So what is the problem with the lottery system that makes it unfair? It's literally RNG.
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If you're not one of the multi-owners then I apologize for assuming. I still think the people that jump through hoops to circumvent the spirit of the account limit for housing are being selfish though.
FCFS was still and issue, as others have pointed out already.
And I'll keep going back to that it's the ward system that's the real problem. Moving servers isn't an option in some cases as some data centers as a whole are overcrowded, and again that has a whole lot of draw backs in changing servers in itself because cross server FCs aren't a thing. If they'd just add instanced housing then there would be no need for dealing with these ridiculous bandaid systems or workarounds where no one is ever really happy.
Because it rng is why I don't like the new system. I also didn't like the older one also but at least I didn't feel bad bc a number generator decided that Im not lucky enough to win. Even when I bid on a house with 1 to 3 bidders I still end up losing bc I just have bad luck. An rng or luck system sucks for a limited resource. That is why most don't like the lottery bc after each lost the odds only go down since there are fewer and fewer houses to bid on esp on high-pop servers like mine. I will be lucky to find any meds in the next cycle now. So now I have to wait until 7.0 for them to add more wards. If they added wards on every major patch it wouldn't be so bad.
The lottery system has to exist because CBU3 refuses to crack down on the blatant bots / auto-key scripts.
It's so bad that players have even exploited the behavior by putting a retainer vendor where the placard used to be and pricing items in the millions of gils.
This comment doesn't make sense. So you dont like the new system because RNG doesnt give it to you, but it was okay with the old system when...RNG didn't give it to you? The old system *also* had ways AROUND the RNG. Like I said in another comment, people could relocate their house and it would override the RNG.
Also you'd actually lose TIME. You could click on a sign for HOURS and lose. That's a lot worse of a feeling than "oh I spent 3 minutes buying my lottery ticket and I lost".
I said I didn't like either system as a whole... But yes I like the old system bc I could relocate easier. Back then it was all about getting that first house no matter where it was and then waiting for a larger or better plot to open. It felt like an upgrade system to me and I enjoy that part. I get why ppl didn't like it but it was nice when you finally saw a plot you been really wanted for years open up and you were able to grab it. Now you just have to settle even if it's in an area you can't stand. As someone who HATES the goblet and wants out so damn badly bc I don't even feel like making my house look nice anymore for myself due to my surroundings.
Overall I hate all the systems they put in bc none of them fixed the main issues with housing and that is the amount of housing that is available. All the money and resources that went into making these bandaid systems could have been used to make an IH system where everyone could have a house of the size they chose and in the area they chose. You and others can settle for a better but still bad system all you want but I'm not. I'm going to continue to complain about the ward system and the lottery till one day the dev come to their senses and makes an IH system. I demand better for a game I pay a monthly sub for and I won't just settle for anything less...
Whether it was to that one comment of mine or not, literally not one thing that I have posted suggests that I don't understand how FCFS works. I simply have a different opinion than you which you seem to have a lot of difficulty accepting.
Regardless of our opinions though--they will not implement a FCFS system. Ever. SE has made it (very) clear that they value players having a life/game balance and not having to be subbed at all times or online at all times. That's why the patch cycle exists as it does. This is literally what Yoshi has said time and time again. So they will never (ever) implement a system where you must be online EXACTLY when a house becomes available in order to be in the running to purchase one.
Based on what SE has said (with their own words, on record) regarding how they want people to approach and play FFXIV the lottery system will be the system if/until instanced housing becomes a reality.
Now you can either recognize that, or continue to stalk this thread obsessively and argue with people over it.
Being #3 out of 4 I finally won the house I've wanted since Heavensward: a personal Ishgard medium. I still wish we would've had FCFS-type immediate purchase in the new wards and the initial Empyreum launch. I could've had this house for almost a year by now. Hopefully everyone who asked for this lottery bs enjoys the weekly cycle. I'm out! It's great to never have to worry about it again. Well, unless they release Sharlayan housing in which case I'll see you at the placards in around 3 years. :)
Lost yet again this morning. It's been 3 years... For a small house. I just want to participate in outdoor housing items.
I mean, no offense but if you havent gotten a house in 3 years I'd start questioning if I'm not doing something wrong
That also, there is no point in that walk of shame, remove it.
Having to go get your gil back to the plot you just lost as the person is literally decorating is just not good
all I want is the ability to reclaim my gil from the fucking Timers menu, Yoshida.
And yet they want this system to include the 'walk of shame.'
Asinine.
at this point I'm even wondering is it even true RNG or a roulette? maybe I'm unlucky but every time the bids get above 15+ its never the high or low numbers that win, its usually in the median.
I'm probably wrong though.
The lottery system is absolute trash. Bought a small house in the goblet on the old system, held off on using the relocate feature because of rumors of ishgard housing and didn't have the funds to relocate multiple times at the time.
Then they removed the relocate feature, fcfs on new wards, and replaced it with such a "great" system.
