Please let us block players from other servers
Had a Library run with a Scholar who was first-timer.
And tank I had seen before, and didn't much care for in a previous run either because of tank's attitude and movement.
Running back and forth constantly, spinning mobs left and right, making it extremely hard to land trick attack! Quite vexing.
Anyway, decided to hang in there.
Things are going okay, but Scholar dies early on first boss (Demon Wall).
Tank then curses and becomes angry.
It's the scholar's first time. Give him a break!
Then things go well except I have trouble landing trick attack because tank spins mobs so much. Used Shadewalker 4 times because tank had trouble generating enmity, even though I only attack tank's target.
Finally at last boss, Scholar dies again.
It's okay, for me. I don't care. It's his first time. What is an extra 5 minutes?
Then I also made a stupid mistake (got hit by 2 orbs that were near each other. Oops). Already had low health though because scholar died, but still, my mistake.
Tank flips out. Cursing and telling us we've been in their "for ages" and we are "depressing".
But really, the run was normal speed. And one DPS was still 59 and not putting out too much.
We run back to boss and scholar asks us to wait 1 minute.
Tank gets angry again and begins emoting in succession. Casts Stoneskin on us. (But not himself???)
Scholar is gone literally only 30 seconds, but tank still is having a fit.
I just kept thinking. "If this fellow gets so angry and frustrated with such a minor thing, how can he handle REAL problems in REAL life?"
My guess is that it must be impossible for him.
Having a healer die in the game on his first time in dungeon is not big deal. There are MUCH bigger things in life to worry about.
Apparently, this tank doesn't think so.
Anyway, can't we have some way to block players in other servers. I don't want to put up with this bad tank's attitude and spinning all the mobs. But I also don't want to take 30 minute penalty and make other people wait for another DPS. Especially during daytime hours when many people aren't running dungeons.