LOL what?! That's just plain wrong.
Which is WHY IT'S BAD FOR NEW PLAYERS.
/facepalm....
Yes, that is exactly why it's bad. One of many reasons.
When, not if.
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LOL what?! That's just plain wrong.
Which is WHY IT'S BAD FOR NEW PLAYERS.
/facepalm....
Yes, that is exactly why it's bad. One of many reasons.
When, not if.
Another person who does not know what the word objective means...
I have seen what happens to MMOs where new players experience long wait times for content. They don't gain more new players than they lose. My point is based on objective, factual observation by the industry. It's not an opinion. It's based on facts.
It is not a fact, it is merely a hypothesis.
For new players who like to watch cutscenes it is a good change. Queue times for the new players may increase, but we do not actually know that they will increase, and we certainly do not know queue times will increase enough to be a problem.
It's not a hypothesis. How many times are we going to play semantics?
Also, it's not a question of whether queue times might increase, they already have. One of the most common things mentioned in Prae and Castrum is how queue times are longer now. This is not supposition or conjecture or hypothesizing. It's already happened and is getting worse.
I love when people act like they have inside information that is only available to SE. Viewing something as a consumer is vastly different than viewing something as the Developer with all facts at their fingertips.
Of course this is not to say that SE makes awesome decisions all the time, because we sure as hell know that's not the case, but it's time to get off your high horse when you're coming into a conversation claiming fact when you have nothing to back it up with.
DPS queues are INCREASING NOW!! the fact you can be number 15 to number 5 in 20 minutes and over all have a higher then 30 minute queue? this already has a huge negative impact, and considering this is across a data center, not just a server shows you how little people are using the MSQ roulette now. The reason tanks and healers are getting such short queues is because the pool is so small there is hardly, if any (esp tanks) queuing for it. Wanna know why tanks are prob not queuing for it? because they get faster exp elsewhere.
ob·jec·tive
əbˈjektiv/
adjective
adjective: objective
1.
(of a person or their judgment) not influenced by personal feelings or opinions in considering and representing facts
I said it's a bad thing for people doing solo/unsynched runs, where did I say it was bad for new players? The loss of some of the running pool because of speedrunners and xp/tome farmers? Not BAD, just less pool, if the run keeps at a steady pace for the remainder who are doing it it's not bad.
show me the numbers , as in player counts doing the instance, newbies doing the instance , newbies quitting after experiencing the new system who are quitting the system BECAUSE of the change, players doing the instance now vs players 2 months ago etc.etc.
You don't have them. Anything you post about dying queues, or detriments to new players , or this is worse than so and so situation are you own opinions. Colored by your own feelings on the matter and therefor NOT objective.
Slower runs are NOT a bad thing if the amount of newbies getting through and remaining after the experience stabilizes or increases. But we have no access to this number and cannot make this distinction. Neither side of this has any info other than severely colored anecdotes of your own experience. Time will tell, you do not.
As has been shown by your... impassioned responses, you are far from objective.
A huge negative impact on who? Honestly as a DPS I'm used to those queue times. I just finished Heavensward (playing as summoner) and waited that long to get into the Aetherochemical Facility and Singularity Reactor. I wait that long in the daily leveling roulette.
There's a queue and the queue is moving.
(That said, I've only ever gone into MSQ roulette as a tank or healer, because I know those are more in demand and it will help the queue for everyone. So I can't compare the DPS queue times before and after for this specific issue. But queue times are a normal thing for DPS players, and I doubt they could be that discouraged just by encountering another queue at this point in the game.)
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On a semi-related note, I'm wondering just how the roulette queue works versus the wait time for a player that has specifically queued for one of those dungeons. (Since you don't get a queue number in that case, just an average wait time.) Do they get priority, and the next seven people-with-suitable-classes in the roulette get put into their party? Or are they still in the same queue as people that signed up for the roulette earlier?
