Originally Posted by
Molic
This is all if you don't pay attention and don't position yourself well though, if you pay attention combos shouldn't be a problem or you should be able to avoid aoe, cone moves. But sometimes mnk and drg kind of get shafted as they can't always deal damage during a fight cause they will get killed by something if they don't back off, where blm/brd/war can just deal damage at a steady rate. IE sandtraps on chimera, puddles mistress, slugs pop on coincutter(gotta kill slugs so war doesnt get amnisaed), drg more then monk got shafted i think since a pack of mnks can just zerg mistress. so thats why i think if they either got a boost to hp or better survive ability options (featherfoot can dodge all moves or dodges 2 moves, maybe drg gets more def or something,)