Since a toggle button is highly unlikely, this is the best solution for it. At the end of the day, it shouldn't ruin your own experience with the game.
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It is client side. The only thing server side is stats being sent to and from the server which vanity gear is simply taking the texture of another armor and slapping it ontop of something, something that's easily toggable.
The best way to explain this is if you turn your head or weapon display off other people will see you have it on or off, so it's well within possibilities of being a vanity on/off switch for your client since all it would have to do is check if they're using vanity and force the display of their real armor basically. It won't hurt game performance anymore than it does now to tell your client someone has their weapon mask on or off.
It prevents you from seeing it if you don't want to, that's the purpose.
No but I could make any item the way i want. If everyone here is so vane that they must force their illogical fashions - ill just one up it and modify the file * ( those saying no to toggle )
* just to be spiteful lol
And screenshots will go to hell unless they really limit the vanity system.
This is exactly it. While I don't think it's good for their image (vanity system).
A toggle button would be good enough.
It has NO effect on your experience if I toggle it on or not.
Why force your experience onto me when all I really ask is for me to maintain the original SE image that Yoshida wanted and you can live in your own world knowing no difference.
This thread has accomplished one thing for me: I used to look forward to a sort of vanity system, but now I'm beginning to shudder at the thought.
Ironically, it's the arguments of the people for a full vanity experience that have led to this.
I 100% look at Vanity Slots as a good thing. It is unfortunate that some don't feel the same, but it really shouldn't hinder their experience with the game. At the end of the day, it isn't a big deal. Even when they first said that they were not going to add the system, I shrugged and said "Ohh well" and forgot about it.
you know, this wouldn't be a problem if they didn't force "Required" gear down our throats months back which was done to make jobs and classes stand out more. the same thing should apply here i don't want to see a mage in heavy darklight gear, there needs to be restrictions.
I like the idea, but we will have so many in AF it's going to be a bit.. meh.
what are the arguments against? People wear silly things. Well people will continue to wear silly things regardless of the system in place. Fafnir will still be fought against with the resident Santa outfit and screenshots will be had. I might not do it, but I will fight to the death the right for someone else to. Who's to say that our own gear might not be appropriate for whatever thing we are trying, except for the members of our own party?
Its mostly for the sake of role playing. Some like to create a character and story behind their avatar, instead of just looking at it simply as an avatar. Simply the outfit itself really helps them get into the character. My reason mostly is because I don't like to wear yellow rubber kitchen gloves over Dark Knight body armor. I overall like to show off in the latest and best gear, but sometimes there is simple dungeon loot that looks funny on me and like to alter it so it won't be an eyesore to "me".
I think the biggest complaint of the system so far is that people take advantage of it for certain situations like PvP or wearing something ridiculous for comedic purposes.
While to me, I truly think that people who don't like it should just deal with it, at the same time, its no harm on my end if they want some toggle switch. Like it shouldn't hinder their experience, it shouldn't hinder my experience if they see me in yellow rubber kitchen gloves. Of course the heavy role player would say otherwise, but its so hard to make everyone happy nowadays, right?
I'm just gonna drop my final thoughts on how the vanity slots should work here. People who agree can like it, and people who don't can go typing away.
I know I agreed with the toggle option earlier, but if the system is implemented well the toggle option is better off not being there... since it really does directly oppose the existence of the vanity slots: to separate how your character looks from how well he/she is geared.
As for how the vanity slots should work without a toggle option:
- They should be limited by the same class/job/level requirements as the primary slots
- Seasonal event items (reindeer, dream, etc.) cannot be equipped on vanity slots.
Considering the lenient requirements for class/job on most crafted gear, and the existence of recommended level gear, which work perfectly fine as vanity, this won't be very limiting at all but at the same time not completely destroy the feeling of the game.
i just.... lmfao
However, putting that to one side, i fail to understand what would occur in the event of an entire partys' actual gear turning out to be a matching ensemble of Grand Company apparel, with weapon display turned off. What on earth would become of our class distinction?! How would we ever be able to tell who's who and what's what?! Oh wait. That's right, we can look at the party list and see everyone's job in the convenient form of an icon.
I'm extremely for the toggle function, as it seems the most logical and simplest of solutions to appease everyone's preference (and any such lack of ability in deducing someone's class). Nevertheless, it seems to me the majority of arguments for moderate to heavy restrictions on this feature are based merely on the flimsy premise of personal taste.
The funny thing is, a vanity system also takes the prestige out of people beating difficult content with event/gimmick gear.
A party that worked hard beating Moogle battle decked out in Reindeer gear - a novel achievement -- becomes entirely meaningless with a vanity system.
I am confused by something about people not wanting to see a caster in heavy armor.