I'm not really sure what else there is to discuss on this one. Unless the queue reaches a point where newbies can't get it done in a reasonable time, there's no reason for SE to make any further changes. It's job is to get newbies through the MSQ. If it does that, it's working as intended.
So if/when we see massive queue times, that'll be a thing. Predicting them has aready been done and is old hat now.
How many people do you think woke up, saw the changes and went, "OH YES NOW I WILL QUEUE FOR MS ROULETTE FOR THE NEWBIES AND I'LL DO IT AGAIN AND AGAIN"
How hard it's gonna hit the queue in the future? I don't know, but it's going to be longer. There's no a forcing people to watch the cutscenes is going to get more people interested in doing the roulette often enough compared to people pushed off of it that did it before.
An additional thought I had re. queue times: is it possible that this won't actually affect one individual player's queue time much at all?
If there are less people overall queuing, but still enough people to fill up parties, then the queue will be slower, but also shorter.
You'd need access to more data to know where the balance actually lies. It could conceivably work either way.
My 2 cents from a newbie perspective:
I am a very new player to this game and just started 3 weeks ago. Never played before and started to play because of a friend. I am currently lvl 48 and will soon arrive at the MSQ you are talking about.
In my opinion, this change is great as it will weed out speedrunners and keep only newbies and vets that are willing to help ( mentor, etc..) for the duty and I am 100% willing to sacrifice more queue time to get this. I was always feeling uneasy to watch the cutscene for previous duties as I knew quite well I was making everyone wait so I already skipped a few. Now, I know that there won't be any speedrunners or people that does not want to watch the cutscene and I will feel more relieved watching it myself.
Following the post above:
I played plenty of other MMOs and I think FF14 is not really one. More like a solo game with multiplayer option in my view. I mean, I wanted to play with my friend but most of the MSQ is 100% solo apart from few duties... I guess FF14 it is first an FF game before an MMO so the story it what matters and I would like to enjoy it.
I will understand the need to revert the change if it kills completely the queue time ( like more than 2 hours ? ) but for now, let's wait and see I guess.
On the on the other hand, I am totally for an option to skip cutscenes if everyone did it at least once or an option for all to vote to skip. It is also ridiculous that they put it in PF and unsync as well.
Finally, the best compromise would be , I think, to increase reward for the MSQ roulette as some people mentionned in this thread so that the cutscene won't feel like a waste of time for some that already did it.
Yes, so long as you have at least some regular influx of people queuing (which you will due to new characters needing to pass the story), the biggest factor that impacts the queue time in a trinity-based game is not the volume, it's class balance. I imagine that, if queue times become a problem, their next step will be to improve the bonuses for adventurer in need.
I agree, that would make sense. I've been mostly playing as off-tank and there's not a lot to do - I'm trying to keep an eye out for enemies targeting someone other than the tank, and 'bringing up the rear' during large pulls. It seems to be the most useful thing to be doing at the moment. (Any better suggestions?)
(It seems some people are still taking longer in cutscenes than others - must be something to do with computer speed? For the most part I seem to be one of the first people back out in control, but the other day I actually got locked out of the first colossus fight in the Praetorium because the entry got sealed while I was still in the cutscene. That might be due to just one other person with a fast connection running into the arena early.)
Which is why, even if I'd feel masochist enough to want to watch all those cutscenes, I'm never running it anymore. It takes me from seconds to minutes to load in and out of cutscenes, so it would take for me way longer than others (it always , in fact I loved auto-skip because even skipping would take me too long) and I'd be locked out of fights. I think it's more hardware than connection speed tbh, like with loading screens.
