Knowing how Matsuno works...
It's possible that Misija will be there until the end and be one of the final battles fought for the Resistance storyline, outlasting everybody else.
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On the subject of Bozja...
I find it a bit worrisome that we still don't know why Noah was after the Tartarus tech in Goug.
On the surface the present primal issue is bad enough but if he's keeping some kind of dimension-warping superweapon under wraps things are definitely going to get worse before they get better.
I'm not so sure
that he was after Tartarus. Sicinius' profile says they took Construct-type robots from Goug, so maybe that's all they took? I'd certainly like to see more Tartarus elaboration though.
Unrelated to that,
it looks like Queen Gunnhildrs were decided by the shaman caste and not passed down by blood. Most were Hrothgar simply because of numerical odds - Hrothgar being the most populous race in Bozja - but not all were even before Misija's ancestor.
I can come up with a theory for his idea.
Use the dimension-warping superweapon to suddenly teleport Queen Gunnhildr directly into the hearts of countries or the resistance base. BOOM, you have a large army almost instantaneously of devout followers believing in a unified world.
About the Bozja story:
Honestly I really wish that we would not see the traitor before they are revealed to our character. For me it would be really nice to really be surprised..and not knowing that our character is just walking into the next trap. Also funny how their explanation in how a queen is chosen is done to not have to show a female Hrothgar.
I really like the idea with getting more infomation about the NPCs with these notes. Sadly they did not give me a connection to them so when they got tempered I barely felt anything. It could be because I was so annoyed with cutscene!WoL...its fine when Mikoto has a weapon pressed against her throat..but later when she is kicked away? There is no reason for us to not draw weapon and just attack the roe lady. (And with so many people there..she would have no way to defend herself..)Especially when we are saved by a single gun shot from the random saviour that just totally came there at the right time. Why cant we do that? Why do we stand there like an idiot? Enemies getting what they want because the character acts like they forgot how to fight does not really feel like awesome story telling to me. (Its like us letting Gaius slowly walk his way to the Ultima weapon...)
Rest was fine and I am interested in some of our enemies. Not looking forward to more "dungeons" like the castrum to get the whole story.
Because if the surprise comes out of the blue, we'll have more people complaining that it came out of the blue and doesn't fit the character. Story logic has to fit the means here.
The character's hesitation is meant to build suspense and give you a moment to have an emotional reaction. I can understand hating it because it doesn't follow real life logic, but this is a work of fiction and suspense of disbelief is paramount. Just remember its to enhance the story telling not take power away from your character.
Finally manage to beat Castrum and so here is my thoughts on Episode 2 of Save the Queen Storyline...
I feel as if we will not be defeating Gabranth this expansion.
This entire battle of Bozja is just one big distraction while Gabranth deals with something else far from this battle zone. The entire purpose of even having this "primal" placed into this Castrum is to help delay any progress to claim the Castrum as they have neither intention nor expectations to keep it under their control. They're just doing what they can to stall for time so the Bozja resistance won't make progress into Bozja and have foothold to finally setup a assault into Garlean territory anytime soon.
Even if we claim the location finally in Map 3, the current story hints that the story for Gabranth may not be finished until 6.X era storyline. If so i am assuming Save the Queen storyline may not be required to access but will still help better understand how X and Y character ended up in the 6.X Gabranth storyline along with extra dialogue options exclusive to players who played and completed 5.X Save the Queen Storyline.
It does not have to come completely out of the blue. You can still give us some clues in the reacion of some characters. I mean seeing how people behaved towards her was a good reason to assume that she might be the traitor. I just dont find that it builds supsense, especially since I know that there will be a high chance that our character, bascially a near god right now, will just not react at all so that the plan can take place.
There are many ways to make us helpless too. Built up a real magical trap that binds us. Overwhelm us with numbers. Use a magical ability that will slow us down. Anything than just letting our character stand there, staring, while a machinist for example could just shoot rounds of bullets into her, before she can even reach anyone else. (Just like enemies or even friends that suddenly help us can do but of course not the main character) Tanks have gap closers, healers and BLM have sleep, summoners can use their egis and insta spells.
