What kind of logic is this? It's a problem if the pet dies, so remove the pet?
Easier solution: Pet's don't take damage and can't die. Problem solved!
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I'd rather see a pet sideline for all classes than dedicated pet classes. I'd rather Dragoon stayed on a similar footing to the rest of the DoW.
Then you have an easily abuse-able system in which the Dragoon can simply kite mobs while the Wyvern kills everything for it.
I think the playerbase's decision on this matter is fairly clear: They would rather NOT have a pet attached to the job.
That doesn't mean there are no alternatives. Why we can't simply put Wyverns on the same optional 'battle mount' content as chocobos is beyond my understanding. That way it's balanced against the likes of Chocobos and Magitek armors instead of balanced against Dragoons.
Yeah, given that we've seen chocobos fighting alongside in battle... it's not a stretch to think that maybe accompanying pets will be a Thing.
Also, Rau, well played. *removes hat* However comma meaningful pause, the vast majority of canon points to a wyvernless dragoon. =P
I dont want some tacky, ugly, stupid dragoon pet ruining the dragoon class.
Honestly If I'm given a pet again, I'm playing MRD only.
I do not want a pet holding me back, like it did before.
Look, what I was trying to say is that those problems can be solved without skipping the pet. If you don't want the Wyvern to kite, then don't let them get hate. If you don't want them to attack whithout getting hate while the dragoon is kiting, then only make them attack when the dragoon attacks. There's no shortage of solutions, and there are a thousand ways of implementing a pet.
As someone mentioned before, having a wyvern would be a good way to differentiate the job - even if it's only in appearance. The only reason why it's rejected seems to be
a) because people are lacking basic understanding of math, and
b) because all they can think of is an exact copy of the system in XI