It's just so... hollow.
I won't profess that Kaiten is some amazingly active skill that radically changes or enhances Samurai's gameplay. It doesn't. It does, however, add some small flavor that the devs seem intend on removing lest the baby players struggle. Which is the actual reason for this change. They won't come out and say it as citing button bloat doesn't specifically highlight bad players but it's fairly obvious.
Too bad.
It's irksome how players who enjoyed several jobs as they were are essentially being told, "we don't care about your preferences. Casual Timmy over here likes how pretty <insert job> and we have to make it easier for him!" Instead of having a variety of jobs within a role based on different preferences. We're gradually moving towards everything being braindead simple just cause some players cry Stormblood Bard, Heavensward Dark Knight or Machinist were too hard. Screw the people who all liked those jobs. Casual Timmy wants to be an Edgelord.
I'd also rather not see all the jobs be reduced to the barren wasteland that is the Prange hotbar. Granted, stuff like Shoha II is just pointless bloat.