I mean why are we helping her? Why did we activate the crystal? Mikoto had no sword at ther throat..the crystal was not in the hand of the traitor anymore...yes she had a sword with she could use to slash people with but seeing how Mikoto later got hit by it but seemingly was quite fine I just dont understand how we did not simply run, or dash take the crystal while the rest attacks her..most of us there were soldiers, ready to give their lifes..why would we react so passive? And thanks to that Mikoto was fine but a whole bunch of other people got tempered and if the sudden visitor did not shot her, the rest would have been too..why? I just dont understand what she had over us at that point...
And I also dont understand that while we were in there (she had to be there too to grab the queen) the others did not at least surround her? And as soon as we all would be back they could have taken her down...Also why would taking her down while we are in there risk our lifes? We are the ones activating it and we are also the ones coming out of it on our own even with all the shadow in there.
It really took me out of it and destroyed the story for me. If she at least kept Mikoto with her the whole time...then I could understand that our character would hesitate (even if that still would have killed of all these other people in the end) but she was not in reach..heck she was far away that on of our friends could run to her, snatch her up and get her back to safety...
Well as of now the Garlean Empire is basically almost gone due to internal conflict for the right to rule, Legions are now splitting up into their own factions, Zeno's mindless slaughter of any resistance to the throne, and Civil War has engulfed most of Garlemald for areas around the Capital between Legions who do not acknowledge Zeno's rule. Even with Zeno control over the Capital, many other Legions are just trying to claim territory now and ignoring Zeno's new role as Emperor.
At this point all these side stories involving the Garlean Empire's Legions are more about finishing off the only remaining Garlean forces in the way of getting into Garlemald now. With Bozjan claimed by Map 3 of Save the Queen Storyline, they will finally have a Eastern side front to enter Garlemald with Doma and Resistance forces while on the Western side we have the Eorzea Alliance after they deal with the Weapons.
We can basically say the Legions are mostly Warlords at this point trying to claim their own territory and rights to rule over them.
IVth Imperial Legion follows Gabranth in the Eastern side of the push into Garlemald.
VIIIth Imperial Legion follows Valens van Varro in the Western side of the push into Garlemald.
Zenos has claimed the Captial but his progress will be shown through the MSQ in 5.4 to 5.55.
We can assume by 6.0 both Eastern and Western fronts will be taken no matter what regardless of the WoL participation in them or not due to how important both sides is required to claim their locations if they wish to finally attack the Garlean Empire at the heart of their Capital.
However, story wise I can only assume casualities may be reduced if WoL did take part in those efforts compared to WoL not being their causing them to sacrifice more soldiers since they don't have the Echo.
Possibly scene fixer
I think the entire issue with this scene could've been fixed if she simply had a gun in the other hand after punting Makoto away this would prevent any further actions on our part as Makoto's life would still be in immediate danger and we would comply properly.
We were holding back a tempering attempt so an ally shooting the primal vessel is fine by me but yes just before activating the crystal I openly thought "Why should I? You are not a threat nor is anyone I care about in harm's way"
Well there were the soldiers that didn't trust her, but the WOL and core group leading the camp had no trust issues with her. The plight of those few soldiers isn't enough to not make it a surprise. Plus when you see her off screen for the first time betraying us it was handled in a way it wasn't clear if the betrayal was to us or to the empire. So when she ultimately betrays us, its makes sense from a logic stand point (because we have evidence) and an emotional stand point (because we know her true loyalty).
I think in this case it was done so as to avoid necessitatingMisija monologue her motivation/the Queen's backstory for a good ten minutes with the Blade at Mikoto's neck, rather than actual shock value. The initial twist lands when we see her being 'captured' and then allows her time to have a discussion, in a not-so-dangerous situation with her where we get the backstory/the truth of Gunnhildr and her supposed sacrifice. By the time there's a dramatic confrontation we've already got all the understanding we need as to her past and motivations for serving Garlemald (or at least Gabranth) and can focus on what her actual scheme is. It's less about facilitating a dramatic twist so much as establishing that this won't be a cut-and-dry case of plucky, unambiguously heroic freedom fighters swooping in to save the day with WoL.
On another note, easy to miss, but you can 'talk' (overhear) the three Resistance soldiers who were giving lip to Misija and their plan to have the common-born leaders killed once Bozja is liberated in order to reinstate the noble caste system. Misjia's remark about Bajsaljen being "one of the first to go" due to his optimism of creating a new, more equal Bozja with her is presumably referencing said nobility and their plans to stop his designs coming to fruition. No doubt they're going to prove a problem in the future storyline.
