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Originally Posted by
Ceasaria
I'd take you seriously if you had not posted the gifs, get your burns in while they're still warm. I had actually read that reddit thread three days ago. But ok, all quotes below are from the reddit thread:
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Theory 3: Focus on compositions/logs.
It's been said many times that any (standard) composition can clear any fight in the game. Despite this, many Party Finder parties will insist on a composition that somewhat resembles the meta, even if they're not doing log runs. Duplicate jobs are often excluded, which I partially understand due to the reduced Limit Break generation, but not even allowing two casters in a practice party is stupid. On the other side of the coin, Bards and Machinists often won't join a party unless it has a Dragoon in it.
As for logs, I can't tell people not to care about them. If someone enjoys optimising a fight to the nth degree with their static, that's their right. I would like logs to have less influence on the game, however. As a healer main, I get tired of having to adjust to people failing mechanics due to being greedy with DPS. I also think it's a shame that nobody ever wants to use the limit break because it hurts their numbers. As someone who picked up XIV after playing other Final Fantasy games extensively, I feel like people should be fighting over who gets to use it, but instead, someone usually ends up being assigned the "LB bitch," which tells you everything you need to know about players' attitudes towards it.
For me, logs are a tool I can use to improve and gauge my progress, but getting to a certain colour or percentile is not an end-goal in itself for me. I've heard that a lot more people care about them in EU/NA than in JP, but I have no evidence of that. At the very least, it's worth remembering that there are a million variables that go into any given pull of any given boss, and boiling them all down to one number is not a reliable way to gauge someone's ability. Every time someone's DPS gets criticised publicly, I wonder how many people are put off even trying to raid for fear of getting judged.
Gee, haven't I pointed this out like at least once a month? Did we not just see another drama that over this a few days ago?
https://www.reddit.com/r/ffxiv/comme...aiding/dzwafiq
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I raid on Gaia, exclusively in PUGs. Am Japanese person, as well.
For PUGs in JP, the number one priority is clearing the fight, as consistently as possible. No one cares about parses or personal DPS or clear time as long as mechanics are done correctly and enrage is met, no matter how far into a raid tier we are, no matter how good everyone's gear is. No one locks certain jobs out of PF, no one says anything about meta comp. A safe, consistent strat gradually becomes mainstream and everyone follows it, a strat that is as braindead as possible. No one does out-of-the-box strats to increase uptime or get faster clears. No one pulls a "I want to try this, so I'm half-forcing you to do this to adjust" kind of thing. I can expect to go into a random weekly clear party and do the exact same thing that I did the previous week, or any other week. If you want to optimize your play or go for logs, you join a static.
Now, there are demerits to this as well. Because for many (not all) people who PUG exclusively, clearing the fight is the end-goal, so once they have the mechanics of the fight down and can consistently do them, they cut back on putting effort into actively improving their numbers. I've had runs where half the party parsed Grey. Just this week, my O7S weekly was killed during enrage cast. Do I call people out? Does anyone call anyone out? Not at all, as long as the fight is cleared with no major hiccups.
In NA/EU, if you couldn't skip Soar you were kicked (or so I've heard). In JP, everyone knew how to do Soar correctly, and skipping it was a bonus if you were lucky.
EDIT: I see comments saying that JP are more focused on raiding. While that may be true to an extent, more likely to be the reason for more players taking part in raiding in general is the "the content is there, why not do it?" line of thinking. Of course, we have players that don't raid at all. We have players that clear up to a certain fight and stop there. But the content is there, why not do it?
https://www.reddit.com/r/ffxiv/comme...iding/dzxm9fr/
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Very late to the party, but as someone who doesn't raid (who has tried raiding in other games):
I wonder how many people are put off even trying to raid for fear of getting judged.
Attitudes in entry level raiding across MMO's sucks in the West. It just does. You have too many people who think they know better than everyone else (even if they don't). You have too many people who just aren't willing to teach, yet expect perfection from the very get go. And as other posts have mentioned, people are wanting top 1% performances all the time. Just getting a clear isn't good enough for some reason.
Screw that.
Raid fights honestly do look fun and challenging, but it is so not worth it to put up with all the assholes that raiding and world first races seem to attract. There are some fantastic people in the raiding community, and all players benefit from the research and work the people who do want to teach others and grow the community provide. You guys sincerely rock for doing that for everyone else and have my deepest gratitude. I'd give you all gold if I could.
