I'd prefer that it only stays on people who played 1.0, but is made account wide. I would like for my other characters to have it.
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I'd prefer that it only stays on people who played 1.0, but is made account wide. I would like for my other characters to have it.
I read it and I am aware of the differences in Cid's text depending on whether or not you had the Legacy Tattoo.
However, in my cutscene, while Cid never gave me the "I remember you." speech. He did say that his third eye must have been what helped him recognize me. Maybe it was just a glitch (not sure how), but the game gave me the impression that Cid had regained memories of my character from his past.
Cid remembering you isn't linked to the tattoo but to a quest point you did in 1.0, you can have the tattoo without having done that quest. As far as I know anyway.
No it doesn't. It talks about another scene. Cid actively remembers ALL of us, but there's also another point at which he only mentions it to 1.0 characters. That thread you linked is one player's interpretation of the scene that differs, an interpretation that totally ignores the rest of the game including the scene where Cid remembers us.
(Besides Cid, the Wandering Minstrel also brought it up. He remembers all of us as the original WoL. But that was during the anniversary event rather than a permanent part of the game, so it's somewhat less authoritative than Cid.) Then there's all the thousands of indirect allusions throughout the entire game suggesting we were the original WoL without outright stating it.
How about when 4.0 comes out SE deletes all character data that way no one will be behind and no one will have special items that other don't have if someone really wants to get into that whole discussion. But that not going to happen nor should it happen so we all should just accept that we all can't have the same things and move on with life.
When we met Cid in 1.0 he all ready had his goggles. The player never gave them to him, this was not a memory from 1.0's story, and the WoL in that cutscene is not the WoL from 1.0. It could be interpreted as symbolic, or something that just hasn't happened, yet. I saw it as the WoL providing clarity to Cid, however maybe it meant something else.
Cid, Minfilia, and in the end the GC Leaders do not specifically acknowledge remembering the player if they did not finish the Van Darnus storyline from 1.0 because all players created after 1.0 are considered fresh adventurers who BECOME the new generation of WoL by defeating Ultima. That is why Legacy WoLs have a different opening, and some different dialogue throughout the MSQ vs. the 2.0 WoLs.
While I don't have references, this was specifically addressed by Yoshida and the devs before 2.0's launch in regards to "where we'd end up" after End of an Era.
The lore, and how things play out doesn't establish that.
There are kind of two different "versions" of the story, in terms of dialog/cutscenes. The one 1.0 characters experience, and the one fresh 2.0 characters experience.
As a new 2.0 character, you are starting out fresh. You are a new adventurer, first arriving to your chosen city and taking your first steps toward fame and fortune. You have the potential to become a hero, but you are not one yet. Your character certainly existed during 1.0 (unless everyone's born full-grown somehow), but you were not part of the events of fighting the Garleans, defeating Van Darnus or attempting to stop Dalamud. Your character would have been like others in the world who existed, but weren't directly involved in the conflict. During the events of 1.x, future 2.0 characters would have been off elsewhere, doing other things, living their pre-Adventurer lives. This is all pretty well implied by the way a 2.0 character is introduced to the game/world. Thus, they would not have the Mark, because they were not a part of any of the events that it symbolizes.
Conversely, 1.0 players are returning to Eorzea. They were involved with the conflict. They did do their part - to whatever extent - to try and stop the Garleans and otherwise forestall the events that ultimately took place. Symbolically (ie. even if the player wasn't actually logged in during the events), they were there on the Carteneau flats when the shit hit the fan and were ported away by Louisoix. Thus, upon returning to Eorzea with 2.0, they had the mark. That you've returned to Eorzea and aren't just arriving also plays out in all the "you look familiar" bits, that your name is already in the ledger at your chosen Adventurer's Guild, etc. People may not remember you, due to the kind of "amnesia"... but you were one of the heroes they are all straining to remember nonetheless.
Now, I can't speak to those who had 1.0 characters but didn't get the tattoo. Not sure what happened there, but certainly some kind of condition wasn't met for it to be granted. No idea. Probably a good question for SE support :p.
Anyway, it's more than just a matter of whether or not they were playing. It goes to the entire story/plot/lore of the game.
I actually looked into this a little bit on my characters and thought I'd share:That link now has me confused, as there is no way Laura as a 30 Archer would have been a Twelvesblade. Maybe my account is glitched.