In a certain point of view, no matter what side Misjia chosen the conflict between common born and nobility will remain a issue. Gabranth is a leader with ideas to create a nation of equality as is the same with Bajsaljen but as of now the conflict is more about which nation will be in control of the region.
Once the dust settles and the region is claimed no matter who wins the Nobility of both sides will make their move to claim control. Gabranth may have people follow him because of his promise and shown actions of equality but even he knows some of his followers are only loyal by word and not actions once he is considered no longer useful just like how certain resistance members plan to betray Bajsaljen if they claim back their country since he will be considered no longer useful by then.
In a way betrayal by people within their own ranks is the running theme for the Save the Queen Storyline.
Queen Gunnhildr betrayed by people she thought that she could trust because of fear and not going through with the intended plans of the nobility.
Bajsaljen betrayed by Misjia because she lacks faith with his leadership and even members of the resistance already plans to betray him.
Gabranth's forces in a constant state of questioning who will stay loyal and who will not.
At the end of this road all we can do is try to "Save the Queen" from the betrayal of others and herself.
Thanks for that information. So we can totally overhear them planning murder and we wont report that...
@Crushnight:
Yes its an easy way to keep Mikoto in danger and thus having us following what the other said. Instead there was imo no reason why we did anything other than kicking the traitors ass, especially since we had the numbers to back us up. (One could have easily gone an protected our friend while the rest went to fight)
My interpretation is that WoL's still walking towards them when we click on them and don't overhear it and only gets within ear shot when they notice him, otherwise WoL would just be comically idiotic. Story And Gameplay Segregation and all that. My favourite part is that all of immediately break into very generic, convincing, "You're the Warrior of Light! It's such an honour to fight beside you Blade [Name]!" that any other standing around NPC would say.
It is sadly not that simple in their current position.
They are short on soldiers due to being a small resistance group thus can't aford thinning their ranks right now. Also they are still loyal to the resistance until the war is over so Bajsaljen still need them to act as soldiers and they may not be lone in their plans to betray Bajsaljen once the war is over so waiting a bit longer to identify those who are with these three planned traitors is ideal.
No doubt Bajsaljen is already aware of their betrayal plans for a while as leadership goes with more than just loyal people but also those who only seek to use him for their own benefit only but due to how things are they can't risk putting in distrust among their own ranks in the middle of a war zone.
Reinforcements from Dalmasca Resistance are arriving soon but they just had a major loss due to the tempering of their Blades as well which each one are basically Commander Rank in the resistance due to their combat skills and leadership abilities
@EdwinLi:
My point was not with these NPCs that you can overhear but with her itself in the castrum. She is alone, we are quite a few. It makes no sense to me why we cant overwhelm her. And with not doing anything we just have lost very valuable soldiers. Soldiers that now will be used to kill their comrades.
This was a hostage situation. You don't risk the life of the hostage unless you are 100% certain you can save the hostage and capture or kill the hostage taker especially when the hostage taker has a weapon at the throat of the hostage where they can instantly kill the hostage within seconds before anyone can act or give the hostage taker reason to kill the hostage.
The goal is to save the hostage and not get the hostage killed.
They could have charged Misjia but then Mikoto would have been killed before they can get to Misjia. Also, if you want to mention the dive into the memory shard moment, they mentioned disrupting even one of them will greatly harm the others that joined the person mentally due to the process of how that memory jump works.
Yes Misjia would have been killed or captured but at the cost of Mikoto's life which goes against their objective being to save Mikoto.
Finally finished Castrum, so here goes.
Bozja Southern Front, or: Corrupt Bigoted Nobles™ Ruined It Again
Fairly straightforward until what was it, Rank 6, where Matsuno's seemingly ubiquitous Corrupt Bigoted Nobles™ are shown harassing Misija for her common birth, setting up the inter-class conflict and corruption that casts a pall over Bozja and for most intents and purposes the entire Hrothgar race. You thought Bozja was a simple kingdom but GOTCHA, it was a republic! No, wait, DOUBLE GOTCHA, it was actually an oligarchy with a highly stratified caste system! Corrupt Bigoted Nobles™ were Corrupt Bigoted Nobles™, and their influence persists in the Resistance! It was so bad that 7/10 of the population was below the poverty line, and 3/10 of the population was utterly destitute before the Imperial conquest! Bozjan society was stagnant in this way for over 5,000 years! You thought the ancient legend of Queen Gunnhildr was a good thing, but GOTCHA, she was just a puppet ruler put in place after the old one wouldn't use Save the Queen to protect Bozja from the Fourth Umbral Calamity! Wait, GOTCHA again, the puppet ruler had the Echo, so Gunnhildr's Blades killed her primal form so she wouldn't learn she was just meant to be a sacrificial lamb!
