lolwut...
Yeah... let's not get to our highly desired GL3 state in 3 GCDs, but instead do it over 3 rotations.
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you should still open with dragon kick instead of bootshine.why?both have same potency BUT second skill is twin snake.why would you go do a back skill,go flank and then again go on back when you can flank/flank/back?boothshine dont crit if you are not in opoo stance anyway.
for the perfect balance with 5x snap punch,now its probably better to do something like 4x true strike (190 potency so higther then snap punch) and finish with snap to refresh GL before PB end or 3x true strike and 2x snap (if you are afraid to miss the last snap and want to play safe).spamming bootshine could also be an option(mabey) since its 100% crit chance and 150 potency but you might be better to save infernal release for after if you do that.
New item Hellish Claws 31 str, 35 vit, 26 det, 26 accuracy, 46 dmg, 40.48 auto attack , 2.64 delay seem to be much better than our zeniths at
31 str, 35 vit , 26 skill speed, 37 accuracy. Allagan baghnahks are still going to be best in slot but assuming this weapon comes from extreme questline it feels worth it as an upgrade if you cant attain the baghnahks yet.
Hellish Claws > Sphairai Zenith > Fists of Crags > Sphairai