you can edit your post to bypass the cap but i am genuinely curious and hope i get a reply to this:
You know, there was some that posted earlier on the matter where people do want to simply want to help, but now can't because it makes a 15 minute run into 30 minutes to 1 hour. So are you glad this change makes it very limiting who is able do it? Are you going to be running it later doing it for the 100th time watching the same cs you seen before? Don't you think it is a bit selfish to exclude so many when you can simply get friends and do the run at your own pace? (This friend you speak of is likely able to do these just you and them, but due to the change, you can't even watch the CS at your own pace) Are you aware this change prevents people going at their own pace? meaning I can't go slower then the auto play and read something over at that moment should I be distracted by something in RL? You really think it is a good change removing a dialog pop up across doing it in roulette, premade undersized, watching it in the inn? The change has many problems, not just reward vs time discrepancy.
ya they still need to load, so say someone with a SSD will start and finish them sooner then say a stock PS4. It has nothing do with connection, that is from hardware spec differences. Most of the time it is not notable but people with SSD and faster loading times can notice those on more sluggish setups. A strong dedicated graphics card and SSD are the main factors for it. You have to load the CS, then after it is done, load the instance back.
Yeah. Ill never run MSQ again. Stick to your guns people. Abstain from broken MSQ roulette.
I still think the best solution to this is to have a popup come up when you queue for the MSQ roulette or specific queue for the 2 dungeons. In the popup have it ask if you will sit through the cutscenes, if you say yes, you are grouped with others who said yes. If you say no, you are grouped with others who said no. If you said no, all cutscenes are auto skipped, even if you've never watched them. If you agree to watch you get increased rewards, if not you get standard rewards.
Preach. Absolutely never. Not once.
Leave him alone, okay? This change has been made to help people in his position, and he's allowed to feel grateful for it. He can't help that Square-Enix have done in a way that isn't convenient for everyone.
Or will we just keep getting arguments that "even new players don't appreciate this change" without hearing from some people that do?
that's unrelated, and I think star's question is a good one for several reasons. One, they admitted themselves they haven't ran the content yet - their opinion might change once they do, it's very easy to come to the forums and praise something you never experienced. Two, this content relies on the good will of the veteran players, now more than ever. So it's important to hear whether or not new players are going to be using this change the one time, or will they continue to contribute as once they've cleared it, they're in the same boat as any of the veteran players who are needed to make this continue working.
Ask them that *after* they've been through the dungeon, then. And with less suggestions that they are being selfish and should feel guilty for something they had no control over.
DPS queue time for this roulette on my server are about 50 minutes post patch, this is just from random testing on one night so it is not conclusive proof. Given the amount of new content it may be that queue times decrease in future as new content get's consumed however there are no guarantees. I'm not sure if this was the right solution by SE, the idea was in the right spirit but I don't believe the rewards offered are enough to tempt players to run the roulette.
That's a pretty good idea, there. At the least, it would stop ppl arguing about which group should just stick with the pf.
Then again, that wouldn't stop ppl from clicking the "watch cutscenes" button, and then, try to hijack the whole dungeon.
Still, at that point, you can't really blame anyone but yourself if you tried that and failed.
thank you BillyKaplan, that is way out of line Iscah. I have a right to talk to people and ask questions. This also proves my point, partly. A lot of MSQ drama happens because people do not know how to talk to each other. This is why I seem to run in less problems with overseeing "kick the new person for watching cutscenes" and such. The only time I see kicks happen is when I am trying to bring up hey they are new just let them watch the CS as we do our thing, and someone repeatably mouths off after that, whether be a new person and their friend trying hold the group hostage or some tank overdoing it speed pulling. (Not stopping after we ask to slow down a bit) Even despite some of my best efforts sometimes kicks need to be made and I bet some groups just "put up with it" (since I am usually the one putting up the vote in the first place) I say this because I had my run ins of "lets just get this done we will never see each other again" Something I disagree with because I believe people handing out harassment need to be kicked.
It is very easy to sit here and post "oh this change is good" because they do not realize the full extent of the change (effecting pf and inn) and the fact they will most likely have a better time going with a few friends.
Communication is important, but poor communication can do more harm than good. You may not realize this, but A LOT of your posts come off incredibly aggressive (in this thread and others).
