Originally Posted by
Orsnoire
There's only one problem/flaw in your argument:
The feeling that someone is forced to cap myth every week as fast as possible, without fail, is a problem with the player, not with the game.
Learn to let go, and enjoy the game on its own terms. I never understood the mentality that a person should be actively TRYING to burn through content as fast as humanly possible. This behavior, not the game design, is what creates the toxic environment, and it's a DIRECT result of players who have emotional or psychological problems and aren't adapting well to having deadlines or limits on their playtime.
So yeah, it's the players, not the game.