Originally Posted by
Phoenicia
You're missing the point of my post. It isn't the "effect" of Living Dead that's the problem, it's the rest of the toolkit of the tank that has it.
Living Dead would've been fine on PLD or WAR because they CAN remove the effect by themselves without the "other player". If the tank that has it can meet the survival condition on its own, it would be as strong if not stronger than Hallowed. The problem is, the ability is on the only tank that can't remove it. Hence: The ability itself isn't the problem.