all purpose gear, just that it does serve some purpose for some jobs. There's also no point in laughing at someone else's post when even more people probably laughed at your implication that materia melds on PVE gear actually do anything in pvp.
Resorting to meme arrows? Next you'll say you were only pretending, right?
Really though, there have been quite a few conversations on the forums regarding accuracy and the importance of secondary stats, but I still see many players who default to thinking that the pvp gear is just trash. A full set of it? Sure. Bits and pieces of them are still valuable. How much of a real impact having that small boost in secondaries makes I am not so sure of, but capping them out is pretty much the only "customization" of gear we get in this game and I like the i150 cap for that.
Would you like me to break down just how wrong you are? I'll even do Paladin since its your (declared) main.
A Paladin in full i240 Midan gear left side gets +259 Acc, +215 Crit, +225 Det +166 Sk Sp and +152 Parry. This will sync down to +140 Acc, +100 Crit, +68 Det, +64 SkSp and +80 Parry.
A Paladin in full i180 PvP Behemoth King left side gets +0 Acc, +157 Crit, +225 Det, +236 SkSp +0 Parry. This will be Morale boosted and then synced to +0 Acc, +156 Crit, +204 Det, +188 SkSp and +0 Parry
The i180 PvP Behemoth King set has 56 Crit, 132 Det and 124 SkSp over i240 Midan gear in PvP areas. A Paladin in full Behemoth King is far closer to PvP BiS than a Paladin in full Midan gear.
I was stating that you'd be better of melding materia on PvE gear overall since they were claiming this PvP gear was BiS, even outside of PvP, which is just absurd. The PvP gear itself is still irrelevant in some aspect, but if it as useful as some of these people seem to think it is, then I don't have a problem admitting to that, but just show me how it is and I'll believe it. I have yet to see this actually serve a purpose instead of wasting space, so until then, it might as well be irrelevant in PvP as well in that regard.
Nah, I wish I was pretending. I wish I would have only pretended to open this thread in the first place, but alas... Hindsight is 20/20 after all. As for the actual usefulness of PvP gear... I have yet to see it be useful, so it is trash to me. If you've had a different experience with it though, that's great. They have been shoving accuracy down our throat a lot lately, so I understand that there may be other things you'd rather want instead, but until I actually see some kind of results of this fabled "BiS" PvP gear in action, actually making a difference, then I guess I'll keep "defaulting" to stating PvP gear being trash.
That's generally how these things go anyway. You can't simply assume people are going to believe you just because you say "Hey, this PvP gear is BiS for X job". Well, I'm sure some people would immediately jump to believing you, but I'm a pragmatist, so it might as well just be hearsay until I see otherwise on the battlefield.
Meanwhile, I've never seen a PLD wearing any PvP gear in The Feast (when running as my NIN), despite all of these claims. If things were as good as people claimed they were, then it would have been a staple by now. Hell, come to think of it... I rarely see any players wearing PvP gear in The Feast, even the ones in the top 5 and 10.
So, either these guys are behind the times or you guys are smoking something here. BiS is hardly debatable since whenever there is a BiS discussion, 9 times out of 10, players switch to those recommendations, but this time I have yet to see people follow suit. Now, this could just be a Primal thing, but again... Based on my own experience and what I've seen, this supposed "BiS" is nothing more than theorycrafting until I see people wearing it and actually showing results.
Until you have some concrete evidence to back up these claims, I'll direct you to the nearest wall so you can continue to argue until you're blue in the face. Hard to believe so many people in this thread alone apparently have all the "answers", yet nobody in-game knows them, heh. That alone makes this raise a red flag, but I'll leave it at that though since I'm done with the matter.
how is legit math not evidence enough for you
Question: How does the Morale boost currently impact weapon choices? Is a Greatsword of the Behemoth King technically better than a Nothung, for example? Come to think of it, how do Hyperconductives stack up for that, given they've got high values for both secondaries...
Inventory space has always been my biggest concern with making dedicated PvP sets, I can justify the gear since there are a few shared sets (especially with crafting) that free up a lot of room there, but 25 slots for 24 classes? No way am I potentially doubling up on Job weapons for PvP sets there... Main reason I really don't want them making Morale relevant again... I'm happy with PvP gear essentially just being a glamour trophy, and I'd much rather have gear do absolutely nothing, with everyones stats standardized to provide a more level playing field...
Good, no need for a dedicated PvP weapon then. Now if only SE could stop butchering PvP accessories with so much Accuracy... I know we need some (though I can never be asked to commit it to memory), but Christ... Was so disappointed when I checked the newer ones to find pretty much the exact same thing...
Perhaps you should tell us what they have been wearing, then? It's almost certainly not an optimal set... To my knowledge;
Lore head
Behemoth King body
Twelve Hands
Behemoth King belt
Twelve Legs
Prototype Gordian Feet
Would be either optimal, or at least fairly close for tanks... 4/6 PvP gear... I mean sure, you can sub out the Twelve legs for Midan legs, but... Well, if we're saying that you can sub out everything for <shudder> Diadem gear... I'd say the PvP legs are far more accessible though...
I imagine the main reason you've not seen anything though, is because itemization in this game is fairly crap and I imagine the vast majority just simply don't care at this point...
yeah, if you've got a nice PVE weapon you're pretty much fine there. for melee i believe one left side and one right side piece with acc as a secondary should get you what you need. it can be somewhat of a chore to get full BIS (for some jobs i don't even think it's possible), but having both PVP/PVE options definitely helps.
I'm almost tempted to throw away some HP, though I think I'd lose a few points in primary stats points going for Slaying accessories (with better secondaries) over Fending ones... Short of subjecting myself totortureDiadem, I don't think there are any particularly nice Fending accessories for PvP...
I really do wish they'd sort out PvP gear though... Either make it the best or remove the need to gear for PvP entirely... I want to PvP, not grind various pieces of PvE for an ideal piece of gear... I'll grind PvP for gear if I have to, wont be too pleased about the potential imbalance that causes between novices and veterans, nor the potential extra burden on my inventory, but at least it would make gearing simpler...
for 90% of the player base, PvP is just there when they have nothing else to do but for the people that prefer PvP over PvE, they minmax their stats and improve themselves.
There is no actual guide out there listing BiS gear for PvP while in PvE, there is plenty of guides. Ask any PvP player out there what gear you should be using and they will 100% reply with go with your two main stats and mix PvP gear with PvE
http://i.imgur.com/3c6B5uE.png
woohoo i did it :D