But they're all drowned out by the hordes of people that act like raiding is life and death, and who think talking down to people is a valid form of criticism. You want more people to raid and get clears? Stop being dicks. Competition does not justify you being a dick. And that goes for all sides: stop demanding perfection every single run, and stop thinking you're going to be carried for your clear.
https://www.reddit.com/r/ffxiv/comme...iding/e0103b7/
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This. I've read the posts on this thread claiming that the percentage of raiders are lower on NA servers simply because the truly dedicated raiders would prefer to play WoW. We don't have data to prove this in any case, but I would strongly suspect that this alone cannot possibly explain the vast gulf in O8s completion rates.
Rather, for whatever reason, a vicious circle has apparently taken hold in NA servers, such that people who want to try raiding are put off by the toxic learning environment. And with fewer people taking part, the trend only gets worse over time. Saying that the root cause is because NA players in general prefer WoW raiding sounds more like an excuse to me, rather than actually acknowledging the problem.
Again, I'd stress that maybe I'm wrong, and I'll be more happy to be proved wrong by data, if someone would make the effort to collect it.
I'd just say though, that it has been my experience, raiding on a JP server, that the general environment as a whole is conducive towards learning the fights, stage by stage. JP players are not angels. Bad hats do exist. But the community as a whole supports casual progression, and this is turn explains why players perceive raid content as something they'd attempt, just because "it is there", so why not try?
https://www.reddit.com/r/ffxiv/comme...aiding/dzxm9fr
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This is why I pug. NA raid community (and its not everyone) has become so dysfunctional that pugging has become a much more rewarding experience. It's the said truth. Add to the fact that how convenient pugging is in terms of personal schedule on a weekly basis and static raiding just can't compete.
I have found that the more casual groups I have played with over the past year actually provide a higher level of performance overall. From their numbers, attitude to their attendance and overall morale. The only real criticism I can give of these groups is that they do self deprecate a little on their skill, which may be a good thing in the long run as they aren't full of themselves.
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As a healer main, I get tired of having to adjust to people failing mechanics due to being greedy with DPS.
...and dying. They really do see us as mandatory janitors. But I guess that means they see themselves as trash? We cleanin' up.
https://www.reddit.com/r/ffxiv/comme...iding/dzxjws1/
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I am an English player on a Japanese-dominant JP server. I can't read or type Japanese apart from basic greetings. Rely heavily on my friends who could communicate with them. Going to share my raiding experience in the Japanese community!
Three of us English players have been raiding in Savage tier contents since ARR, apart from several patches which we took breaks. (started with a static but gradually became just three of us)
Since 4.0 or even 3.0, we do not have a static and RF. We adhere to JP community's norms since we very much like it there. So, no meta comp, no openly finger pointing (indeed, if we are displeased with the progress, we would call the next attempt as the last and disband afterwards).
We have seen both extremes from the Japanese players. Really good ones and suboptimal ones. Skill levels apart, culture is similar. Aim to clear, no funny strategies. Stick with the mainstream macro strategy.
In our server cluster, there is Tonberry which is populated by both Japanese players and a huge presence of Asian players (English players). It is common to see RF parties having the description "JP only". In my opinion, due to both communication barrier and differences in attitudes. English players are very quick to blame players and calling them out in party chat, which isn't common in the Japanese community.
Cannot comment much about skill levels between JP and E in our cluster, since we mainly recruit only JP players (we were questioned numerous times whether party was JP only). For every 1 highly skilled E player we had come across, we met more less skilled ones relative to the same comparison for the JP players.
Regarding meta comps, I am a bard main, and I still recruit NIN/DRG for the 2nd melee slot. This is also true when looking at other parties, they don't typically restrict roles.
For a PUG party, I'm pretty happy we clear savages consistently during 3rd-4th week. Enjoy the progression in RF from practice, to aim to clear, to enrage experience, to fast clears. We don't see many incidents of players pretending to be ahead of the recruited contents/progression.
Something interesting: started seeing more of Tonberry E players selling runs. Doesn't exist in the JP community, which benefits other raiders in my own opinion.
https://www.reddit.com/r/ffxiv/comme...iding/dzxicxs/
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I'm from Carbuncle and it's a mentality/attitude/culture issue.
JP players tend to stick through the entire duration of the duty, even if it's an "aim to clear" party and even more so if it is a practice party. Complaining is not welcomed, often stated outright in PF as ギス ✕ , i.e no awkwardness.
The result? Good players hang around for bad players to practice to get good. And more practice means more clears.
So what have we learned? That JP aims to clear the content without tools, metas or party compositions. They teach everyone, even PUG's. Do you really think SE is going to do anything to appease the NA raiders when the Japanese raiders have the higher clear rate?