I think it is interesting to get a sprout's viewpoint on this, but you could have worded your questions as follows;
Original: So are you glad this change makes it very limiting who is able do it? Are you going to be running it later doing it for the 100th time watching the same cs you seen before?
Revised: Are you happy with the change? Are you worried that the number of "veteran" participants may decline over time? Do you see yourself participating in the MSQ roulette after your initial clear?
Original: Don't you think it is a bit selfish to exclude so many when you can simply get friends and do the run at your own pace? (This friend you speak of is likely able to do these just you and them, but due to the change, you can't even watch the CS at your own pace)
Revised: Just don't even ask this. MSQ roulette was designed to get sprouts through content. It is not the OP's fault that SE changed the roulette in this manner.
Original: Are you aware this change prevents people going at their own pace? meaning I can't go slower then the auto play and read something over at that moment should I be distracted by something in RL?
Revised: How do you feel about the pacing of the CS's and the breaks in fighting?
Original: You really think it is a good change removing a dialog pop up across doing it in roulette, premade undersized, watching it in the inn?
Revised: Do you feel the change to mandatory CSs was a change for the positive, or do you feel that players had enough options already (e.g. Party finder, watching CSs in the inn, etc.)
If you want people to give honest opinions, don't go on the attack.
I used to run it several times a week, but no way am I gonna spend 45-1hour in there now, not worth it. The tome increase not enough to make up for it anyways, not that I have anything to spend them on.
I disagree completely, I see it as you being very nitpicky. Why are you even telling me "do not even ask this?" I want to to inform them the full effect of the change because they said "In my opinion, this change is great as it will weed out speedrunners and keep only newbies and vets that are willing to help" This is completely false as I pointed out how someone posted, they do the MSQ to help people but the CS makes the runs too long so the can't anymore. It is important to get people to think about the full extent of the change. I personally think the babying is insulting, saying people have to watch CS without no choice no matter the means is? inn/ PF/undersized/ and the roulette? I can't give this information for them to think about why now? I see it as being oversensitive on your part.
I was not attacking, I was asking questions and adding information they may not know about. Also they can speak for them-self, if they do not like how I said something, they can tell me, they do not need you to defend them. You do not know if they view what I said the same as you do.
I made a new friend recently via the NN, he's new to the game, only a month in. He was asking for help with roulettes, and so I offered to heal or tank for him, we did all of our roulettes, before stopping without Main Scenario roulette. I told him how you had to sit through the the cut scenes, and he immediately did no want to bother with.
I'd say that's pretty sad for someone that's only been playing a month.
Was a bit disappointed they didn't at least do something about not being able to skip the CS in premades during the hotfixes, but that was only wishful hoping anyways.
It's not so much that, you watch it once and you've seen it. He is past it, he's seen it.
But even then, there are plenty of individuals that just are not interested in the story. There is SO MUCH MORE to this game. You can't shame people for not caring about it, just like its wrong to try to tell someone they can't watch the cut scenes if they want to.
If you are looking fora sproutanyone to join in the conversation and give their opinion, you went about it in a very negative way. All of your questions were dripping with your disdain for the changes. I get it, you don't like it. I also don't think it's a great change. But if you're trying to get viewpoints, at least try to present the questions objectively.
Thanks Skivvy for the revised questions. Though I did not feel Vstarstruck post particularly aggressive and the questions are legitimate. I finally finished ARR yesterday and can give more inputs. I will however try to answer to your post instead, as the questions are already put in structure.
Original: So are you glad this change makes it very limiting who is able do it? Are you going to be running it later doing it for the 100th time watching the same cs you seen before?
Revised: Are you happy with the change? Are you worried that the number of "veteran" participants may decline over time? Do you see yourself participating in the MSQ roulette after your initial clear?
As I mentioned in my post, It all depends on the queue time over time. If it is getting too long, the change is of course not welcomed as new players would be blocked to even play further. (btw, I find it quite stupid design to have MSQ block your progression but this is another topic and more related to the original design of the game). When I did it, there were only 2 vets with the rest all sprouts and the queue time were instant as I am a tank I guess. I also play on Japanese DC so it might be more populated than NA and the influx of people for the new patch.
