I'll go on record and say I didn't do ShB relics either because unlocking bozja was painful.
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I'll go on record and say I didn't do ShB relics either because unlocking bozja was painful.
Whether you liked or disliked Ivalice, Eureka, Hildi, Bozja, or whatever. Doesn't matter.
Putting one piece of content over another as "more valid" than any other in order to make your is asinine and cowardly.
The gripes of a person being forced to do Ivalice and a person being forced to do Hildibrand... they're the same. Doesn't matter what you or me think of the content.
The community divide, visualized upon learning of the relic being tied to Hildy.
https://d23gn3985hkc32.cloudfront.ne.../492314-FF.jpg
So obviously a friend and I have been having a pretty serious discussion about this very topic and we arrived at "We both like relic grinds so we will still do it but will the people who think they are getting more Hildibrand be happy when the inevitable first long grind step comes up." Several of the people I am seeing rejoice in Legendary Manderville Weapons stopped Bozja due to the amount of required items needed at points for steps and honestly to me Bozja was probably the easiest relic in the game if you could get through CLL. I am just not really sure anyone truly wins here. People who want more Hildibrand will be expecting that story but I am not sure they are anticipating the first "Go collect 30 Emil Heads from Nier/Go do 60 Fates" step that happens. Meanwhile the people who want a relic grind may just be skipping cutscenes to get what they want, their grindy content over an expansion.
I will be very interested to see how it all plays out.
Many people have already done the Hildy quests for the enjoyment of them without even being aware they would even be made mandatory for anything. So for those of us who have we can just go straight into building up the new relics on release day.
Which already puts it leagues above both the pre-requisites and mandatory grind for Eurka and Bozja relics. This is really only a problem for people who never did Hildy or don't like them, in which case, spend a few hours skipping cutscenes. I don't know why anyone would prefer Eureka or Bozja style of relic grinding over this.
On top of that what do you even need the relics for? BIS? For what content? Nothing out right now even requires relics, the hardest content ever released was cleared with savage gear. Who the fuck cares about relics save for glamour, or parsers obsessed with having higher and higher numbers to flex over? Unless you seriously care about the glam (and most likely they'll be goofy and stupid looking considering what they're associated with) this entire drama is a complete non-issue.
The real drama should be if they finally show what they're going to look like and they look goofy and stupid as I predict they will.
BiS only matters for ultimate and there IS an ultimate in 6.3 supposedly (it could get a pushback). But beyond that nothing ever requires BiS people get in such a tizzy over it because...bis saves like maybe a half minute in Savage, whoopie. Which wont matter by 6.55 anyway bc gear'll be high enough to manage anything with tomestone or even crafted gear.
As someone who's been keeping up with Hildibrand and enjoy his misadventures, I'm not personally bothered by this, but I can understand why gating content can feel bad for people. For a game that has a lot of freedom of choice on how to spend your time, forcing players to tackle a form of side content they don't enjoy (even if it's just 2 hours spent skipping through cutscenes) to get to the part they do want isn't the best game design considering that only 1/4 relic questlines up to this point had any requirements besides MSQ (though you could also say similar things about the secret role quests in ShB and EW).
I also agree with the sentiment that this pushes Hildibrand adventures into semi-mandatory territory for people who want the weapons (however they look like, I'm not convinced that they're all going to be joke-y looking. Even then, Eureka and Blade weapons were very hit-or-miss with their aesthetics), which may be unpleasant. It's not like you can't engage with Godbert outside of Hildibrand's adventures anyways, but I'd be interested in seeing why Hildibrand was made mandatory to access this questline.
I really just hope the weapon contest designs are added to the game for mgp.
They were made by fans they should be usable at lv1 for funsies not an endgame weapon.
Also they aint updated the weapon mgp selection since stb jobs, as theres nothing for gnb, dnc, rpr, or sge.
On that fanmade note, add nongendered Neoishgardian lv1 gear ala sky pirate glams lol I'd kill to wear the ladies fending or healing battlegown I hate the vest thing.
Per the 4.25 Patch Notes:
https://cdn.discordapp.com/attachmen...704_195106.png
Other than beating the MSQ and completing your level 70 Job Quest because that is how those relics work (and lets be honest, you need to do it anyway for a level 70 job ability). What else am I missing as far as prerequisites go for Eureka Weapons? The mandatory grind is irrelevant because all relics have mandatory grinds, it is more of a matter of whether you liked that style of mandatory grind. I will never justify a prerequisite for a relic as I was not a fan of that in ShB either.
Why do those people have to be mutually exclusive? I love Hildy. I'm not bothered by relic grinds. My main concern would be if Hildy gets locked behind relic steps in case I needed to stop because they do something like Eureka again after all, but I find that unlikely since Hildy has always been its own thing. And that makes me think even more than we won't have more than a cameo at best from him, and this will focus more about Godbert and other characters we meet in the Hildy line. Because otherwise the relic line would need to stay in step with what's going on in Hildy and right now (given what just happened in the latest entry) that would be rather difficult without making them linked.
Just do it.
The problem with Eureka and Bozja in comparison to ARR and HW is that once you fulfilled the prerequisite in ARR and HW, you could access the entire questline for the given expansion's relic weapon. There were no further requirements just to unlock the quest except completing the previous step.
Eureka and Bozja don't work that way. You have to not only meet any prerequisites just to start the quest, but you have roadblocks where you must progress through the exploration zone content and reach certain milestones just to unlock the next quest in the series. And you still have the same grind present in the quest-focused series on top of that.
I get the sense it will be like this as well. I remember some commentary on Hildi when it was skipped in Shadowbringers, like they did so because it was always the same old thing. Just look at the name of the series "Somehow further..." It sounds like they figured out a way to please fans and perhaps tie things up for a while, as well as do something a little different for relics (and Godbert / Gerolt).