- CS 3 of Lady of the Vortex is the same between my two characters. This includes Cid saying once "It was you..." and talking about his third eye.
- CS 4 for Laura is the speech about Van Darnus and the battle. CS 4 for my Au Ra is them landing.
- CS 5 for Laura is the exact same as CS 4 for my Au Ra.
I'm not in agreement for adding the legacy tattoo to the cash shop, but I do have to say this as a player who is only NOW somewhat financially capable of paying a sub and continuing to support the game- some of us just had no option. We couldn't build computers to support the game, nor have the time to play it even if we wanted to. Sure, it sucks that we missed out on a lot of legacy things, but let's also bear in mind that despite wanting to, we might have not even had the means to own it. (I was overseas and the game was never released there)
So honestly, there are a lot of factors that could have contributed to people who wanted to play not being able to. To call everyone a bandwagoner is just downright insulting to the amount of money and time we are putting into the game at all.
As a sidenote, anyone have a picture on how the legacy tattoo looks on au ra males and females?
Some players like to pretend that's the case, and if it works for your RP, go ahead. But you're confusing a fanon story that players have come up with with the canon story that the game itself presents.
The game, as it's presented to 2.0 players, starts with our character arriving at one of the Eorzean city-states not knowing his/her own past. The amnesia that prevents others from remembering who the Warriors of Light were is more pronounced in us, preventing us from remembering the events of the Calamity at all, which is why those past events need to be explained to us. (This is how the game accounts for needing all the exposition that's done in the opening few quests.) As the game progresses, some of the NPCs start to notice how we remind them of the Warriors of Light, a few even speculating that maybe we are them, until eventually that speculation is confirmed when we're recognized.
There are differences in the story between characters who played 1.0 and those who didn't, but they're mainly differences in the amount of detail we have. 2.0 characters, though recognized by a few others, are still affected by amnesia themselves, and never get any more details about what happened during the Calamity besides what NPCs tell us about it at the beginning. We know we were the Warriors of Light who fought at Carteneau attempting to stop Dalamud, and who subsequently disappeared, but we get few very details about how that happened. All such details are reserved for legacy players who were around to play through that part. At least up through the end of the 2.0 story, Van Darnus hasn't been mentioned by name, so really just isn't part of the story. (I've heard that more comes up about him in Coil, but haven't played that part yet, so can't speak to how that influences things.)
I think the real question is, who cares? It's not like the underlying story is any different for 1.0, 2.0, 3.0, etc players. Hell, given the possible life-expectancy of this game, no one is going to give 2 sh!ts about 1.0 characters anyway once we're in patch 6.0 10 years from now, because the amount of legacy players will never increase. In 10 years, odds are, they will account for <5% of the total game population (accounting for people quitting). By then, all the legacy perks will be meaningless anyway so it won't matter.
The only thing that SE could do to please all of you is for them to have special tattoo designs based on which expansion each character was created in. 1.0 design, 2.0 design, 3.0 design ... X.0 Design. That's the only way you could possibly please as many people as possible and minimize the backlash. Other then that, this thread is pointless.
I think it would be a good idea to have a new tattoo design that gives 2.0 characters a tattoo and adds onto the one from 1.0, but it doesn't make any sense to give 2.0+ players a 1.0 tattoo.
People should try to be more reasonable with requests.
A thread asking for a tattoo for completing the events of 2.55 (before it was released) ended up being bombarded many months back by legacy players. The tl;dr of it is: "you can't have a tattoo even if it's not Legacy tattoo because only Legacy deserve a tattoo"
http://forum.square-enix.com/ffxiv/t...nsward-Event-D
So I find it quite ironic how the tone has changed since then
I have it and it looks the same as it does on any other race, no change.
As for adding the Legacy tattoo to the Mog Station -
Sorry I can't agree with this, if people did not play 1.0 and receive Legacy though that then it should not be available to them. It was tied to 1.0, and it should stay that way - I don't see the reason why people need that specific tattoo if they were not a part of what it came from.
I think the OP is laughing until his ass off watching people got bait here.
No.........
Alternatively, I think it would be better if we all got special tattoos depending where we started in FFXIV.
For me its Stormblood, Stormblood special tattoo would be cool.