Failed to upgrade my house five times to a large. My mistake for not creating shell FCs and using alts to bid multiple times on a plot. Truly fair system we have here
I really don't get this mentality. I mean yeah, there have been and kind of still are some options to increase your chances of getting a house, but they're all just workarounds for the poorly designed housing system. And all of those 'options' also have draw backs that negatively impact some people more than others, which makes them worse than just going without a house for some people.
I've been playing almost 5 years and still haven't been able to get a house. Yeah there's definitely things I could have done to increase my chances, but all of those options would have left me worse off, and still wouldn't have guaranteed that I'd even have gotten a house.
The artificial scarcity caused by the lack of scalability of wards is the real problem.
Lost to a number 2 again. Just trying to move my small closer to a board after giving up on battling it out on mediums and larges. Such a feels-bad system. Of course I'm lucky to have a small personal as some can't even get that...but it's hard to watch more desirable plots (larger or and/or more conveniently located) go undecorated all too often when myself and fellow house enjoyers are left with crumbs...if that.
The business model clearly works for SE, I get it. Create false scarcity, create competition...it's a mini-game within the game comparable to a random mount drop or something, some might argue. But it's beyond that, really. Some people stay subbed just because they like tinkering with decorating because housing is a unique and time-intensive, creative outlet.
There has to be a better way. Even on Gilgamesh, there are tons of empty FC plots. More wards, more larger lots or an upgradable system or instanced homes are some alternatives, I suppose. I know you can't make everyone happy...but I've gamed for a few decades and feel like this is the most feel-bad system I've run across in gaming.
/endrant
In the same boat as you for the most part. I moved to goblet near the end of SB thinking I could move later with the relocation system. Then the firment came out and the odds of getting ishgrad housing went up. So I decided is ShB to save all my gil from that expac to move to a large in ishgrad(a area I wanted to live in since I played HW) in EW. My plan was to wake up an hour before the housing unlocked and try to grab a large or at least a med in ishgrad. I had everything planned and was excited till the LL where they said they were removing the relocation system and making everyone do the "new and better" lottery system. Now here I am still in an area I can't stand anymore with a huge amount of gil. Like if I knew what was going to happen I would had grab a mist or shiro med back in ShB and never saved up so much gil. What a wonderful and fair system we have now...a system that only rewards the lucky... I have tried to move in any non goblet meds since and lost every cycle so far, chances are Ill never win tbh since I never had good luck with rng. Im someone who had to get 99 totems from every EX to get the mounts since my rolls are so bad. Im also the last person who usually BiS in my static since I hardly wins loot rolls.
Housing is turd on a plate. This is the worst housing system I have ever seen and there's no defending this crap.
The fact people are allowed to have 1298o321u39021384132 houses and take entire words is laughable.
If I wanna be strict I'd say ONE house per account but I would also compromise 1 house per DC or maybe server.
Or, make housing like Apartments. I sure am glad I am not forced to sub every month to keep a house in a video game LOL.
If they beefed up apartments to be like super S/M/L apartments I'd even take that. SE can't get housing right for crap and it's sad.
Standing around on a sign for hours was a massive joke. This lottery BS is a huge joke. xDDDDDDDDDDDDDDDDDDD
If someone had put in the time when FCFS was a thing, then I'd say their chances were okay as long as they weren't on a super high pop server. It was prior to the placard changes that I got my personal medium. But between the auto demolitions being turned off (not that they do much good anyway even when they are turned on) and players having to resort to placard spamming until recently, on top of the lottery system being a dumpster fire in and of itself, yeah...I can believe it that there are those out there still looking for a house after all of this time, especially on high pop servers.
I'm on the second most populated RP server, so demand for housing has been cut throat for as long back as I started playing. It's also been a combination of not being able to rearrange my life schedule to constantly camp locations or wake up early to try to get something FCFS, and just general bad luck while competing against multiple people for each and every available plot I've tried to get. And no, I've never considered transferring to a less populated server as a viable option because it would have disconnected me from my friends and FC, especially before server/data center travel was even a thing.
So if that's 'doing it wrong', then yeah I guess I'm 'doing it wrong' by not being able to rearrange my life around the housing system of a game.
People only wanted lottery because they hated placard spamming. It had nothing to do with relocation; but ultimately it's all just awful because of the scarcity. This wasn't a system born out of necessity. It was just a stupid idea in the first place. Wards suck. They should give people an alternative that allows them to do the same things.
Arguing which was better will always be pointless, because they'll likely never go back to placard spamming. The only way forward is an actual solution, and not a band-aid. That's really all there is to it. They need to be confronted about it because it's a tremendous oversight and a relatively large part of the game to overlook and keep people from participating in just because they aren't lucky enough to win a lottery. They should repurpose apartments or make them desirable. Even doing something like allowing you remodel the interior of a small house to be medium or large (because it literally doesn't matter) should be something you can do. All it is now is a deliberately shitty system made to piss people off, and it's a mediocre gil sink as well. It's even worse off now than it was because of the absence of relocation.
