"safety" lol
it's not like if you die in ffxiv you die in real life, calm down
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maybe you should read the person I quoted, read the thread which fits the 'You may not in any way disrupt or interfere with the Game experience of other players', willingly not healing for the person I was quoting fits this, doesn't matter whom it was for.
Also are you really trying to represent the history of the game with that statement, you don't represent that position.
Not new players, its players like you.
Its players like you that are trying to influence people that veterans are to be held at gun point.
As you said, its a team focussed situation, so why the hell are you letting your team die, your ideology to punish people in game is not your right no matter the situation and more so because the vets want to play how they have been playing.
The community has been changing a lot lately. Leveling dungeons have to go as quickly as possible. People have been far more aggressive in pushing damage meters and punishing those with poor performance. Statics are banning certain classes from participating in EW content. Hopefully, a flood of new players in EW will counter all of that, and I think it will.
This is clearly done with the expectation that players will be considerate and wait. We know this because of the change in the MSQ that disabled cut scene skipping. In most cases, cut scenes are short enough that the majority of players can keep their pants on long enough to let the others catch up. When it became problematic, SE took matters into their own hands and now we're all stuck watching a half hour worth of cut scenes, even if every single member of the group has already seen them. Please don't dare SE to force us to be polite. We've already seen that they can and will do it when provoked.
I have yet to see anyone "aggressively pushing damage meters" and banning certain classes from EW high end content. These are no longer the days where you had to bring a Dragoon and Bard together to stack piercing debuffs, etc. Every class is viable in endgame content.
What is more common nowadays is the basic expectation of knowigng your job/role well enough to clear instances in a timely manner, since a lot of core vets still run content while much of the mid-tier players have moved on to other games while waiting for EW to release. As someone who has been around since ARR I have no interest in carrying single-pulling tanks or dps who do not know their aoe rotations.
Guess that makes me a toxic elitist.
Oh just quit with the msq cutscene argument. The only reason that one is different is because those dungeons can be completed in their entirety before cutscenes are finished.
If your argument was valid, you wouldn’t be able to skip any cutscene on game during group content. A little critical thinking can go a long way.
I just can't put my finger on what caused this massive change/influx as of late...what could it be? If only some had warned about it...
In all seriousness, if I see certain jobs being blacklisted from content in Endwalker, that will be the final MMORPG straw for me. If that happens in this game too, I will be done with genre that I have played most of my life.