... Corrupt Bigoted Nobles™ being used as an easy source of drama once again. I don't like it. It's been done to death within this game and without. The instant I saw those nameless Corrupt Bigoted Nobles™ harassing Misija and then Marsak elucidating how Bozjan society really functioned, I knew it was gonna be a source of drama, so Misija's treachery was absolutely no surprise to me at all.
As it stands I have a hard time caring much about who wins. Corrupt Bigoted Nobles™ cast a pall over Bozjan liberation and history, while the Imperials are using whatever methods are available (Resonance, primals, Lucavi, voidsent, etc.) despite their supposedly superior military force. It leaves me wanting for confidence in the cause, and without that I have little reason to fight for it.
As I've said before, political intrigue isn't my favorite type of story, so the Imperials' machinations don't interest me all that much.
When everyone's a shitbag, it's hard to care about who wins and loses, who lives and dies. Bajsaljen and Marsak are really going to have to step up their game in Part III to rebuild my confidence in the cause, because as it stands my only reason to fight in this storyline is stopping Misija from abusing a primal. (Unless Alisae's tempering treatment actually works and she's deployed to aid the cause, kiss the reborn Gunnhildr's Blades goodbye!)
Anyway, none of the fights are terribly difficult, and my main complaint is how narrow the window for getting into Castrum is. Also that the new haircut clips though my GNB coat, but that happens with every haircut longer than shoulder length anyway.
In the end of all this it is not a matter of who wins this war and who will die. It is the matter of if the right people lives through this war and make the world a better place or not after the dust has settled. All sides in this war have their dark side of the conflict in any war that will only seek personal gain for themselves as we have seen even through the MSQ. Yet such is the way of war to always put good people against each other because of conflicting ideals and the ambitions of others.
Both sides have good people who, if they can just put aside their allegiances towards their own country and/or how things are handled, will certainly get along together and make a better country. However, like all wars the conflict of what and who will be the leadership of the territory and what standards they should have for these countries have always put each side at odds with each other even if they have common goals.
Bajsaljen and Gabranth most likely may get along just fine if they just put side their ideals of who should be leading the territories of Bozjan and Dalmasca since both seek the same thing being a new country that treats everyone as equals. Not to mention far better results in creating a country of equality despite certain resistance towards that equality.
I'm still of the mindset that Gabranth is fully aware of who is against his plans. I won't be surprised if he sets up the people in a unit that will get completely destroyed so there will be nobody left who is still for the nobility system. So far the man has been a planner on the level of Vayne from FF12, so I'm anticipating us getting played pretty hard in the next part of the storyline.
It is rather a bit soon to determine what kind of person Gabranth is since we only seen the opinions of those who follow him and the opinions of others who only know about him through stories. We may have to wait until 6.X era content to really get to know what kind of person FF14 Gabranth is if speculations are right about Bozja Save the Queen storyline being just delaying the inevitable fall of the Castrum and Gabranth's story being continued in 6.X era within a new location.
Such is the way of war after all. As once said by the Doctor in Doctor Who series...
"This is a scale model of war!
Every war ever fought right there in front of you!
Because it is always the same.
When you fire that first shot, no matter how right you feel, you have no idea who's going to die!
You don't know whose children are going to scream and burn!
How many hearts will be broken!
How many lives shattered!
How much blood will spill until everybody does what they were always going to have to do from the very beginning!
Sit down and talk!"
-12th Doctor
But thats the thing. She was kicked away from her and the other had no gun out so the situation where there was a weapon at her throat was no more. Later Mikoto even runs towards the white auracite and is slashed and perfectly fine and saved by one of our friends that finally decided to run to her. In the situation before the primal we could have run towards her to use us as a shield (especially if you are a tank) while the rest could have attacked her. There is no reason on why we stood there. All of the people in the room (minus Mikoto and the tech girl) are great warriors. Heck Mikoto could have still been killed since it was only us they wanted (which is probably why they kicked Mikoto away). And if she had pulled a gun and shoot her we still would have only stood there..in a world where sleep spells and gap closers exist.