Let me preface this by saying I do NOT have the legacy tattoo.
It should NEVER be added to the Mog Station. NEVER!
It was intended as something special given only to those who were there from the rocky start of the game and stuck it out. To then later sell it would nullify the entire reason it exists. Having that tattoo means something. If it were for sale all meaning would be lost. Yes many (if not most) of us missed out. That is how it should be. It was a gift and a thank you. Do not cheapen the gesture of it by selling it like any other bit of stuff in the shop.
Maybe make other tattoos available. Never that one.
Yeesh, what a thread necro. Of course, I say that... and then promptly post, because apparently I have zero self-control at 2am. (Sorry not sorry.)
Y'know, I've said before that I think it's a shame when there are things that are timed exclusives, never to be gotten again, and I do stand by that; it can be incredibly irritating to join a game and discover a thing you wanted was only available for a brief time three years earlier. At best, it's unfortunate; it's never fun for new players to see cool things they can never get because they were only available when they weren't even playing the game yet. At worst, when utilized with cash shops or loot boxes, it's downright predatory as it plays on FOMO to wear away at people's inhibitions to spend money.
So I do tend to think it's not a bad idea if a game says, for instance, "this PvP mount will be exclusive to this season for two years (or three years, or whatever), and then we may use it for another season to give newer players a chance to get it." And I actually really like that FFXIV puts seasonal event items into the cash shop when the next year's instance of that event rolls around; yeah, it's in the cash shop, but it's just an outright purchase -- not some loot box -- and provides a way that folks who might not have played during the Starlight Celebration in, say, 2019 aren't completely shut out of getting the seasonal goodies from that year (while also letting them have new in-game rewards each year for people who were playing then).
HOWEVER.
I firmly believe that the legacy stuff is the rare exception to this. FFXIV's history is so unique when it comes to the game being rebooted, I think it's reasonable that legacy players/characters who were around -- who stayed loyal to the game even when it was rocky, who kept those fires burning and, in a sense, ensured the game survived into this form that we play now -- do get a few unique things. Including that tattoo.
Full disclosure: while I am a 1.x player myself, I lost the password to my 1.x account prior to the ARR beta, so made this account fresh for ARR. (My email provider of the time went kerpoof; no access to that email address anymore, no password recovery.) And while I did actually recover the password to my old account in, like, early 2021, I have zero desire to now pay a second subscription and revive Sarina (my 1.x character) just to have a tattoo or any of the other perks. (Or get at whatever leftover Hourglass Biscuits she still has in her inventory. Look, it's dumb, but I still kind of miss the inn cookies, okay?)
So, sure, I could benefit directly if they sold the tattoo, 'cause I do wish this character had it.
None of that, however, changes my opinion here. The legacy perks are the exceeding rare exception to my overall "I really wish games wouldn't do limited-time items that are never available again" rule; they absolutely, categorically should not make those available again by any other means.
no
maybe instead ask the devs to make other tattoos attached to big ingame achievements
like world firsts, ranked pvp or ocean fishing
I bought a collectore of 1.0 tried to play for 2 days and just went back to wow and never touched that game again until 2.0., those item were meant for people that have endure the massive pile of shit that was 1.0 period. Also this topic should have been archived or deleted, nothing good can come out of it.
Problem with the worlds first is that only 8 people would have it and then you would have tons of people coming at you with pitchforks because it's 2022 and everything and everyone needs to be inclusive and exclusivity may not be a thing anymore.
(I actually do support your idea but I'm pretty sure not many people would like it)
I don't really care either way about this topic, it's just a tattoo to me and if I really want to see it I can ask one of my friends to let me see theirs. XD
What I do care about is the tone of some of the legacy players here. I understand this is important to you but your reactions are also coming off as slightly toxic. Just feels like another form of elitism to me when all you really did to deserve the tattoo was start playing the game at a different time and have an existing character when the servers shut down (looking at it in a broad general sense). Feels a bit gross.
Not necessarily a comparison either perhaps (depends on your viewpoints of rarity) but I have Saint of the Firmament and it feels weird to just be like "Nah you don't deserve Saint because you weren't playing the game when I was and didnt suffer in the same way I did." Like...wha? XD
I don't agree with putting the tattoo and stuff on Mog, don't get me wrong. Just also don't agree with how high on a pedestal some put themselves because they signed up for a game first. Lol.
