Originally Posted by
Nalien
So were most in XI, but people seem to praise Blue Mage there. For the most part I'd say the monster skills in this game and XI are mostly the same... We have spiders with a move that inflicts slow, bats that can drain HP, plants with knock back... Actually, we've got quite a few useful monster abilities; slugs can inflict Pacification, for example (yes that isn't useful at endgame, but regular dungeons and PvP it is amazing, having it not tied to blocking even more so). We've got enemies that can inflict status effects like Dropsy. There are plenty of enemy moves which could have a purpose on Blue Mage.
I'm not going to list them all, but whenever I'm playing I'm frequently going "That would be good for Blue Mage". There are a lot of monster skills that do a lot of different things, there is plenty for Blue Mage to pick from; they're only bland in animation IMO.