About the crystal: But they still could have charged towards her and as soon as we got out of it they could have taken her down or at least take us and Mikoto and run as far away from the other person as possible. Staying at one place and doing absolutely nothing when all three of us were in the memories is just strange.
But I guess at least Mikoto is safe (even though she could have run on her own instead of risking it for the crystal) and we only just lost a whole group of the best warriors (minus us) that the resistance had.
In the end its just so frustrating when you have a WoL that is a master in every job and that should be able to even do something as a healer and they stand there. Thankfully they at least remembered their shield power..which would still have broken if it was not for the surprise visitor that came at the perfect time and had the brains to just shot the woman...otherwise Mikoto and the WoL would have been the only ones left (and Mikoto would have probably died too since she was again down) which might have put an end to the whole resistance..all of that for one hostage.
Its great that our character tries to save as many, especially if the know them but sometimes I wish that they would not be afraid to let them do hard decisions too. Because after all saving Mikoto now meant that we lost some other NPCs that could have become great characters and are now forced to fight their own people...and a primal is lose..which could easily (if the plot did not just send her to rest) temper the rest of the resistance...
Regarding Bozja's ending...
I'm hoping we do actually manage to save the Blades somehow.
It seems more feasible then usual since a primal can remove the tempering on someone if it wants to, and if we restore Gunnhildr's memories back to their original state using the crystal focus, I don't think she'd have any issues with that.
We're definitely dealing with her in the next chapter considering the name of the instance, though (Delubrum Reginae or Gunnhildr Delubrum as it's called in JP, with delubrum being an ancient Greek word for "shrine", as per the usual Garlean style naming.
That scene also really bugged me.
I feel like much of the reason for the WoL being so...inactive during heated moments like that is because they didn't want to bother having to adjust the scenes to be appropriate for every single job which is why when you do actually do anything it's generally when we have some plot device handy or are using our Echo which aren't tied to any job in particular.
Cutscene crippling the WoL has been a issue since 2.0, more due to the fact they don't want to give the WoL any special animations during the cutscenes because of how the WoL can be any job and potentially scaling adjustment for the race the WoL is along with a lot of potential issues with constantly adjusting and implamenting all future jobs in future expansion into these old cutscenes.
A issue they most likely will never fix since WoL is designed to be too flexable with their currently played job and scaling with races while NPCs are in a set fixed class/job that they will always be in for that specific point in the storyline so they can be easily animated in special ways.
They can create cutscenes that has WoL doing combat during the cutscenes based on his/her job and adjust it to his/her race but that will required a lot of back tracking each expansion to adjust these cutscenes constantly with the new jobs and maybe new races every expansion.
I guess its probably the reason (yet they still did that Lyse scene where I flew towards her ready to smack her with my books :cool:) but it sadly does not take away from my frustration. Why not simply keep Mikoto at her side with the blade still at her throat? There great danger and realistically she would be faster then us. Or have them be surrounded by snipers that will hit them all if dont do what she wants. They could do stuff where it makes a bit of a sense. And really the rest of the story was interesting. I liked the different points of views and I absolutely loved that we got some notes on the characters (pleeeeeease SE adds these for every single old dungeon too..even with RNG droprate...I would farm them in a heartbeat)
But this finale just really brought me out of it...because now these other characters might (or might not) be forever lost.
Honestly when I watched Ethys stream today he also brought up something: How its really changing what a weapon can do or not. Why are we afraid of a gun if later the traitor is shot and seemingly quite fine? Or how seemingly no name NPC will often get cut down by one sword swipe no matter the gear but Mikoto getting hit by that slash only meant that she lay there and a bit later was seemingly quite fine...They really can just switch around what damage a weapon does...and his cutscene where Mikoto got captured was even more funny..because he was there as a machinist. So it would have all come down to who shots faster. Later when the traitor was shot someone just posted in his chat "so now people can shot again".
Yeah sadly it wont be ever fixed but either they then have to plan around this by having the enemies plan it so that we simply cant react or give the WoL an action that is their action and does not depend on the job. A simple shield for example that they learned after Haurchefants death so that nobody ever takes hits for them. (As a story explanation on why we have learned it) Heck they already have the animation for this seeing how we suddenly started to cast the anti-tempering shields. (If I remember it correctly we could just do that against Lakshmi) Heck somewhere in ARR I think we got a certain dagger which we had to infuse with Materia. For fighting scenes in cutscenes you could use that. I mean our character is an adventurer, they should know some combat other than their current weapon. Giving us those kinds of items or attacks would then make it much easier to let the WoL be active..and not let them stand there as if they hadnt just defeated certains Ascians a few weeks earlier..