What MMO, besides The final fantasy series, doesn't have a white mage/cleric/priest type in heavy armor? And not being good with maces of some kind?
I still haven't seen a single intelligent argument against a toggle. Why is this still an argument? I can't imagine a rational person being upset if the vanity feature with toggle was implemented. At this point I'm convinced anyone still arguing is simply trolling.
I meant things like seasonals, or other goofy looking items not meant to be productive combat items. Though I guess that "illogical fashion" comes off kind of funny XD
SE has already created vanity items, items that have looks barely any stats and fit almost all classes.
People here just want to have their cake and eat it. I can understand that, this is a game. BUT - its not my cake either and they want to make me eat "their" cake. When there is an extremely simple non taxing idea called "toggle". It wont strain SE severs to let my client side program to toggle which graphics to display.
The fact of the matter is, there will be a slight greater strain on servers because of vanity and if anyone actually tries to do anything unique there will be a greater strain on computers as they have to load more different models. That is a big if though, I imagine a sea of seasonals and AF armors (which is ugly but easy on your gpu lol).
rofl!!
The idea of the vanity system is to allow people to wear what they want and display it to other people without having to sacrifice stats. Giving a toggle option for someone else's vanity display is negating the basic idea of the system.
It's really ridiculous how people are fixed on the idea vanity will be abused to run around naked/in seasonal gear.
Claiming vanity breaks realism in a fantasy game is not any better either.
Its not that just being abused it also is not the gear you are wearing >.>
If you are hitting like a truck with a weathered spatula there is a problem.
You want to wear the gear you want without the repercussions. You want to force us into doing what you want, but you think its stupid that we want to be able to turn it off on JUST our side and let you continue to look the way you do.
You " I want to wear what im not wearing, I want everyone to see it"
Toggle Button " Ok, I dont want to see it - but go ahead for yourself"
I only see one unreasonable expectation here.
This is a fantasy game with a strong connection to realism. That has always been SE thing. Japanese plausible reality. They create almost crazy fantasy world you can escape into because of the seeded realism. Wearing what you are not wearing is not plausible in any idea.
So in other words, it's ok to to have options but it's not ok to give other people options if it "conflicts"? The idea of the vanity system to wear what they want without stat penality because shit why not, so it shouldn't matter if someone doesn't want to see their vanity gear and should have the option to deal with it.
Just saying, don't act confused when you see me walk up to you. You have the vanity option off and see me screaming I am a Red Wizard, wearing a blue robe.
These aren't even important to people who are for toggle. They just don't want to have to gear check people, like they aren't going to do it anyways if they did add a toggle. They will want to know if they have the 'right materia' attacthed to their pieces, so they will check them. It wouldn't matter in content matching either, because that will go by Ilvl. Vanity slots will natrually not add to your Ilvl, and if someone wound up in your content ma party wearing a subliger and a halfrobe, it wouldn't matter because they obviously have the Ilvl to enter that dungeon through content matching.
Some people just dont want to look like every other damn person playing the class/job they play, which is currently what happens when you get end-game gear now, with some color varitions with crafted items. Its the 'cobalt or darklight' look for tanks, its the same blm melded pieces for blm or militia gear, etc etc.
Vanity would make assuming materia MUCh harder - right now I see a BLM wearing felt gaskins I'm pretty damn sure he has that baby melded. Otherwise he wouldn't wear it, he would be wearing his AF.
Vanity destroys item expectations. Now I really do have to check you just to see your real gear. Even your vanity gear may be stronger then your equipped gear. I have to study your character now instead of simply glancing.
Its illogical even under a fantasy aspect. "I want to wear the gear I am not wearing". What? No.
If the system is free, people will run around in the silly costumes meant for town fun and use them for combat. If you can kill a boss with seasonal gear right now you are bad freaking ass. With vanity it will happen all the time - be meaningless, and be retarded (from incredible frequency and constant "funny" someone trying to tell a bad joke over and over).
Interesting, wasn't aware this was my thought process.
You assume the system will work exactly like that. SE may have a completely different take on it.Quote:
if someone wound up in your content ma party wearing a subliger and a halfrobe, it wouldn't matter because they obviously have the Ilvl to enter that dungeon through content matching.
That's fine, however with a toggle I can choose to see your vanity gear or not and it shouldn't bother you.Quote:
Some people just dont want to look like every other damn person playing the class/job they play
^^^ well, more gear variety will help with that.
With limited gear and vanity system, people will just flock to the most stylish gear for their vanity slots and you have the exact same problem.
Excellent post~
A vanity slot system destroys the novelty associated with lesser-used gear.
Without a toggle, it renders the visuals of all gear meaningless beyond mere aesthetic.