Some of us like dungeons that take more than 15 minutes to clear.
When I left wow, I'd hoped I'd left that stain of a design behind.
Pull to boss, aoe. Repeat.
Printable View
Can people stop bumping this so the devs can look at the posts that ACTUALLY matter.
NOOOO NOW I'M PART OF THE PROBLEM :S
http://d2tq98mqfjyz2l.cloudfront.net...77_animate.gif
Did anyone else get really excited than read the details of the thread and realize this guy has no idea what he is typing about? The answer to your "concerns" is overgear. This has been said many times. Now for a road map to the content progression style to expect please see WoW. We called this back when beta came out.
This is the admission price for those who don't play games just to get instant reward. Just have to enjoy the content when it's "New" And hope the lambs can get carried through it.
(I totally rocked this post.)
Honestly? I say wait until HW before talking about how facerollingly easy content is. Something tells me it won't be as easy in 3.0.
the whole dungeon design is poor imo. Other games offer more choices, also evading mobs, or triggering certain elements, so far in arr its TRASH TRASH TRASH, Boss, TRASH TRASHetc. boss....
that is many step backwards in terms of gamedesign to me. Lazy boring and with no replay value. so if they keep it like that, PLEASE DONT MAKE THE TRASH HARDER TO KILL. that would mean, longer ... boredeom.
Im all for more creativity in dungeons, more options that encourage also more single target dps and maybe more CC tactics.
Also i cannot see the AOE madness anymore. Literally every stupid mob is an aoe or cone spamming mob.... booooring.
Maybe more randomly generated areas/mobs and mob placements would help as well. it really baffles me that they only took the FFXI mobdesign (almost unchanged with a tad better graphic) but didnt copy the positive elements it had (i said positive elements, so don't start the typical ffxi rant please).
SoF:
I dunno what else to tell you if the NPC tells you what to do and you still can't beat it. It literally held your hand most of the time.
It just needed a re-try thing and by the time Vishap got to the end and you knew you failed, it was an impending doom, after 2 wipes people started to get the hang of it.
[SoF also needed to drop SOMETHING...Maybe a Vishap card? Something to get people to return to it.]
I for one, do tell people what to do and I do help and I DO ask people if they are new. I did Brayflox yesterday, I told the NIN to follow my marks, he doesn't.
The Bard to not attack boss at it slept and he says "YOU DON'T NEED TO FXXKING SLEEP THE BOSS!" after we died, twice because he kept waking it, then leaves. I looked at all 3 peoples and that was their only job level.
Even the newbie WHM was helpful and smart and he also gave advice. [He was like 38.]
So you have people who take advice or don't. People try to help. We get sick of trying because
people act like babies every time you try.