I would personally not run the MSQ roulette every day now that it is unlocked as I have 100+ MSQ quest to catch up to get back to my friend already in Ishgard. And I agree, the CSs are indeed time-consuming and I can understand it can discourage many. But I do want some poetics for my gear so I will probably run the roulette once in a while later for leveling especially when I have to cook and eat dinner or house cleaning, calls etc ( job and live alone :( ) which is a really great thing for me as I can get some xp while doing other things ! But this is very specific to my situation (or is it ? Seems FF14 community is way more mature that other MMOs which is a big like from me :D ).
Original: Don't you think it is a bit selfish to exclude so many when you can simply get friends and do the run at your own pace? (This friend you speak of is likely able to do these just you and them, but due to the change, you can't even watch the CS at your own pace)
Revised: Just don't even ask this. MSQ roulette was designed to get sprouts through content. It is not the OP's fault that SE changed the roulette in this manner.
Here, I don't really understand well your worry. How is it selfish ? This 2 duties were made for the story not for high level people grinding it. I really don't know why SE should please vets player for doing it under 15 mins... SE should try to appeal to vets only when queue is getting ridiculous. But as other people mentioned, we don't have the stats so it is useless to argue about that. And for now, I heard the reward was quite ok still.
Original: Are you aware this change prevents people going at their own pace? meaning I can't go slower then the auto play and read something over at that moment should I be distracted by something in RL?
Revised: How do you feel about the pacing of the CS's and the breaks in fighting?
I did not find any problems with the pace of dialog and CSs. I found it even too slow to be honest. For the distraction, it is the same as when I watch a movie in a cinema. I usually try to block some hours for gaming and only leave for urgent stuff. I don't start a duty if I know I will be disturbed.
Original: You really think it is a good change removing a dialog pop up across doing it in roulette, premade undersized, watching it in the inn?
Revised: Do you feel the change to mandatory CSs was a change for the positive, or do you feel that players had enough options already (e.g. Party finder, watching CSs in the inn, etc.)
I personally hate going through another medium to watch back the story. It can become messy and it doesn't feel right as you kinda already did it and lose the first time experience. I was happy with the cutscene directly from while playing the game but what I also hated was that the bosses were down in a matter of seconds without even having time to go through some sort of final forms like in every FF game final bosses. Probably because the 2 vets had 70 lvl gear and the sync gear function is not strong enough ... I mean the vets tank has like 10 K HP and I barely got 5 K with the gear from the job quest which is lvl 50.
Overall, I agree that there are ways to improve the current change of CSs but I find it is in the right direction. At least, it did not happen like my friend when he was doing it. I mean, he sat through the cut scene and missed all the boss fight and the duty was nearly finished when he finally saw all... ( he also just started the game but a little earlier than me so he is a bit further in the story)
I understand that other people have other ways of playing and some newbies want to skip the CSs as well. A vote system would be perfect or something like if everyone clicked yes on skip cutscene, then it skips ( without revealing who did or didnt skip of course).
my two cents.
A small story:
Yesterday I suddenly got a tell from someone I dont even know. They asked me if I can help with the MSQ roulette since the time to wait for this is over 30 minutes and they want to finally reach 70. It was late at night and one of the MSQ dungeons so I said no. I did sent him the question why he is not running another dungeon but got no true answer back. So it seems that the waiting time for DDs has already increased to 30 minutes, at least in that case.
I haven't done much msq in the last year.
Increase exp to 2x what it is now,
Increase tomes to include new tomes. Say 200/100/20.
They could just make the cutscenes skippable when doing both dungeons unsynced. Then those who want to rush through it can do so with the help of a friend, and those who want to experience it the intended way can wait in queue to do so. Additionally the MSQ roulette should count for the newest tank mount achievements. This could speed up the queue times a bit.