Personally I couldn't care less tbh. Wouldn't feel sad or happy it's on the mogstation or not... Or actually I would be a bit sad because I find too much stuff is getting on mogstation these days for a sub based MMO.
What I dislike in your tone though is 'all you really did', but you mustn't forget that without them the game wouldn't even exist today if it wasn't for the loyal fans who kept their faith back then. Considering how big the game is now I think that is pretty significant.
Also I specifically said "them" since I wasn't actively playing myself. So your 'all you really did' is totally fine directed to me since my contributions wouldn't have changed the fate of the game in any way what so ever.
They played a game and didn't quit. Congratulations. I don't see how that deserves the elitism I see from some.
I also specifically said in a general sense because I don't personally care about anyone's personal history with the game, just as no one probably cares about mine. If you spent 1000+ hours suffering in 1.0, cool. You did the thing. I've clocked almost 1000 hours in PSO2:NGS which is a trash fire of a game on a good day and was there pretty much from the first month and have some exclusives that havent seen the light of day since.
Does that mean I deserve to act like I'm above others?
No, I just got lucky and was told about the game early by friends. Lol. I don't view it as deep as some people do.
A dying game we might add :)
If they did though we wouldn't have this conversation and the game wouldn't be here.
I don't think it's very 'elitism' to want to have exclusive rewards you got from long ago to stay exclusive. Personally I find it more toxic to see swarms of new people coming with "I want all your exclusive stuff".
I already said I don't support them going on Mog. Please read my first post.
Also, please see my recent comparison. NGS gets maybe 1.5k active players a day....pretty much dying, no? If they decided to shut down and revamp and give me something special for having a char there since first month, I'd just be like: "Okay." Cause it's not that deep to me and I don't feel special for playing early. All it is to me is that I picked up a game and found something about it I enjoyed to stick around till now.
Maybe my views on personal attachment to games are more relaxed than others but not really something that can be changed.
Oh my deepest apologies, I actually didn't see it but I didn't really looked over a lot of the more recent replies so that's on me.
But you're right. I'm not sure 1.5K can be financially profitable. But who knows, maybe they pull a ARR and everybody flocks to the game. Time will tell I suppose :)
I have played since ARR and I would love it. BUT, it belongs to the players that were there before ARR and that stood by SE while they rebuilt everything. HOWEVER: I would love something for all my years of playing. I have never ever taken a break since I started playing when ARR was released and the rewards for playtime have stopped coming long ago. A new tattoo would really be nice. So SE, please give us some reward for standing by you for so many years.
Adding just more tattoo's would be nice. Legacy is overblown. Very little gear is designed with it in mind. Now say if the Rising event had special backless armour designed to show it off. I liked a suggestion bookmarking when you joined. So if you joined in HW's and preordered Stormblood it comes with a new tattoo design. It would be even greater if they could add it to the esthetician.
Also holy old post some names haven't seen in forever.
I’m not sure I would have written that for my character backstory when it’s a blatant lie. Of all the things you could have come up with, why this one? I don’t think it’s fair to ask for something so exclusive just for your RP. You’re writing the story, so just rewrite it.
What's with the collective victim syndrome on here?
Bruh, it's not like you bought Cyberpunk after it was out, You probably didn't know what you got into, and at minimum you paid like 60 dollars once, yet you kept playing this "horrible horrible" game like someone held you at gunpoint and now hold it up like a banner of honor.
Legacy account sub prices literally cost less so you're already getting something, but no let's gatekeep some useless set of pixels that'll go into nothingness in about 50 years once the servers shut down and affect you in no way whatsoever. I personally could not care less about that ugly tattoo whatsoever, but how does it affect anyone by making it available not for free, but for money.
Limited items make no sense to me, what's good in artificial scarcity? So you can sell your account once you lose interest in XIV? Like really, if someone wants a piece of item, that is already there, already taking resources and could be replicated at no cost for the devs, you'd rather they apologize for inconveniencing you for not being born at the time, or just simply not knowing about the game? Do you really care that much about being "unique"? How is them paying for this not the equivalent effort you put into it?
I'd welcome it, my account is older than most but I wasn't able to actively play the game during the time period of the legacy campaign so here's a 2011 player that has no legacy tattoo because of rl circumstances lmao....