Originally Posted by
Shurrikhan
To be honest, I don't feel as if any of our core mechanics have been lost here. Characteristics, maybe, but mechanics, no. Nor have the 3.0 additions been much from a mechanical standpoint, probably because, honestly, the mechanics were still fairly barebones before, and aren't much more than that now. As such this whole 'return to core mechanics' thing is going over my head a bit; I can only see it as a job still, likely constantly, in development, and find that its latest stages, while personally enjoyable, leave a bit to be desired for the sake of options.