I think the hilarious part is, if you could remodel the interior of a small into a medium or large, all those houses would undoubtedly sell out as well, and we'd be back to square-one of realizing how woefully inept the ward system is. It really, really shouldn't surprise anyone that this was going to be the outcome of the lottery system; but saying "I told you so" doesn't really help. It just needs to be addressed by people who have the ability to make a difference.
The fact that auto-demo is even a thing that doesn't affect apartments should be a clue to everyone. In addition to the fact that we can allegedly destroy the servers by doing something normal in-game as simple as everyone buying 2 apartments and then logging out (because if it didn't, why aren't they better? They've thought of everything, right?)
Auto-demo exists entirely to make up for the scarcity of housing in the Ward system. It isn't there to reclaim server space or do anything that necessarily maintains the health of the game or the servers, it's the equivalent of you losing something you forgot you had in the first place falling into the lap of someone else. It's literally just there to make it so other people have a shot at your plot while they think you won't notice; or to convince you to stay subscribed even if you don't play, just to avoid it. The fact that they turn it on and off for such long periods of time is almost proof that they don't care and it's not at all important for any reason whatsoever.
I have difficulty believing its all equal now, considering I've lost my bid again for the 23rd time. How is consistantly losing equal to people that I know that are on their second or third house.
There should be some sort of failsafe implemented, where consistant loses marginally increase your odds of winning the next time.
We should have a system readily accessible and available to anyone who wants a house of any size, and without limits on availability. It's pretty sad when games like Warframe (and many other f2p games) have a better housing system than we do here. The player base needs to stop settling for mediocrity, in my opinion. Push, and push hard, for real change.
Convert all wards to FC wards since they game and exploit the housing system anyways.
Allow all players to purchase an instanced small/med/large housing plot depending on budget.
Very simple easy fix!!!
Look to other games to improve your game SE
https://forum.square-enix.com/ffxiv/...d-Have-A-House.
I really don't think that the solution necessitates shutting out a lot of people. Both systems can definitely coexist alongside each other. I'm behind instanced housing, but I think anything else will just kind of piss off people who currently have one. It might be more conducive to suggest that the company workshop shouldn't be tied to housing, and instead, the GC area; since its where you perform other FC actions and things like that.
It boggles my mind some of the things being said in this thread, attacking other players who are just frustrated with an awful situation instead of attacking the crappy system we're forced to deal with.
"If you REALLY want a house, just DC transfer! You can just DC travel to play with your friends anyways! If you're not willing to do this you have no room to complain about the system."
Cool, problems with this: Maybe someone is very invested in their FC for whatever reason, that attachment is valid and shouldn't be asked to be thrown away. DC hopping is a PITA and is going to get real old real fast, meaning your friends/target audience for your house, at no fault of their own, are going to not want to come visit more than a few times. If you're an RPer and you're setting your house up for something RP related for people on the DC you left, you're now inconveniencing however many people that is because they now have to DC travel. Absolutely screw that. You should not be expected to make a huge decision like DC transferring in order to access part of the game. Straight up. No amount of defending your choice to make this awful decision is going to suddenly make it an okay option, nor should you be telling people "if you're not willing to do this then you don't really want a house/you have no room to complain".
"If you don't have a house by now you're doing something wrong or you don't really want one."
Really? Interests change. Priorities shift. What kind of crappy take is this? Maybe someone wasn't interested in housing before for whatever reason (placard system was garbage, no interest in that aspect of the game, etc), thus never bothered trying to get one, but discovered something that caught their interest. Them being frustrated by the housing situation now that they DO want a house isn't invalidated because they haven't always been trying to get one, nor is it wrong of them to wish for a better system than what we have.
Isn't the truest problem that every plot isn't large on prime location?
I am not dumb, I see those people demanding new wards right now or they hold their breath till they pass out after they lose the lottery on their dream large, the only plot they will ever accept.
I got small plot just fine week before the new wards were released.
It was small and in horrible location. But it, too, is a housing plot.
Actually the truest problem is that there's just not enough supply to meet the demand on a lot of servers.
I understand the logic behind "go for what you can guarantee and then try to upgrade later". It's CLEARLY the logical choice. However, the issue here is, on the more populated servers, the current period of time is the best time to bid on mediums (lol larges). If you don't get a medium now, it's only going to become drastically harder as time goes on. The mediums dry up or become scarce, suddenly those 3-5 people bidding on them become 20+. Yes, definitely go with the small and try to upgrade, but it's completely understandable why people would want to try for mediums right now.
Gotta say, for a culture that keeps to itself and overall prefers solitude, forcing and spending resources on neighbourhoods instead of instanced homes makes zero sense to me.
At this point it feels more like “I chose this hill and Ill die on it” kind of situation.
Yes, as I said I don't disagree, just explaining one of the reasons why so many people are going for non-smalls right now.
Part of the issue is YoshiP had a vision for how he saw housing wards (these populated areas that are active and you always see people running around and being neighbors and whatnot). While a cute/neat vision in and of itself, with no real reason for people to really be outside in the wards outside of running to a marketboard before running back inside or doing something in your yard, this vision was destined to fail because this community ranges from vastly non-social with strangers to hanging out and/or afking in the most convenient locations (which housing wards are not).