54 pages just for that? Damn we're really living in a paradise if that's enough to get people rilled. Frankly people really seem to miss a very obvious reasons of tying the unlock requirements to the Mandeville Questline. It's the questline that incidentally gives us the most required information about Godbert. That and establish relationship he has with WoL (Which is that we're friends to his son). It's also the only questline that gives us insight into his incredible skills even if those were played for a joke. Repairing the shattered vase (and later reworking it further)) or basically rebuilding Vivi twice without ever damaging any of his unique components/mechanisms. Frankly Hildi quests also cover up things we learn in other much more obscure side content - his status as a member of Syndicate, his good nature both in repairing the vase for free and his promise to use his status to try and undo the Ul'dah revisionist history writing. All those tightly packed in a joke Questline.
As people have mentioned the gating around Bozja was vastly higher than Hildibrand but are we really going to complain about gating using content? I mean if they were gating content based on something that CAN'T be done by someone (eg Savage because various people aren't in a position to fulfill that gate) then I would understand but it's an MMO, doing stuff to access stuff is part of the whole design concept. Are we going to complain about every blue marker quest in the game on an item-by-item level? At least Hildibrand is accessible to anyone who can summon the will and skill to press a mouse button.
If you don't do Hildibrand, you mostly missed the action where our character has the unique animation that never happened at MSQ, and I'm talking about EW Hildibrand :)
And the best dance in the game!
/mmambo
https://www.youtube.com/watch?v=rYYW7nWw9PA
The quest line is worth it simply for the rewards and the instanced duties are quite fun and different. Frankly for those with one main I'm surprised they've passed up the questline. I've done it on my alts recently simply because I'm expecting some cool new rewards from the new questline and did it before they announced it would be needed for relic.
Relative to the duties you can unsync the 1st 3 of them solo but need a group for the trial.
Edit: You need 3 90's for the trial unsynced cause at least in my experience two won't kill it fast enough and there is a mechanic that makes having a 3rd necessary don't want to spoil it so I won't say more.
What I love the most about Hildibrand is that it's an optional que... oh wait, what now?
It could be really fun if the relic grind this expansion is a big treasure hunt that allows gatherers to get involved again. Would be fitting, no? Given hildi's detective occupation.
Oh no they are making me do a questline that is a grind for weapon that is supposed to be a grind, how could they do this.
if you dont like grinding you dont have to do it, relic weapon is literally optional content.
This is actually one relic grind that I'll do. A lot of the Hildi humor's stupid, I'll grant that; not everyone gets or likes Benny Hill or Mel Brooks. I don't like raiding and didn't appreciate being forced to do them to unlock the Bozja; however, I did it any way to get access.
If you really don't like it; put your head down, lift your shield, charge forward, and skip the cutscenes. The worst you'll have to deal with then is traveling around, which is pretty brain-dead relative to raids, dungeons, FATEs, and Critical Encounters.
I really love the Hildibrand series. But its side content and light. It should not be tied to relic but at the same time I do understand they want to get more people to do Hildibrand to help justify the development costs.
I just hope this isnt the end of Hildibrand series with this relic or rather just a branch from hilidbrand storyline.
Relic weapon? Is it just a cosmetic thing, or is it better than 600 ilevel?
Also, I did some of the Hildibrand questline, but got bored with it and stopped. I have no idea where to pick it up again.
Usually the relic weapons are behind in power to the Savage weapons, and sometimes behind in power to the tomestone weapons. But by the end of the expansion, namely the very final patches (x.55), they are the most powerful weapons with your own personally customized stats.
Check your journal to see what quest you did last full quest line is here.
https://primagames.com/tips/ffxiv-hi...and-adventures
I have to do it still on my Japan alt but not sure I want to do relic there but the quest line and rewards aren't that hard to do they don't need to be finished in a day.
The cosmetics for these weapons are generally a big draw. The relic is best in its final stage, closer the end of the expansion. Customized stats make it great for synced content and the item level makes it a great bridge into the next cap raise. All that being said, it's still completely optional.
Hildi is not meant to be binged. Do a little bit here and there. You have about 2 months to play around. If you've lost your place, go to the inn > Unending Story. Side Story quests (4th from the left) has Hildibrand right there.
When 6.25 drops the relics will likely be ilv615 to start, so, better than crafted weapons, and the first augmentation step will bump it to ilv630.
I think.
I believe Bozjan weapons were ilv485 at the start then ilv500 at the end of the first step.
They wont be better than Savage weapons til 6.55 unless the substats are better. The first set will probably have materia slots so they'll be better than most things til 6.35 anyway as you can tack a 3rd substat on unlike savage or tome weapons.
If you dunno where you left Hildy you can always check your recommended tab or journal to see what hildy quests youve completed.
Relic weapons at the end of a released section were generally the same item level as Extreme Trial drops.
You could chase a mount for a bit and get all geared up or you could do whatever slower path exists.
After the last trial in an expansion is over and done with, there's one more section of relic upgrades and that's when it becomes the best out there.
I say this as a 90 DoL everything. I hope that if they do include DoL and DoH, it's an option on a step where there is also a DoW or DoM route. I remember the difficulty many had with ARR where some things were only crafted. But I loved the Crystal Sand step in HW since there were many options. They were a *little* more limited on the adventuring side, so that would need to be adjusted a little. It was far easier to just use blue scrips than any of the adventuring options. But so long as they can make all routes viable, I'm all for including different options.
Well, I just completed the series up to "A Soulful Reunion" No weapon, and no follow-up quests listed at https://na.finalfantasyxiv.com/lodes...t/76f45a57f34/
I assume there's more to come before Endwalker ends?