If WoL does get full animated actions for a cutscene, I can only assume it may have to be during the time after WoL awakens his powers as Azem so they have a story reason why WoL can use X or Y skills during a cutscene when he/she is X or Y job.
It will certainly be interesting if those animated actions are choices based on what job's WoL unlocked or currently using but for this they may have to be limited to the job's role (Tank, Healer, Melee DPS, Range DPS, and Caster) rather than the job itself.
Well since we do have our Azem stone right now and this does probably play after Elidibus is gone they could have had a good enough reason to give our WoL a nice little shield. But since they never gave us a scene where the WoL learnt their anti-tempering shield I doubt they would truly need a reason to give it to us.
Guess in the end Fray is just so annoying in our heads that we are constantly not 100% there in the real world or she simply hoped that she could finally punch a primal again.
1010101010
Given what happens with Gunnhildr I'm expecting the now tempered Gunnhildr's Blades to be Misija's lackeys and probably be put down unless Ba Gu is returned to normal and proving that tempering can be undone (and that Alisaile is involved) by then.
I'm also expecting Misija herself to become either the Final boss of a BA equivalent or a Trial, in either scenario she will further the Ysayle parallels and merge with the primal. I must also posit the possibility that future upgrades to them would be to ensure that their new bearers if any are Temper-proofed perhaps even going with a more humane way of granting them the powers of the resonant
Considering the Coils of Bahamut...
Extremely powerful Primals can give up their tempered thralls and turn them back to normal when they want to. I suspect we'll be saving them via purifying the blade itself, and then the blade will probably end up killing Misija for daring to manipulate it like this. That of course will be after a trial/BA thing where we defeat her first.
Temper temper my Mom always say
Queen Gunhildyr could release the temper she put on the blades but is unlikely to do so before we deal with Misija and soothe her wrath.
Queen Gunhildyr hasn't tempered anyone before now unlike Odin or more accurately Zansetsuken vs Save the Queen, the blade didn't even awake until Misija held it, this may have given the Queen the reassurance that Bozja lived on but when Misija declares otherwise grief and anguish sink in over being manipulated (Love the irony here XD) by her own people.
That is probably what we will deal with in 5.4 the Queen's manipulated wrath, now what happens after who knows she may ask to be destroyed, she may continue being angry and never let go of the blades thus we would be forced to execute them, but based on how long she has remained dormant in the Save the Queen blade it stands to reason she is not naturally a primal who tempers by presence(like Ramuh) but by forcing it onto others (like Ifrit, Zansetsuken, Bahamut) so when we defeat her the sword and everyone could be ok.
Bozja stuff
I find it interesting that Basch requested Lucius to marry an impoverished Elezen noble. What could be the benefit in that? I wonder if it's possible that Menenius and his mother belong to some ancient important lineage? Maybe they have knowledge of ancient Allagan or Ivalician secrets?
I do get the impression he plans on betraying Misija and I can't help but wonder if he'll somehow get access to Allagan neuralink/ mind-control device and use that on her? Imagine what he can do if he can control Misija who has the Resonant and can't manipulate memories on top of controlling a Primal that can temper people.
Unless Misija sees the future and does something about it
Couple interesting things from more profiles I was able to gather
Bows are used as instruments in traditional Bozjan dances, using the bowstring. Per tradition to honor their hunter ancestors all Bozjan Dancers are also skilled bowmen. Hrothgar DNC/BRD mains where you at?
Some city names from Landis: Arnsbeirgs, Mons Falconis, and Mannatheihwo. Mannatheihwo had a company of mage-knights before Landis was coquered, and Garlemald crushed them out of hatred for magic and sent them scattering everywhere as they ran for their lives. Years later Basch rounded them up to enlist them against Dalmasca's soldiers.
Dalmasca has a place called Revenia, which I'm pretty sure is a wholly original location to XIV.
Also, there were Bozjans who fled to Dalmasca when Bozja was first conquered.
Moogle finally completed Featherfall in Ishgard Restoration and after quite a bit of a quest chain
it is said that Brume restoration began in the earnest! Do you think we will see it fully restored at some point?