First, Bard and Machinist are not mage, they don't use magic at all, and they're part of the Disciples of War. I play them myself. Just because the devs added in the expansion The Wanderer's Minuet to Bard and that Machinist has Gauss Barrel that doesn't turn them into Disciples of Magic at all.
And just because I prefer playing at range doesn't mean I never play melee range. I also play Ninja, Warrior and Dragoon here. In Guild Wars I had a N/W (Necromancer / Warrior) where I had fun going melee with mobs with a big sword and a shield and siphon them with Blood magic. I did the same thing in Warhammer Online, don't remember the class, where I was siphoning mobs with magic and bashing them with a sword.
In other words, I don't care if magic classes are range or melee, I will play them anyway. If Red Mage is melee then I'Ll play it melee.
And when I leveled up my Warrior, my tank job, I did not do it for the community at all or because I want to switch to it and make it my main, I did it to help out my guild or my friends when a tank is necessary. My main has not changed at all. That has been helpful when I was in a group farming Ifrit Exreme for the mount and we could not get a tank so I switch to my Warrior.
